Armorsmith Archive

Thread: Combat Revamp

Jedi_Xan
Fri Mar 25, 2005 7:40 am
#131






Xanthum wrote:


I agree doesn't say any where in a manual anything about that. I am not knocking the fact that combat xp probably should be fixed for naders (which definately affects me). BUT.... it makes not difference. This point has been debated over and over in the forums and not been even faintly addressed by the devs.



For the most part, you can I have been on the same page Xan. I do see a change in the future. I dont' think it is broke, I think it is over used to a point. As has been said many time before there will always be a "Easier" way, things will change and then we will be debating something different. I believe this was probably on purpose to give the combat profs a better exchange rate, because to make only the combat professions a 30:1 exchange would be wrong unless you gave all prof the same rate. I think this was their "make up" for that. The rigid time frame put even this in check...so noone goes any faster than anyone else. Probably not the best way to do this but I believe it was on purpose.



BTW I saw your other post...BH...yick now there his a grind that is ridiculouslyhard....good luck on that...and I am glad you are on another server! Just don't make an alt BH on Flurry. lol








And folks. I bring alot of other experience to the game from FPS, and RL. You jedi are gonna love me. I am the kind of guy that will trail you for days and days, just to pop you while your fighting a Krayt or 2. (Sorry, it is strictly business. ) or for that little (LD) over your head. I am a very very patient man. Comes from 8 years as a PJ in the USAF.



Message Edited by Jedi_Xan on 03-25-2005 08:42 AM



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
Page 11 of 11