Armorsmith Archive

Thread: Bulk Grind Armor, Post CU

AndJusticeForAll
Sun May 22, 2005 7:39 am
#1



I've begun playing with basic and standard cored armor made with my precu obsoletes (kirium, colat, bronzonium etc etc) and semi-obsoletes likepolysteel copper (we had a great platinite that i use id my advanced)...


Using junk350-500 oq/sr hides and junk-OK(800ish) inorganics I managed to make:


Composite:
12334 cond
2423kinetic 423 energy1423 elemental


Ubese:

14727 cond 431 kinetic 2431 energy 1431 elemental


Marauder

13709 cond 1405 kinetic 1405 energy 1405 elemental


These were all basic cored armors. I chose these specific appearances because I have literally TONS of the secondary resource used... millions of good intrusive, steel, and solid petro.


Im going to make 30 of each and offer them as cheap as possible. These will generally be worthless to established double mastery combat types, but to noobs grinding I hope they will prove invaluable.


I anticipate that grinders will eventually pick up novice commando/BH/SL so they can use the assault armors, does anybody have a suggestion as to pricing noob armor after CU? I hesitate to offer below 100k as I risk resellers then. :/


Perhaps i wont bag this stuff. That may stop the scalpers. /shrug


Opinions?


EDIT:

Oh, and I wonder on the effectiveness of basic assault coupled with a high quality mark III psg to offset low energy. (assuming they ever fix psg). Anybody care to guess how long a suit of this noob armor will last in the field grinding?

Message Edited by AndJusticeForAll on 05-22-2005 09:41 AM

Message Edited by AndJusticeForAll on 05-22-2005 09:42 AM



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
BigfootKC
Sun May 22, 2005 10:55 am
#2

i dunno about your server (and i could be wrong about mine) but resellers are rare and generally bad manners unless they ahve a deal with the crafter. Do you think someone on your server would do it?

the crafters on Sunrunner are generally good mannered.



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AndJusticeForAll
Sun May 22, 2005 8:53 pm
#3

well ive had ppl snap up my stuff and slice it for 2x resale.guess that might have been a smuggler thing /shrug



but it would sure suck if ppl took advantage of noobs by reselling this stuff to them. Maybe ill just make it and offer in crates to guilds looking for something to equip new guild members.





Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
Sylow
Mon May 23, 2005 5:26 am
#4






Im going to make 30 of each and offer them as cheap as possible. These will generally be worthless to established double mastery combat types, but to noobs grinding I hope they will prove invaluable.





For people who didn't master a combat profession, the encumberance values are critical. Take a look into them, they need to be very low for the mentioned people. If they loose a bit of movement speed, that's uncomfortable but bearable, as long as they don't rely to kiting... but reduced attack speed and reduced accuracy easily makes a difference, so no armour seems to be a better choice than armour with reduced combat abilities.






I anticipate that grinders will eventually pick up novice commando/BH/SL so they can use the assault armors, does anybody have a suggestion as to pricing noob armor after CU? I hesitate to offer below 100k as I risk resellers then. :/






Protective values at 2500 and 100k per suit?

Considering that gloves and boots you'll rarely need to replace, you'll end up with 14k for each piece of actual armour. For this price i'd expect around 5000+protection, especially considering that the condition is below 15k, too. I lately ended up in the tanking role for a while (being MSl / MCarb, i am not a really good tank, but if the rest of the team is either low level or doctor, tanking comes to me automatically, simply because i create heaps of agro...) and my leggings lost over 12k of condition in the process. (And broke when repairing...)


All in all, the armour you'd offer by itself would not be too bad for grinding with a group if the encumberance values are allright. They are not suitable for actual tanks, but they can be nice for ranged people who just need some protection when something goes wrong, not to mention that you can look sharp in them.


Anyways, i'd advise:



  • offer the sets for a lower price. The properties of the armours are not what the top level players buy, your target group are low level grinders with a very limited budget. Resellers should not be a big issue with that, i assume.


  • offer the parts seperately, too. Damage distribution is very uneven, so you better allow the people to replace single parts... especially as it's grind armour, so people don't want to build a stockpile of left and right biceps armours, because those seem to last forever while leggings need replacement every few days... (Give your armours unique color schemes, that way people who bought the first set will prefer to buy from you again... allows them to keep a good looking outfit, if they replace single parts from other sources, they'll end up in some ragtag outfit, most people dislike that...)







