Armorsmith Archive

Thread: whats with the pricing!!!

Krayth-x
Wed Aug 24, 2005 1:42 pm
#1

Ok to start I'm a resident of starsider and am employeeing an armorsmith to make me a set of BH armor (I'm provideing the schematics). I have one charging me 1mil for unlayered and 2mil for layered, another is only charging me for cost of assault cores (60k). now I ask if they can health mod the armor (I'd provided the rancor hide for the mods) and the price jumps to 200k for the coste of schematics. Woah! ok I knew that BH armor was new and alittle rare (not so much as RIS) but I didn't figure that it would bankrupt me. If someone could explain this to me that would be great. And I realize that some answers will vary do to people being different in how they do things, I also have a general understanding of AS work so you won't have to go all idiots guide on me.
LeviticusD
Wed Aug 24, 2005 1:52 pm
#2

The first guy who was charging you that much even with you giving him the schematics was ripping you off, and the jump in price for the addition of the enhancers, even with you providing them,is because of time. The AS probably had some premade cores ready to make your armor without the enhancers and it is not out of his way to make the final appearance so he just charges his regular fee. When you provide enhancers, they are crafted into the very first part of the armor and so the AS has to take the enhancers, makes a run of segments in his factory(which is long) has to then make a run of cores in the factory (which is also long) and then make your final apprearance. That is a huge request and thus the greater charge.


We have to do the factory runs because you need identical factory cores in the helmet, chest, and legs. I don't know if that is over your head, but it's an explination as to why!






LizzyD Oakley Elder Armorsmith

LeviticusD Oakley Elder Combat Medic
VENDORS -3500, -5866 Lok
Tagapagligtas D'Mundo-Oakley/Lalaki Oakley
EdOWar
Wed Aug 24, 2005 1:54 pm
#3

Every AS charges differently (though I have to say that 1 million for unlayered armor, when you're provided the BH Armor schematics, sounds way overpriced). Note that adding health enhancers to armor really increases the amount of work involved. Instead of just using pre-made cores, all the cores will have to be specially made with separate factory runs for the leggings, helmet and chestplate (one set of factory runs for the segments, then another for the cores). That can take a lot of time, so it's probably why the price goes up so much, even though you're providing the health enhancers.


Slim Vargo, Corbantis


UmmonPrime
Wed Aug 24, 2005 1:58 pm
#4


I'm not sure why an AS would charge 1 mil for something that takes them about 5 minutes.... I charge a guy 100k to make his BH the other day, and I still made a little money. Even got an extra belt schematic out of it


Now the health enhancer one is fair. If you request a suit with the enhancers and the smith doesn't have them premade, it may take him a little while to put it together and 200k is what he values his time at. If you want a suit with the enhancers, I wouldn't complain about that price, you'd be lucky to find someone to even do it.





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darthbock
Wed Aug 24, 2005 1:59 pm
#5


Health enhancing a suit of armordrastically increasesthe amount of work and also forces the smith to waste several resources and subcomponents.. For layered armor, my break even point on cores is about 130k or so. I charge more than this both to make a profit and to keep my phone from ringing off the hook.


There are 11 cores in a suit of armor. There are 3 segments per core, and 4 layers per segment (132 total in a suit). To fully enhance a suit, I have to do seperate runs for the helm cores, chest cores, and leg cores. In addition, to conserve enhancers, I will do the four cores for the arm pieces by hand (and all three segment combines for each core). Each factory run wastes the resources and components for a core, so it means an enhanced suit is essentially a 13 core suit. So, you see, there are significantly more materials used, and a huge additional time investment. Specifically, the time difference is 15-21 segment combines, 7 core combines and6-12 factory runs for enhancedvs. 1 segment combine, 1 core combineandtwo runs for regular. Also, thanks to the additional runs, the smith gets to throw away an additionalminimum of 36 layers,6 segments, and 2 cores per enhanced suit. That is about a quarter of the resources for a regular suit.


Now, you see the tremendous amount of additional time and material it takes for a smith to craft in the bonus enhancers you provide. Expect to compensate them accordingly.

