Armorsmith Archive
Thread: Hide Farms
Hehe, that would put me out of business then. Most of my cash comes from hunting for armorsmiths or grinding junk for the holo chasers wanting to power level tailor or BE.
Thunderbolt
TKM / Fencer / Hunt Master
dacal wrote:
The farms do exist, they are called Rangers, pay them well and get your milk, hide, bone or meat.
Any thing would help right about now...
I like the idea of synthetic Hides... This would give the taliors their experimentation back, They could focus on things like a High OQ and a High SR Hide, but the MAL and UT would suffer...
Its a good idea to have it still use organics.... but the organic useage would need be a bit lighter... considering this is a synthetic, and no real organics are used in much synthetics.... Maybe something like 10 Wooly 25 Fiberplast, 10 Polymer, 5 metal to create the stack of 100, then a factory run could be 100k that way.... and have to be done in a Food and Chemical station...
If not the taliors The Bio Engineers would be the second best, if not the best choice for the synthetic Hides...
Traps should also be planet specific...like camo.
Traps should require organics for maint...creatures are not baited by credits. =)
-pb
Master Ranger/Master Rifleman
Eclipse Server