Learn to sing!
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AndJusticeForAll
Mon May 23, 2005 10:01 am
#5

My shop is based on tatooine, perhaps Ill setup a shop nearmos eisleywith the noob stuff. I sell tons of advanced faction and normal armors on corellia for 1-1.5m/suit... money really isnt an issue. I just dont want ppl reselling crap on the bazaar. and 5000 protection for 100k? lol, 5k protection is the upper limit on standard recon and assault. Medium advanced stuff. I sell advanced battle bracers for 100k each lol.


The encumbrance on most of the basic armor above was about 10-20%, meaning at novice you'd not feel anything. If I make some standard suits I will have to pay attention to those values more. In fact, the standard suits might be a better choice all around. I can use garbage in them and still meet minium protection and probably double the condition over a basic set for only a 30% resource increase. Hmm. Just need to find some junk coro/dath/naboo fiber. dont want to waste the good stuff on noob gear.



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
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1Brutus1
Mon May 23, 2005 3:09 pm
#6

my bulk grind battle armor is 5919 across the board and my bulk grind recon armor is 5000/7000/6000



Idena_Isrowei
Mon May 23, 2005 6:58 pm
#7







1Brutus1 wrote:

my bulk grind battle armor is 5919 across the board and my bulk grind recon armor is 5000/7000/6000







You're going to burn through your armor resources very very quickly at that rate. Additionally, that is advance cores you're using which would be absolutely unsuitable to a novice professional. While I commend your ability to mass produce quality armor, in the terms that was mentioned above, I think this hardly qualifies as "grind".


To the original poster, 1400 protection is virtually nil. Sadly, 2500 isn't much better. I'd say look for a decent 3500-4500 range to shoot for. It will tax the encumerance just a bit, but the resists will be around 30-40% (roughly). Also, you might look into making standard cores which will allow the higher resists with greater condition without going into too many named resources and such. But overall, good looking out for the noob classes. Many many smiths go straight for the top because that's where the money is.






___________________________________________
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Sylow
Tue May 24, 2005 4:05 am
#8






and 5000 protection for 100k? lol, 5k protection is the upper limit on standard recon and assault. Medium advanced stuff. I sell advanced battle bracers for 100k each lol.



I come to the conclusion, that either priced are generally very high on your server, or your customers haven't noticed the "vendor search" functionality yet. My current armour (all chitin) i bought for 15k a piece, resulting in a total of 95k on the essential parts. Exact values of protection differ a tiny bit on the different parts, but generally the kinetic resistance is around 6000... would it have been battle, it would be 5000 all around, right?


I admit that i had to travel a bit to get that armour, i admit that there are also armoursmiths selling for much more, but the vendor search is so comfortable, i don't see a reason not to use it...


So i still say, in my eyes your armours are not suitable for grinding, an armour made of second rate ressources with low condition and low protection which you'll simply throw away as soon as you qualify for something better definitely is not worth the money you'd ask for.








Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
AndJusticeForAll
Tue May 24, 2005 4:17 am
#9







Sylow wrote:





and 5000 protection for 100k? lol, 5k protection is the upper limit on standard recon and assault. Medium advanced stuff. I sell advanced battle bracers for 100k each lol.



I come to the conclusion, that either priced are generally very high on your server, or your customers haven't noticed the "vendor search" functionality yet. My current armour (all chitin) i bought for 15k a piece, resulting in a total of 95k on the essential parts. Exact values of protection differ a tiny bit on the different parts, but generally the kinetic resistance is around 6000... would it have been battle, it would be 5000 all around, right?


I admit that i had to travel a bit to get that armour, i admit that there are also armoursmiths selling for much more, but the vendor search is so comfortable, i don't see a reason not to use it...


So i still say, in my eyes your armours are not suitable for grinding, an armour made of second rate ressources with low condition and low protection which you'll simply throw away as soon as you qualify for something better definitely is not worth the money you'd ask for.








First off, 6000 kinetic is pretty low for advanced armor. All my unlayered caps at 7000 and I can hit 8100 with kinetic layers /shrug.




Actually I mainly cater to those with more money than time. Im in the biggest mall on naritus and between the other vendors an I you can generally find what you need in there. Sure, If somebody wants to vendor search for 2 hours to find a suit of armor for under 200k they can, chances are it will be missmatched, and good luck finding replacement pieces without another extensive vendor search. /shrug


I disagree with youre last comment. Grind armor should NOT be high quality. Its going to get trashed, so it should be made with that in mind. It may not be worth my time to make if the price goes too low (at least for public sales) I have encouraged some of the new respec-smiths on my server to make it so they can build customer bases from the (anticipated) noobs, but as another poster above mentioned, most just want to break into the million credit faction armor market. Guess Ill just crush them in turn.

