Armorsmith Archive
Thread: Jaato, can you ask about raising the Armor Crafting XP cap?
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justapilgrim
Mon Sep 06, 2004 5:16 pm
#14
Ail wrote:
Merchant cap needs to be raised badly or I'm gonna have to make a trip to the village everyday ....
80k is rl rl low...
you guys remember that friday feature about the money that goes into the game and the money that comes out? and most comes out from speeder repairs and travel tickets. I bet 4-5 times as much moeny comes out from travel then it did a week ago
owako
Tue Sep 07, 2004 6:42 am
#15
JaatoWaals wrote:This is more of a design dev thing versus a technical issue. There are a lot of professions suffering from this same issue- for instance, it takes about 371 trips when trying to get all four lines through medic xp.
Yeah but its really not cool. We were promised a "quest based" system to unlock. This is little more than a few quests to cover a huge amount of grinding. There already is an arbitrary time limit, why then do we have to suffer through the massive exp requirements? Right now this is just a replacement for hologrinding, not anything differnt.
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