Armorsmith Archive

Thread: Patch 17 comments

Capt_Obvious
Fri May 27, 2005 6:16 am
#14

Have to logout and back in for prototypes. Factory runs show stats once the object is created and dumped in the output hopper.


.......working as intended





The-waco kid Retired Crafter extrordinaire
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Capt_Obvious
Fri May 27, 2005 7:29 am
#15






Carason wrote:


All of the "descriptions" are gone from the resources on my storage vendor. I'm trying to find a particular type of steel, and I have to look through 66 lines of "steel" where it used to say "steel (Trigeso) 100000" in the Item Name line to find the one I need. This is also going to more or less make Global Vendor searches for specific types of resources obsolete again as the Name Filter will no longerwork.


As a side note, the "hover" popup over the name in the right vendor window is helpful, but not enough to compensate.


HELP!!!







Was ahving the same problem this morning looking for Endorian Wood. Gotta love how with every fix they break 2 or 3 things that were totally unrelated




The-waco kid Retired Crafter extrordinaire
The-Waco Kid-Master Pistols, Master Carbines-PERMA-CANCELLED
-Nuna- Slayer-Master Armorsmith, Master Merchant-PERMA-CANCELLED!
Hunkahunka-Master Bounty Hunter, Master Rifles-
PERMA-CANCELLED!
Goodbye to all my friends and allies and enemies, may we meet on greener pastures somewhere else where the players dont get F'd over for spending the last 2 years of their lives playing a worthless POS of a game!
Saarek
Fri May 27, 2005 7:31 am
#16

I havent tried it yet, but have u tried the vendor search? Someone told me that by entering thename of the material you are looking for it searches more than description now, it also searched the details information and name.


anyone confirm that?







------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
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Toe-KneeG
Fri May 27, 2005 8:16 am
#17

Nightsister Armor Layers are STILL +0


Starsider






WoW: Illidan Server

Annthonny - Alliance Hunter

Guild: Derelict


Feomatar
Fri May 27, 2005 8:52 am
#18



Saarek wrote:

I havent tried it yet, but have u tried the vendor search? Someone told me that by entering thename of the material you are looking for it searches more than description now, it also searched the details information and name.

anyone confirm that?




Nope, doesn't work. Now that's a HUGE degradation.



Feo Chri'Lar
Proud Non-Jedi Bothan
Master Carbine Fanatic / Master "12 Point" Armorsmith
Saarek
Fri May 27, 2005 9:44 am
#19

bugger all. finding resources is going to be even harder than before now. do they hate us? do they want us to make prices higher? i dont get it...





------
"The Hawtness is my ally, and a powerful ally it is." RIP SAAREK CARVATHOS :: AUG 4, 2005
------
S A A R E K "SIR WANKSALOT" C A R V A T H O S _Starsider. && _Corbantis.
M A S T E R S C O U N D R E L I AM JACK'S IGNORED PROFESSION
C O A L I T I O N O F T H E L O S T S M U G G L E R S .

-VtS-Maddix
Fri May 27, 2005 9:48 am
#20



CaileSathinor wrote:
Faction armor is coming out to around 65kish condition for me.

Haven't tooled with the wook stuff.



Faction Armour has actually been coming out at around 65-68k condition since after the previous patch. Publish 17 seems to not have changed it, just announced it.

The Wookiee stuff is just basically that Chest plates no longer cover Biceps. Biceps are not seperates items just like Bracers. I *think* there is a slight increase in the amount of Armour Padding required, but as Wookiee Armour is actually slightly cheaper to make than other Armours anyway, I'm not bothered by that at all.



-----

Ne'la Hi'had - Master Armoursmith, Master Merchant
[VtS]Armour located at -1800 5385 in Neo-Rome, Naboo

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Rypht
Fri May 27, 2005 9:54 am
#21


layer complexity still seems kind of high, base of 32 for the advanced (primus etc) layers, 28 for the other layers. Segments are base 21, with the exception being RIS which is 30. Cores are base 21 for basic cores, 22 for standard, 23 for advanced. All appearance schematics are at base 15 complexity except RIS which is at 20.


Will update this when I have some factory times worked for ya all.


Edit: Experimented primus layer to 80% raised complexity to 35, factory time per layer 280 seconds. Recon armor Segment up to 23 complexity, 192 seconds per segment.

Message Edited by Rypht on 05-27-2005 10:04 AM



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_Monroe_
Fri May 27, 2005 10:03 am
#22






CaileSathinor wrote:





mistereous1 wrote:
Is that post patch? I was hitting 67-68k before.







Made like 15 min ago. 65k condition scout armor.





/yawn. Old news. Been that way for a while now. For some reason they think they just rolled it out,



Monroe - Medic (formerly Kiom)
Xana - Jedi
Tarantella - Structures
Cebak - Entertainer
Willvas
Fri May 27, 2005 10:09 am
#23

i dont see the complexity on layers and segs any less then it was prior to patch 17....





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Quizz
Fri May 27, 2005 10:11 am
#24

what i'd like to see also is a collaspable list for the crafting tools, like the one they have for survey tools. its a real pain to scroll down our crafting list to find what we want to craft



Quizz

4 ACCOUNTS cancelled
Atobusarragra
Fri May 27, 2005 10:18 am
#25

What's going on with pre p17 Wook armor?


I have many sets that I made with the arms still attached. There is no option from the radial dial to refit them. Does this mean they are all useless to wooks who want to wear the cyber arms now? Surely there should have been an option to break the pre-existing armour down.....


I made one suit of Hunting and as has been stated there are now 6 pieces: Chest, Leggings, BracersX2, BicepsX2. Chest no longer had close to 200k con, it was bout 85k, the others were bout 45-50k con.


Kelloch
Fri May 27, 2005 10:20 am
#26



Quizz wrote:
what i'd like to see also is a collaspable list for the crafting tools, like the one they have for survey tools. its a real pain to scroll down our crafting list to find what we want to craft





You can collapse the trees in the crafting tool. Of course, it will be expanded again when you open it.



Sune Omare
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