Armorsmith Archive

Thread: Wow never realized how much devs love you guys

Boba-Fett30
Thu Apr 15, 2004 10:47 pm
#14

anyway i am getting tired of arguing all your posts...my thoughts are said and im not going to change them no matter how many times you guys say "This is a MULTIPLAYER ONLINE GAME. Crafters need to craft."


i think that this shouldnt have to be crafter based since the droids do the crafting and anyone can run the droids. it would be nice to be able to go through the cave without having to wait fora crafter. i would like to go through the cave and be able to customize the armor myself, especially the color cause its hard to explain the color to a crafter and you only have one chance to get it right.


im sure you will all post back saying i dont care what you think and thats the way the devs make it and they arent going to change it because YOU said so....


and i dont care what you think either...



///MERCS\\\
Lance Hunter - Mandalorian
Ib'tuur jatne tuur ash'ad kyr'amur
Boba-Fett30
Thu Apr 15, 2004 10:55 pm
#15


didnt realize i was stupid


(prediction) you will come back with - "because you're stupid"

Message Edited by Boba-Fett30 on 04-15-2004 10:57 PM



///MERCS\\\
Lance Hunter - Mandalorian
Ib'tuur jatne tuur ash'ad kyr'amur
ChryssSR
Thu Apr 15, 2004 11:00 pm
#16


I was replying to your constant whining about how you "give" everything away. If you don't like having to deal with crafters to get your gear you definitely picked the wrong game since it was designed from the start to be a player driven economy.


A big part of how the economy was designed was that player created items weresupposedto be better than looted ones. To give all the happy loot campers something they added all these looted schematics and components but in order to stay true to the original vision of the game, they made it a requirement that crafters would be required to utilize these things. By doing this they maintained the ability for the crafters to still make the best gear in game (not counting the rare exceptional and legendary items).


Finally, you have just as much opportunity to get "rich" as anyone else. It's up to you if you want to spend the time hunting and camping for stuff. Yes, you won't get paid as much as the final product your looted component is going into, but you also didn't have to pay for it, the resources, structure and power maintenance, and the time to create the item either. Just as you have to the right to makea profit off of your work, the crafter has the same right to make some money off of theirs.


Anyway, I am done trying to explain all of this. You don't have to like it (and probably won't), but the cold hard fact is that's the way the game works.

Message Edited by ChryssSR on 04-15-2004 11:03 PM



Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
Boba-Fett30
Thu Apr 15, 2004 11:12 pm
#17

look chryssSR im NOT complaining about crafters making millions of credits. I dont just sit around, i try and roleplay in this game. I just finished PvE and now im going to start PvP in GCW. i dont "give" away all my loots, i sell them and/or get the item. Stormtrooper and rebel armor isnt craftable. It is a type of faction perk which doesnt need crafting. this is what im suggesting.


ok to include crafters there can be schematic loots, but very rare ones, or you need to complete the whole cave to get them. but what i am trying to say is that crafters shouldnt be involved all the time. and i understand what you are trying to say to me and yes i am not stupid and i do get it. Crafters rely on combat professions to get hides/bones/meat and of course the hard stuff for krayt armor and RIS armor. and from that the crafters pay the combat player in credits or with the item. then the combat player purchases items made by the crafter which basically gives him his money back. and the credits go in a circle.


see i understand how it works. but you do not need crafters there all the time. maybe there should be a schematic but it should be RARE. and you need to have completed the cave to be able to craft it. you should be given the armor by the droids that craft it in the cave and it has set stats. this would makegood armor in this case rare. you should not have to bring a crafter right away. the armor should be given to after you collect the materials for it. improved sets of this armor would become rare because the schematics would be rare and you would need to have completed the cave. no im done trying to explain this to you.


and my idea will never change even if you dont like it and you probably wont



///MERCS\\\
Lance Hunter - Mandalorian
Ib'tuur jatne tuur ash'ad kyr'amur
Manbush
Thu Apr 15, 2004 11:15 pm
#18

Why cry to us about it? Do you think we like having to wait for a combat player to bring us loot for a custom order before we can makeour better items?


Your claims of pro-crafter favoritismappear self-centered and somewhat ignorant. The system may need work, but show me a system that can support crafters where the best loot is dropped solely for high level combatants. It can't work.



Let's look at the RIS example you used.


For armorsmiths, the quest is a nightmare of getting combat help and praying for loot drops, or paying an arm and a leg for them. At the end of this quest we are rewarded with nothing more than a schematic, that we can't even collect the resources to make ourselves.


For combat players, it is a series of loot drops to pick up from high level monsters (combatants are in it for the combat, right?) and sell to us at whatever price you come up with, ultimately determining what we sell the completed item for.


