Armorsmith Archive
Thread: This is crazy. What's going on?!?!?!?!
This would be incorrect. The resources used for the final assembly (appearance schematic) only affect condition. Resistances are determined by the segments, cores, and any layers.
happyheadhunter wrote:
Unless i'm mistaken, the resources going in to the actual piece of armor do effect the final protection, but you cannot experiment on it.
Brutus_Krylop wrote:
This would be incorrect. The resources used for the final assembly (appearance schematic) only affect condition. Resistances are determined by the segments, cores, and any layers.
happyheadhunter wrote:
Unless i'm mistaken, the resources going in to the actual piece of armor do effect the final protection, but you cannot experiment on it.
Is there just a setbonus that is applied to the final piece then?
Message Edited by happyheadhunter on 09-13-2005 12:19 PM
happyheadhunter wrote:
Is there just a setbonus that is applied to the final piece then?
You say there is a bonus of UP TO 400, what determines that bonus?
The bonus is 400 points, unless that 400 points would take the "general protection level" above 6000, in which case the bonus is whatever number would take the core to 6000.
For example, if I have a battle core that is 5510 across the board, my final product will be 5910, as the full 400 point bonus will apply.
If, however,I have an assault core that is 6730-K / 4730-E / 5730-Elemental, the 400-point bonus would take the final product above the6000 general protection level cap, and so only 270 points will be added. My final product will be 7000-K / 5000-E / 6000-Elemental.
When dealing with layered armor, you have to ignore the layer effects in order to do the proper calculation (for kinetic or energy armor, you just deal with the elementals, but for primus, you have to do some simple arithmetic).
I wrote a guide based on a compilation of different threads that talk about the math used in armorsmithing... In there is a section basically laying out what Brutus just described. Feel free to check it out if it helps.
Link - http://forums.station.sony.com/swg/board/message?board.id=armorsmith&message.id=112072
Have Fun
Odati
Brutus_Krylop wrote:
It's relatively simple, actually. Your "6806" cores wereabove cap to begin with. Increasing the generalprotection level of those cores does nothing.
When dealing with energy- orkinetic-layeredcores, you need to pay attention to the elemental protection values. Anything above 5600 is superfluous, as the armor will receive a bonus of up to 400 points upon final appearance assembly.
The only way you can make the energy resist better is through your layers. Since it looks like you're hitting 93% layers already, there's not much you can do.
My point is that even if I was hitting cap before (Which actually there's an AS on Radiant that hit 7154 Energy resist on Battle Armor), I was ending up with a resist of 7122 previously as opposed to the 7099 I'm hitting now. And I've just run into the same issue with a new run of Recon cores.
Now, if he just made new cores using the same layered segments from the first run, we certainly wouldn't expect his energy resists to go up on the final combine because his cores are capped, buff or no buff. Only the protection of the layers (x 12) is added to the capped core value of 6000. From the stats of the final armor, his layers look to be around 93.
So if he uses the same layers in the same segments and then crafts new cores while buffed (is that what happened, box?), his energy resists should not go up. But they shouldn't go DOWN either.
Again assuming capped cores, we have to ask what has changed with the layers?
My questions to Box, then, are
1) Did you craft all new layers, segments, and cores or use more layered segments from the same run?
2) Are your cores capped? (I would think they'd have to be)
3) If you crafted new layered segments, are you sure a resource or two didn't change?
I'm 99.9% positive that my layers were 93% with the same resources as I always use.
pykescylla wrote:
So if he uses the same layers in the same segments and then crafts new cores while buffed (is that what happened, box?), his energy resists should not go up. But they shouldn't go DOWN either.
Again assuming capped cores, we have to ask what has changed with the layers?
My questions to Box, then, are
1) Did you craft all new layers, segments, and cores or use more layered segments from the same run?
2) Are your cores capped? (I would think they'd have to be)
3) If you crafted new layered segments, are you sure a resource or two didn't change?