Armorsmith Archive

Thread: So you are thinking about Master Force Crafting

ShugFlurry
Thu Oct 13, 2005 11:26 am
#14

Adv BLLs + double xp (4x fs xp) = 24 hour 3 tree grind. Imagine chimaera's quadruple xp = 16 times fs xp.



Shug
12pt Master WeaponSmith Master Force Crafter
-843 2827 Dantooine, Mining Outpost
MonKaiku
Thu Oct 13, 2005 7:37 pm
#15

set up harvesters right outside the village


don't make trips, just stay


swoops in practice mode is quicker





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Mithil
Fri Oct 14, 2005 4:57 am
#16

Do X-34 landspeeders in practice mode. More xp then swoops
and fewer resources. You are going to need a lot of resources
though. 3125 ferrous and 1125 non-ferrous per landspeeder,
and you get 1800 xp. For swoops it is 6400 ferrous and 1600
non-ferrous, gives 1600xp. Xp gives is in nonpractice mode.
Could possibly sell the swoops to make back some money for
all the resources used.

Conversion rate for artisan xp is 8:1. And xp cap for master
artisan is 50k.

Swoops might be quicker, and landspeeders even more so.

The resource requirements is massive though, you will need to
craft 4800 landspeeders / line, 15mil ferrous and 5.4mil
non ferrous.

So if you don't have lots of resources, and don't mind clicking
a lot I would definitely go with DE 0002.

/caro
Ithiris
Fri Oct 14, 2005 5:31 am
#17

Using the X34 method above, in practice mode with an inspiration buff, you would need to craft 4329 x34's... better than 13k droid parts
Thula
Fri Oct 14, 2005 6:20 am
#18

Interesting info, I might consider stickying it if you:


- Edit the post and change the font (I am still seeing red dots...)


- Put in a note on exactly why we would want to Master Force Crafting. What are the benefits?


Yes, I know Ican bea b itch...





Thula Moonrider -UNA-
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pykescylla
Fri Oct 14, 2005 6:29 am
#19



Thula wrote:

Interesting info, I might consider stickying it if you:

- Edit the post and change the font (I am still seeing red dots...)

- Put in a note on exactly why we would want to Master Force Crafting. What are the benefits?

Yes, I know I can be a b itch...




To open the second character slot is the only benefit I see. An armorsmith makes a pretty poor jedi (No offense, Caile ) if you want to keep any of the usual complimentary professions (smuggler, merchant, etc.).



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

Stoehovve
Fri Oct 14, 2005 6:29 am
#20






Ithiris wrote:

Using the X34 method above, in practice mode with an inspiration buff, you would need to craft 4329 x34's... better than 13k droid parts





alot more resources are needed per unit, and in total.




Trust Honor Order RespecT

[ T H O R ]
Stoehovve Sceho

~' Miragon, Corellia, CORBANTIS '~

Frenzi
Fri Oct 14, 2005 12:59 pm
#21






MonKaiku wrote:

swoops in practice mode is quicker




Hmm....how much steel etc is needed for that? And isnt the conversion rate poorer than elite crafting profs?




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Pepto_kof
Fri Oct 14, 2005 1:13 pm
#22

Of all the benifits ive thought of for becoming a crafter jedi... CL 54 No more CL 1 getting killed by gnorts =)


I was in the middle of droid crafting when I saw the numbers for Artisian. 15 million is a ton of metal.... really going to need to find some cheap stuff to do that. but 4000 or so clicks is a lot better than the alternative.



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Dantae Montoya
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Stoehovve
Fri Oct 14, 2005 1:34 pm
#23

there is that, but why rush it, take your time, get your monies worth out of the game... no need to rush you know :>




Trust Honor Order RespecT

[ T H O R ]
Stoehovve Sceho

~' Miragon, Corellia, CORBANTIS '~

Salomon_Orange
Fri Oct 14, 2005 3:26 pm
#24

alright..here is another option. medium warheads in weaponsmith. problem with it is named resources. thoranium steel and skevon gas. i will try and get those numbers in my original post. and come on thula. you know me. i do the bear minimum. lol



Salomon Orangge-12pt Rebel Master AS-Retired
Salo Bluee Imperial Pilot Terror

MonKaiku
Fri Oct 14, 2005 7:00 pm
#25






pykescylla wrote:





Thula wrote:

Interesting info, I might consider stickying it if you:


- Edit the post and change the font (I am still seeing red dots...)


- Put in a note on exactly why we would want to Master Force Crafting. What are the benefits?


Yes, I know I can be a b itch...







To open the second character slot is the only benefit I see. An armorsmith makes a pretty poor jedi (No offense, Caile ) if you want to keep any of the usual complimentary professions (smuggler, merchant, etc.).





hopefully my jedi template will be done sometime next week


powers 4400 (with the cloak) enhancer 2002 (force run, and channel) healer 3000 (advanced heal) and master artisan/master DE


that leave 0 free skill points, once you count the 24 FS boxes


only crafting template that is more fun than AS



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SkinnyManDo and FatManDo
Killedby boredom and empty servers
valiant servants also laid to rest: Guest, Gnome, Chubbss
Yokozuna holding down the fort till subs runs out
Aetiah
Fri Oct 14, 2005 7:16 pm
#26

I beg to differ:


depending on your available resources/ financial situation wouldnt gungan head statues be the way to go as they give 5000 xp per craft and can be crafted right at teh village?






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