Armorsmith Archive

Thread: Why not new Armoer quest.. instead or free armor : (

Movi
Fri May 06, 2005 10:57 pm
#14

I also have gotten my clone armor. Its in the 5k range. But it being a one time quest I wont be wearing mine. Just a nice display piece. Just be glad your not in the boat the weaponsmiths are in now. Currently all the quest guns seem to be far better than anything being crafted.. not saying they always will be because nobody knows this new system inside and out yet but the looted guns are everybodys top choice and we know its easier to slap an ADK on a weapon than a full suit of armor. Just my view on all this anyways.
JZeus-Sarono
Sat May 07, 2005 12:39 am
#15

Awsome? no


Battle only (not everyone can use it) and its 5100 across the board, about what converted armor pre-patch


cool looking ya kinda, differant but awsome no to say the least




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JeCy
Sat May 07, 2005 12:41 am
#16


its new arnor.. my ferind said it was 5900.. maybe he was mistaken.. but still they cuold have made it a cool quest and gave us something cool..


its not like there is armoer smith content coming out our ears.. we have gotton one qeust and an entire revamp that tossed our profession upside down.. : (

Message Edited by JeCy on 05-06-2005 12:43 PM

freedomwarrior
Sat May 07, 2005 12:54 am
#17

IM not sure, but i think the stats are random. I think I read were someone got a set that was 5500 accross all stats.



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_Monroe_
Sat May 07, 2005 9:59 am
#18

This new armor doesn't bother me in the slightest. It is house decor or dress armor only. No one is actually going to fight in it. Kind of like RIS was and is.


My pieces were about 5600 but I didn't check the condition.





Monroe - Medic (formerly Kiom)
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MurfThrelklya
Sat May 07, 2005 10:11 am
#19






Movi wrote:
I also have gotten my clone armor. Its in the 5k range. But it being a one time quest I wont be wearing mine. Just a nice display piece. Just be glad your not in the boat the weaponsmiths are in now. Currently all the quest guns seem to be far better than anything being crafted.. not saying they always will be because nobody knows this new system inside and out yet but the looted guns are everybodys top choice and we know its easier to slap an ADK on a weapon than a full suit of armor. Just my view on all this anyways.






Thanks for noticing. WS are taking it in the shorts on this issue.


Fortunately we don't have the crafting issues that our brother-prof AS is having. I feel for you guys on that one.



Murf Threlk'lya
Clan Alya - Starsider
JeCy
Sat May 07, 2005 1:51 pm
#20






Thula wrote:


Which brings me to the point that ADKs are one of the worst ideas implemented in the game....ever.


Cool idea on paper, but I bet they didn't really think through the effect on crafters in general and WS in particular. And troublesome exceptional loot (mostly pre-CU) became everlasting.


bad, bad idea! /slap Dev




Acaully its not the ADK... its the fact they are tradeable. If an ADK could only be used by one person(the owner) then there would be non of this i have 300 mill to spend on um and adk there entire suit and all there gear.. its very short sighted on the devs part

Thula
Sun May 08, 2005 12:28 am
#21






Movi wrote:
I also have gotten my clone armor. Its in the 5k range. But it being a one time quest I wont be wearing mine. Just a nice display piece. Just be glad your not in the boat the weaponsmiths are in now. Currently all the quest guns seem to be far better than anything being crafted.. not saying they always will be because nobody knows this new system inside and out yet but the looted guns are everybodys top choice and we know its easier to slap an ADK on a weapon than a full suit of armor. Just my view on all this anyways.






Which brings me to the point that ADKs are one of the worst ideas implemented in the game....ever.


Cool idea on paper, but I bet they didn't really think through the effect on crafters in general and WS in particular. And troublesome exceptional loot (mostly pre-CU) became everlasting.


bad, bad idea! /slap Dev



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