Message Edited by AndJusticeForAll on 05-24-2005 06:26 AM



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
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JaWadeen
Tue May 24, 2005 5:17 am
#10

You're talking about basic cores here...they use so little resources.

Have a look at the resources you're using here, ~2080 units all up of junk, maybe 1-3 cpu resources for a single suit.

@3cpu its cost you 6240 credits to make a full suit of noob armour with 15k of life to it. At 100k you're valueing junk resources at 48cpu

Perhaps just a tad high imo.




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AndJusticeForAll
Tue May 24, 2005 6:12 am
#11






JaWadeen wrote:
You're talking about basic cores here...they use so little resources.

Have a look at the resources you're using here, ~2080 units all up of junk, maybe 1-3 cpu resources for a single suit.

@3cpu its cost you 6240 credits to make a full suit of noob armour with 15k of life to it. At 100k you're valueing junk resources at 48cpu

Perhaps just a tad high imo.




Hmm good point. I hadnt figured the resource cost yet. Maybe Ill do 7 piece suits (no gloves/boots) for 40k or something.... dropping below 20cpu would suck. Alot of the stuff going into these will be metals I paid 3-5cpu for 3-4 months ago (2-3rd best colat/kirium on server etc) I just bought a ton of medium poly (~700 oq/sr) for 1cpu though... hehe.


Id really like to see noob smiths make stuff like this instead of putting out bastardized suits of advanced that people pay outrageous amounts for due to ignorance. :/



Mauro Onaic Imperial Colonel
Retired Master Armorsmith

Master Smuggler
Master Reprobate
Sylow
Tue May 24, 2005 7:16 am
#12





Actually I mainly cater to those with more money than time. Im in the biggest mall on naritus and between the other vendors an I you can generally find what you need in there. Sure, If somebody wants to vendor search for 2 hours to find a suit of armor for under 200k they can, chances are it will be missmatched, and good luck finding replacement pieces without another extensive vendor search. /shrug




Hmm, vendor search takes only minutes, that's exactly the point. Hit the bazaar, go for vendor search, armours, specify what you're looking for, sort by price and off you go. Check for 3 different pieces (helmet, leggings, left bracer is a good example) of the armour you want, take a look at the low priced things, if something is among them what is helpful.


Whatever is within your parameters, make a waypoint. After creating something like 10 to 15 waypoints in total, you'll usually have some waypoints actually being the same. There you'll almost certainly get a complete set for a nice price, so head there and buy. Keep that waypoint, in case you'll need to replace broken pieces and off you go.


And in case that a piece breaks and you have to replace it with a mismatching part... just ignore that, you won't wear grind armour for a long time, anyways...





I disagree with youre last comment. Grind armor should NOT be high quality. Its going to get trashed, so it should be made with that in mind. It may not be worth my time to make if the price goes too low (at least for public sales) I have encouraged some of the new respec-smiths on my server to make it so they can build customer bases from the (anticipated) noobs, but as another poster above mentioned, most just want to break into the million credit faction armor market. Guess Ill just crush them in turn.




Hmm, i never said that grind armour has to be high quality. The most important part of my statement is "[...]is not worth the money you'd ask for." I said that if you ask 100k for it, it should be of good quality.





Hmm good point. I hadnt figured the resource cost yet. Maybe Ill do 7 piece suits (no gloves/boots) for 40k or something....




Now we're talking. 40k is within acceptable range for such armour, i would assume. Still no bargain, considering the limited condition, but the "normal" grinder can afford it...






Id really like to see noob smiths make stuff like this instead of putting out bastardized suits of advanced that people pay outrageous amounts for due to ignorance.





I can fully support that idea.






Learn to sing!
Infinity - Papyn Biboon
MSL, MCarb Grunt Leader
Salvatoris
Tue May 24, 2005 7:32 am
#13

I am selling full suits of 5000+ battle armor, built to order,for 150k., which still seems to be less than most on myu server. I am not making any armor with standard cores. It only takes a single master to negate the hinderance.... even guys only half way to their first master still seem to want the advanced armor. I think they are willing to temporarilly live with the hinderance, in exchange for the higher protection and not having to buy a new suit of ormor at the end of the week when they are done grinding... and really, under the new system, that is all it takes to master any combat profession.





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