Message Edited by darthbock on 08-24-2005 02:03 PM



Aedyl Voivai
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Krayth-x
Wed Aug 24, 2005 2:06 pm
#6

let me add the gentlemen number (which came recommended as one of the best on the server) is not making the health modded are for public use (i.e. me ) and gentlemen number 2 is. Of course like a good shopper I asked what the general armor stats would be and have yet to get any informantion from gentlemen number one (1-2mil guy) and gentlemen number 2 gave me these stats 6057kin, 6029 en, 5957 base
LeviticusD
Wed Aug 24, 2005 2:11 pm
#7

Hmm...If you are going to bother with health enhancers, you should at least try to get capped armor...(7000k/5000e/6000b), but it might be hard to find an AS that can do that AND do custom orders.




LizzyD Oakley Elder Armorsmith

LeviticusD Oakley Elder Combat Medic
VENDORS -3500, -5866 Lok
Tagapagligtas D'Mundo-Oakley/Lalaki Oakley
Krayth-x
Wed Aug 24, 2005 2:17 pm
#8

this will be the first set of many sets of BH armor I'll have made so as long that the armor is to to above a avrage then I'll be happy. tho what I'm reading from the tc notes and threads from this forum after the next patch I shouldn't have a hard time finding someone that can make me modded capped armor
Krayth-x
Wed Aug 24, 2005 2:31 pm
#9

of course now thatI look over it more I see bad things for the economy if it goes through
WittyNewt
Wed Aug 24, 2005 2:49 pm
#10






Krayth-x wrote:
this will be the first set of many sets of BH armor I'll have made so as long that the armor is to to above a avrage then I'll be happy. tho what I'm reading from the tc notes and threads from this forum after the next patch I shouldn't have a hard time finding someone that can make me modded capped armor






Smith number 1 is charging you too much.Smith number 2 is charging you a good price. The stats he has quoted are for energy layered assault cores that are 43 points short ofbase cap and have reasonable energy layers, possibly very good for your galaxy(6057kin, 6029 en, 5957 base). I expect he has already made and so it will take him only about 10 minutes to make your suit.


The health enhancer bit all comes down to how much someone values their time. As other people have said everyone puts a different value on their time. Crafting with health enhancers is very time consuming.






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LT33
Wed Aug 24, 2005 2:51 pm
#11

The above armorsmiths are all making great points in reasoning price of armor. I'd like to throw in my $.02 by adding that I also factor in the money I could be making using the cores for something else. For instance, I mainly deal in primus layered Imp factional armor. On the Bria server, the average price for a good suit of Imp faction armor is 1.5 mil. This means if I charge anything less for the assault cores to make a suit of BH armor, I'm losing money. Of course, you need to consider the inflation factor. Bria is well-known to be the most (over)-inflated server in SWG. I don't know much about the economy of the server you're on, but that could be playing a role in the pricing set by your prospective clients.



Thaan Duul, 12-pt. Master Armorsmith, RIS Certified
Kogia Afipo, Master Bounty Hunter
Roy-ball, Jedi Padawan
Drop-off vendor 155, -6181 Outside Coronet
___________________________________________________

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Vastar
Wed Aug 24, 2005 4:33 pm
#12

(Since I just so happen to be on Starsider.) I just wanted to say that I can't really see myself even doing health bonus armor for anyone that doesn't just so happen to be a friend of mine. I'm pretty sure the amount needed to talk me into dinking around with it would far exceed a fair price for you. As a previous poster mentioned, you may be lucky to have even found someone willing to do a custom order like that.

Also, 2M for a layered BH suit with you providing the schematics seems a little steep maybe. Who knows though, that smith may have needed to use a lot of resource kits on the layers or something?



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LT33
Wed Aug 24, 2005 6:20 pm
#13






Vastar wrote:
(Since I just so happen to be on Starsider.) I just wanted to say that I can't really see myself even doing health bonus armor for anyone that doesn't just so happen to be a friend of mine. I'm pretty sure the amount needed to talk me into dinking around with it would far exceed a fair price for you. As a previous poster mentioned, you may be lucky to have even found someone willing to do a custom order like that.

Also, 2M for a layered BH suit with you providing the schematics seems a little steep maybe. Who knows though, that smith may have needed to use a lot of resource kits on the layers or something?





Another good point. You probably shouldn't waste the money on health bonus armor until you are able to (a. foot the bill and (b. ADK the pieces.



Thaan Duul, 12-pt. Master Armorsmith, RIS Certified
Kogia Afipo, Master Bounty Hunter
Roy-ball, Jedi Padawan
Drop-off vendor 155, -6181 Outside Coronet
___________________________________________________

Durka Durka!

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