Armorsmith Archive

Thread: DEVS READ THIS>ARMOR MITIGRATION IS SCREWED!!!!! CSR AGREES!!!

lemon67
Sat Aug 27, 2005 3:17 pm
#1


Ok, Im a little grumpy about this, and with just cause. I am a master Rifleman, and 1/3/1/4 Smuggler, so as you can tell, I wear recon armor. Now, I have a stat capped piece of UBESE armor, which can be seen in this picture: Helmet Now, as you can see in the picture, it is a very nice helmet, so I am obviously going to wear it, but you can also see I have hinderances with it. HMM??? With my professions I should have the amount of mitigration as follows: Accuracy: 10%+10%+30%+40% Movement: 10%+10%+20% Rate of Fire: 30%+30%+40%+60% Now, I dont believe that makes sense. From my understanding, the entire point of mitigration is to counter-act the hinderance of armor. Sooooooo, what is the point of mitigration if it does not do that????? So I filled a ticket. A CSR replied, and here is the conversation: CSR Agrees

Here I am, taking it to the forums, I hope that someone can explain why mitigration does nothing when it is supposed to do something. Or better yet, devs, you could fix it. Thanks for your time everyone.





w Raile Solost w Rifleman w
{g[[[g[w]ggWX[gggggggggggggggg)

w Lowca - Keepers of the Sith w


OrizCore
Sat Aug 27, 2005 4:09 pm
#2

i dont think your clickies or pictures worked at all, What is armor mitigration?



Pecosbill - Master Shipwright
Oriz Denotz - MBH, MCM

I do custom shipwright orders only ATM, mail or PM for info.

Vendors located at /way -797 -2691 Corelia
Please drop off any auction winnings at /way -1260 2515 on Dantoine
Eleutherios
Sat Aug 27, 2005 4:42 pm
#3


I had some composite armor that had very high kinetic resist, but in turn, required more hinderance than I could mitigate. I had no real problem with it, it seems logical.



Colonel ||
Asada Tiberius ||
TXF || Elder Bounty Hunter
|| Elder Carbineer
|| Elder Pistoleer
|| Elder Teras Kasi
|| Elder Brawler
|| Elder Marksman





THE PEOPLE'S CHAMP
Quizz
Sat Aug 27, 2005 5:41 pm
#4

could we get the stats on the helmet andwas itsliced prior to the smuggler revamp.



As for the CSR, dont put much value in what they say. There're about as smart as a door knoob. I ve had some really stupid answers from them which makes me thinkif they even play the game.





Quizz

4 ACCOUNTS cancelled
pykescylla
Sat Aug 27, 2005 5:45 pm
#5



lemon67 wrote:
Ok, Im a little grumpy about this, and with just cause. I am a master Rifleman, and 1/3/1/4 Smuggler, so as you can tell, I wear recon armor. Now, I have a stat capped piece of UBESE armor, which can be seen in this picture: Helmet Now, as you can see in the picture, it is a very nice helmet, so I am obviously going to wear it, but you can also see I have hinderances with it. HMM??? With my professions I should have the amount of mitigration as follows: Accuracy: 10%+10%+30%+40% Movement: 10%+10%+20% Rate of Fire: 30%+30%+40%+60% Now, I dont believe that makes sense. From my understanding, the entire point of mitigration is to counter-act the hinderance of armor. Sooooooo, what is the point of mitigration if it does not do that????? So I filled a ticket. A CSR replied, and here is the conversation: CSR Agrees

Here I am, taking it to the forums, I hope that someone can explain why mitigration does nothing when it is supposed to do something. Or better yet, devs, you could fix it. Thanks for your time everyone.




Armor mitigation doesn't stack. For example, you get 20 percent, then 40 percent, and then 60 percent. They don't add up to 120 percent. Sixty percent is the total. Mitigations gained from different professions don't stack either.

If a CSR agreed with me that the sky was blue, I'd still go outside and look.



Pyke Winoda
Retired Master Armorsmith w Reformed Smuggler w Former Mayor
Twelve-Point Smith w RIS Certified
DREADNOUGHT Armor w Saldara, Dantooine 6690 -4626

cl0kwerq
Sat Aug 27, 2005 6:14 pm
#6

this armor sounds like it was sliced in that little crack when they didn't quite know what smugglers were going to be doing as far as slicing goes. Armor from this period has more encumbrence than can be mitigated, but also has stats that will reach quite a bit above the normal caps.