So, we get an armor we can't make without your help, you get high level mobs to fight, millions ofcredit's worth of loot, and ultimate control of eventual market price.


hehe, who was it getting the raw deal again?


ChryssSR
Thu Apr 15, 2004 11:17 pm
#19

Ever consider that needing to bring 3 crafters along to make the armor IF you manage to get the stuff for it is part of how they are trying to keep it rare and also to bring back the joys of grouping?



Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
Boba-Fett30
Thu Apr 15, 2004 11:33 pm
#20

and do you think, manbush, that finding these creatures and killing them is easy? probably we would go through a whole set of comp armor just to get all of these. maybe not even half of them. because the kimo. would whip it out by itself. and where do you get this millions of credits worth of loot? the good loots are hard to get, which mean it would take 2 days just to get a million credit loot. because of the group would also try to get it.


and bringing back the idea of grouping in this doesnt really fit, since you are saying you dont have any combat skills you would sit there while we fight so how is that grouping? is simply fighting with 3 people watching.


and to go into another example: Emperors Retreat - we have to fight i believe a fambaa which is 10k ham and we get a schematic too.we have to run around and fight and bring back people to get a rifle stock. we have to kill a rebel commando i believe to get a reinforced stormtrooper armor...finally something useful when we get it...its not like its easy for us. you are saying oh you guys just go out kill a creature and then sell it. it takes how long to find the peko peko. it doesnt have a offical spawn point (i never heard of one) the kimo is 80% resistant against almost everything with extremly high ham,PLUS the one in the kimo city doesnt drop the loot so we have to find one. and if you get lucky you have to hope that it drops the loot and that you hit /loot first and get it. next the woolymander (or how ever you spell it) drops the loot from a NON-mission lair. so yes doing all that which could take a week of hard searching and fighting it should be a high price.


its not a "series of loots" its a hard f'n search for them....


ok you know what, i am right and you are right. i see it my way and you see it your way. thats final



///MERCS\\\
Lance Hunter - Mandalorian
Ib'tuur jatne tuur ash'ad kyr'amur
ChryssSR
Thu Apr 15, 2004 11:36 pm
#21

I never said I do not have combat skills, as my signature denotes I am a master swordsman and can more than hold my own.



Chr'yss Ta'baal
Master Heavy Swordsman/Master Armorsmith
muzzyman81
Thu Apr 15, 2004 11:48 pm
#22

How about this idea? You aren't going to get a cave that drops a complete set or even pieces of a set of armor unless you need a 20 person group all completely buff'd out 90% Adv Composite, and oh yeah all the people are Double Elite Masters., on top of that it will take 1 in 300 tries to getA piece of the armor, oh plus you need to do a 10 mission quest to even step in the cave. Then you need to have completed another theme park to even start those quests. Before you can start the theme park you need to have Mastered Bio-Engineer and seen the "Strange Rock by the lake" on Yavin IV.



CPL Muzzy (Ahazi)

Muzzy, Michael W.
VMFA-323 Death Rattlers
"Come to Fight, Come to Win!"
Manbush
Thu Apr 15, 2004 11:49 pm
#23

Yep, master pistoleer and armorsmith here. I've seen both sides. It's called interdependance.



Shlo_mo_shun
Fri Apr 16, 2004 1:13 am
#24

this entire conversation is just inane.


Boba,you are trolling. It is quite clear that your ideas are not meeting much support, and thus further discussion of them is leading you nowhere. If you care to prove that you aren't indeed trolling, I challenge you not to post again on this thread. If you can do that....congratulations, you win.



What is it that gives people the idea that just because they began a thread, they are immune from being the troll or flaming. I mean, really. If I start a thread calling all armorsmiths idiots, and they respond by saying they are not idiots, and I must be one for calling them that. Who flamed first?





shlomoshun Boutros -
shlomoshun Master Armorworks - Imperial Prototype Shields
Far Haven, Tatooine, Ahazi (across from the cantina)
Nisse
Fri Apr 16, 2004 1:18 am
#25

Mr Boba-Fett30. There is a way for you to kill monsters and get good stuff. It is perfect for you!


It's called Everquest. Please go play it...now.





This is my sig. Nice isn't it
Slaine Soulreaver, scruffy looking nerf herder and Master Armorsmith.
Soulreaver Armor at Guka Mega Mall (1570, -2800) Corellia
Tuanga
Fri Apr 16, 2004 1:23 am
#26

Go away you trolling Boba Fett wannabe piece of **edit**



-----------------------------------
Tuanga - Bloodfin
12 point Master Armorsmith --- Crafter of Fine RIS Armor

Accounts cancelled 8/1/2004
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