Armorsmith Archive

Thread: Armor Color Kits! Please Read!

Crinton
Thu Nov 11, 2004 4:05 pm
#14

I would like to see every crafting profession get some kind of useful, charged, non-experimental item available in the novice box. These would help newbies have something they could actually sell. Color Kits would fit that bill nicely.



Aucku's Armor
A Fair Trade Alliance Vendor
(250, -3210) Tor Vella, Corellia, Bloodfin
Your PvE Protection Place
Roscannon
Thu Nov 11, 2004 11:32 pm
#15

I begged for this about a month or so ago. I would LOVE to see these things. I don't mind custom crafting armor, in fact I enjoy it. What I don't like is custom crafting 20 suits in a gaming session, just doesn't tickle my fancy. Give us the dye packs!



andoro.salamanca·rifleman·bounty.hunter·rebel.ace.pilot··········storm's.end
tau'wen.rai·jedi.knight·privateer.ace.pilot······························oasis
fleaze·artisan·armorsmith·merchant······································naboo
kryddek.mato·smuggler·doctor·privateer.ace.pilot···················bloodfin
Brutus_Krylop
Fri Nov 12, 2004 2:40 am
#16

This has been in my personal wishlist for some time.



Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

RonneLykell
Fri Nov 12, 2004 3:11 am
#17


You folks who are afraid of becoming "Factory Beasts"...I think you're misguided.


I think it's a sick waste to have to hand craft something solely because someone wants a different color. Quality suffers big time, and you go from being able to make (padded armor) approx 60 sets per 1000 segments to only approx 50 sets, due to more crit fails and "good" results.


I absolutely LOVE doing serious custom work, but it's more about the loot components than it is the color choices. Custom color design involves almost no higher order thinking (other than...hmm...how would this lavender look against this baby blue? OH THE EXCITEMENT!!! STOP ME NOW!!! *Giddily Claps Hands Together*), however, the planning involved in balancing the results of all the various loot component possibilities can provide an excellent foray from the seemingly endless factory grind daze we all suffer from occasionally.


Give it a break - let people buy the armor they want and modify it to the color they want. What's the big deal?

Message Edited by RonneLykell on 11-12-2004 11:11 AM



Ronne Lykell (Naritus)
~ Master Armorsmith (+25 Exp, +25 Assembly, +25 Repair) ~
apyrus\">~ Master Artisan (+25 Exp, +25 Assembly), Master Merchant ~
apyrus\">~ FS Crafting Mastery (4400) ~
~ Vendor WP: Corsica, Corellia (6899, 4551) ~

PoopDoc
Fri Nov 12, 2004 9:09 pm
#18

someone 5 star me...lol



Igero
"Guns dont kill people, DoTs do"
Aljebra424
Sun Nov 14, 2004 12:31 pm
#19

No, what they need to do is fix the composite so you cant just select the colors. That way, if a person wants a specific color, they must find an armorsmith and have a handcrafted one. Its already that way with the Kashyyykian, Ubese, and other armors.

Its the same argument for tailors then. No, they really wouldnt want a tailor dye kit. Otherwise it really kinda takes them out of the game, and the personal feel for their profession.



Bor'Anaid, Master Doctor/Master Pistoleer (June 2003 to July 1st,2005)
July 1st, 2005 , a new padawan

Was master doc...NGE master medic, 2 weeks after NGE went commando since I was sick and tired of everyone+mom+sister+dog+dog's baby being a jedi.
GraySeven
Sun Nov 14, 2004 12:53 pm
#20

Since changing the way armor is made and used is on tap for the Combat Revamp, I will withhold judgement on the "factory beast" argument.


I've always wanted color kits for armor, the only problem with this is the differences in available palettes by skill level. How hard is it to program a Novices color kit versus an Armorsmiths color kit? Would kits be usable only by Armorsmiths (so as to make the color palette dependant on the AS skill level vs the Color kit manufacturers skill level) or by anyone (with the opposite result)?



Vahl Arturin - Elder Ranger, Elder Bounty Hunter, Elder Rifleman
&
Vaylis Arturin - Elder Armorsmith
Starsider
"The burning is love"

Brutus_Krylop
Mon Nov 15, 2004 1:02 am
#21






Aljebra424 wrote:
No, what they need to do is fix the composite so you cant just select the colors. That way, if a person wants a specific color, they must find an armorsmith and have a handcrafted one. Its already that way with the Kashyyykian, Ubese, and other armors.

Its the same argument for tailors then. No, they really wouldnt want a tailor dye kit. Otherwise it really kinda takes them out of the game, and the personal feel for their profession.




The comparison between armorsmiths and tailors doesn't really hold. Tailoring is, by and large, a social crafting profession dependent on customer interaction and specific orders. Their products are only differentiated by their color choices and through working with clients.


Armorsmithing, on the other hand, is a profession that is entirely reliant on factory production (and thus easily fitsthe mass-production model) as it is a high-demand, consumable product that is differentiated by its stats through resource quality, armorsmith experimentation, and production choices. People buy armor for the protection and stats, not for the looks. Allowing the customer to color the armor post-production is the most beneficial way to handle this.







Ehril Gospic -- Elder Jedi
Fahoo Gua'gads -- Elder Armorsmith

The Ironhead Armor Shop will return!

Andymantium
Mon Nov 15, 2004 8:25 am
#22

I'm wondering how this discussion might have gone,if thatcolor change option for composite actually were a temporary one, as they said it would be


I'm still debating if color kits would be a good or bad thing, but if they are to be used, I would make it so that a piece of armor can only have its color changed once, much like an item can only be sliced by a smuggler once.



K

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