If you don't like the armor then I'm sure there's someone on your server who will be more than happy to take it off your hands at an exhorbinent price.

g/l



-Corbantis-
-1091 2684 Dantooine, Just outside the Mining Outpost
::TEK:: Industries Receptionist Vendor
tek'rat[master Armorsmith=12 Point=R.I.S.Certified=]
-Flurry-
-1028 2362 Dantooine, Just outside the Mining Outpost
::PS:: Personnell Solutions Vendor(either)
Seik Rell'eef[master Droid Engineer/master Shipwright]
Darkvenegence
Sun Aug 28, 2005 10:32 am
#7






Eleutherios wrote:


I had some composite armor that had very high kinetic resist, but in turn, required more hinderance than I could mitigate. I had no real problem with it, it seems logical.






agreed



__________ StrythTsaroth _____________
F Ss J E D I sK N I G H T
_____________________________________________________________________________


Wombatula
Sun Aug 28, 2005 11:12 am
#8






cl0kwerq wrote:

this armor sounds like it was sliced in that little crack when they didn't quite know what smugglers were going to be doing as far as slicing goes. Armor from this period has more encumbrence than can be mitigated, but also has stats that will reach quite a bit above the normal caps.

If you don't like the armor then I'm sure there's someone on your server who will be more than happy to take it off your hands at an exhorbinent price.

g/l





QFE




oooooooooooooooooooo Rabeed:
Pike-Swords-Doc
oooooooooooooooooooo
oooooooooooooooooooo Rhodin:
Master of Armour
oooooooooooooooooooo
oooooooooooooooooooo -JLC-
Represent
oooooooooooooooooooo
oooooooooooooooooooo
Drop offs at:
oooooooooooooooooooo
oooooooooooooooooooo -6600,4600
naboo
oooooooooooooooooooo
oooooooooooooooooooo Rhodin's
Drop Off Vendor
oooooooooooooooooooo
oooooooooooooooooooo Phear
The Kitty!

Blixtev
Sun Aug 28, 2005 3:42 pm
#9

Not a Bug.


Mitigations do not stack, the highest one you have is the one used to calculate Hindrances.


The system was left open ended enough so that if players choose to alter the armor too much they could, but it would cost them Hindrances. It forces people to think if that extra few % of protection is worth moving a bit slower.

Lead Designer
Star Wars Galaxies

JediSpam
Sun Aug 28, 2005 3:46 pm
#10






Blixtev wrote:

Not a Bug.


Mitigations do not stack, the highest one you have is the one used to calculate Hindrances.


The system was left open ended enough so that if players choose to alter the armor too much they could, but it would cost them Hindrances. It forces people to think if that extra few % of protection is worth moving a bit slower.






You see, CSR's never know what their talking about.



Hormel Spam

Whether you're rich or poor, it's nice to have money.

Zoner2002
Sun Aug 28, 2005 3:58 pm
#11

Are u's going to fix the bugs where jedi can wear armour but have no costs against them? Its where u do /equip in a house, heard its statless when u do this, but its very misleading and this bug needs to b fixed b4 people get the wrong idea's, jedi's running around with mando helmets and all

Message Edited by Zoner2002 on 08-29-2005 12:01 AM



 
0101010101010101010101010 Zoner Pre CU & NGE Jedi Knight RIP  
1010101010101010101010101 Zoneh Master Bounty Hunter RIP
0101010101010101010101010
1010101010101010101010101 It's guid to be merry and wise,
0101010101010101010101010 It's guid to be honest and true,
1010101010101010101010101 It's guid to support Caledonia's cause,
0101010101010101010101010 And bide by the buff and the blue!

nikko11
Sun Aug 28, 2005 5:31 pm
#12

basically he's saying, there is an armor cap. You can exceed it, but the piece will be worthless. So don't try to make the best stuff possible.





Do you enjoy Little People (Midgets)?

visit the:

Midgets Who Work at Target
tralita_tusnami
Sun Aug 28, 2005 5:33 pm
#13






Quizz wrote:

could we get the stats on the helmet andwas itsliced prior to the smuggler revamp.



As for the CSR, dont put much value in what they say. There're about as smart as a door knoob. I ve had some really stupid answers from them which makes me thinkif they even play the game.






Ummmm last time i checked the SMUGGLER REVAMP has not happened, nor will happen, we are told we will get ENHANCEMENTS but not a revamp, so yes the slice was prior to the smuggler revamp because we havent had one in over 2 years. but last time i checked the jedi have had like 3 or 4, but they have only been around for 1 year or so... something is kinda fishy there.




_____________________________________________________
Some aspire to be the best, Thunderheart aspires to be just like me
"I may look like an Ewok, but I'm all Wookie where it counts, baby."

Tralita Tusnami
Bria server
MASTER SMUGLER/BOUNTY HUNTER/PISTOLER
Page 1 of 3
Previous Next