Armorsmith Archive
Thread: What will become of existing Comp armor when the CU hits?
All this making docs to a cleric class and now the fact you can't wear armor unless you have the right certificates AND bio-linking is making me very sad, make different armor effect your character in negative ways rather then limit who can wear them. If I want to wear a very bulky high protection armor as a teras kasi it should effect my agility and speed using my skills, sure I can take more damage but wont be as effective at giving it back.
No invisible "class" rules in SWG please, if I want to equip a rifle as a teras kasi it should be possible, sure I wont probably do much damage with it, but I can use it.
I am very worried...
Blixtev wrote:
Schematics are bought in 10 use schematic packsfrom the recruiter by the Armorsmith using faction points , you must be in the faction and a master armorsmithand have enough points to buy them. You can then put a core into the appearance and sell the faction armor. The Buyer must Bio-Link the armor to their bodies by spending faction points from a menu that pops up the first time they try and equip the piece. Bio-Linked armor can be traded by only equipped by the person it is linked too.
So armorsmiths need to also be in a combat profession to get faction points or they have to buy them from a smuggler?
This is equivalent to a faction saying we will only buy the equipment we need from you if you will also signe up for the front lines! Altenatively you can get a contract through the back door by paying bribes. This makes no sence for the factions, they don't care who supplied their weapons why should it matter who supplies their armor?
Bio-Link !!!? I can see the reason for only allowing factioned players to wear faction armor. But why should they spend faction points as well? They have paied for the armor themselves, it didn't come out of faction funds, they are certified to use the armor and they are a member of the faction. Why add an additional cost?
Why make things so much more difficult than they need to be?
Blixtev wrote:
Schematics are bought in 10 use schematic packsfrom the recruiter by the Armorsmith using faction points , you must be in the faction and a master armorsmithand have enough points to buy them. You can then put a core into the appearance and sell the faction armor. The Buyer must Bio-Link the armor to their bodies by spending faction points from a menu that pops up the first time they try and equip the piece. Bio-Linked armor can be traded by only equipped by the person it is linked too.
BigfootKC wrote:
I just hope armorsmiths can craft factional armor or else we're getting shafted. We might as well give up armorsmith if the best armor in game is obtained thru FP and recruiter only.
as i heard it its made with schems, we make the armor, they bring the schems (or we find the schems and sell the armor)
So we have to be AS and factioned to buy from the recruiter, that seems rather silly. Why not let appropriately factioned people buy the armour, that way they can sell it to non-factioned AS's, otherwise you're just penalising neutral players, not to mention potentially bottlenecking armor production.
Gift.
Blixtev wrote:
Schematics are bought in 10 use schematic packsfrom the recruiter by the Armorsmith using faction points , you must be in the faction and a master armorsmithand have enough points to buy them. You can then put a core into the appearance and sell the faction armor. The Buyer must Bio-Link the armor to their bodies by spending faction points from a menu that pops up the first time they try and equip the piece. Bio-Linked armor can be traded by only equipped by the person it is linked too.
Okay, now I have a question/potential problem here.
Debate all you want , but the real answer is you are seriously kicking in the teeth of crafter/fighter build. You would seem to need to be almost all fighter in the new madness to get faction points. So.... are you insisting then that the smiths will have to go BUY their faction points and then BUY the schematic? Wouldn't it make a tad more sense to simply allow EVERYONE to buy the armor schems?
Ever heard of space? The place to get faction without spending a single SP on a ground combat profession. A tier 5 ship gives you between 40 to 60 FPs, a gunboat 192. The only drawback is that you need to be overt to get faction in space, but in Deep Space you don't get decay during pvp.
johnautry613 wrote:
Blixtev wrote:
Schematics are bought in 10 use schematic packsfrom the recruiter by the Armorsmith using faction points , you must be in the faction and a master armorsmithand have enough points to buy them. You can then put a core into the appearance and sell the faction armor. The Buyer must Bio-Link the armor to their bodies by spending faction points from a menu that pops up the first time they try and equip the piece. Bio-Linked armor can be traded by only equipped by the person it is linked too.
Okay, now I have a question/potential problem here.
Debate all you want , but the real answer is you are seriously kicking in the teeth of crafter/fighter build. You would seem to need to be almost all fighter in the new madness to get faction points. So.... are you insisting then that the smiths will have to go BUY their faction points and then BUY the schematic? Wouldn't it make a tad more sense to simply allow EVERYONE to buy the armor schems?
Worst part in my book is it seems like every armorsmith is now forced to choose a faction.
I kinda liked being neutral and not having to worry about being scanned and eventually flagged for the stormies to kill me and thus decaying what I was carrying.
I tried this once while I was rebel, and since I had a combat alt I just dropped faction alltogether.
Now it looks like I cannot craft factioned armor unless I rejoin either side and again this limits me to only crafting either imp or reb faction armor ?
What happened to the artistic freedom ?
Of course a lot of changes can happen before this hits live and I will give it a chance, but this might just be the kind of change that forces me to quit AS and maybe even the crafting toon.
The crafting system itself sounds interesting though but this "forced faction" is not my cup of tea.
/Safir