Armorsmith Archive
Thread: GDK Scale Drop Rate already Nerfed ?
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merandor
Tue Mar 01, 2005 11:43 am
#1
mmmmm, beginning to get suspicious that the GDK Scale drop rate has already been lowered 
Feb 27: 14 kills, 2 drops, 9 scales in total
Feb 28: 7 kills, 1 drop, 5 scales
Mar 1: 25 Kills - nothing
Anybody else having a similar experience ?
Merandor
DaDevil
Tue Mar 01, 2005 3:15 pm
#2
i killed about 7 before the patch today, and got 1 lot of 4, and 1 lot of 11, not killed any since the patch yet tho
Epak
Tue Mar 01, 2005 6:48 pm
#5
Okram2k wrote:
I really hope they didn't break it again
I think they are having major loot issues at the moment. Its gone from nothing, to great, back to nothing... and its widespread (not just RIS loot).
Please keep pressing them to fix this.
I
frequence
Tue Mar 01, 2005 10:42 pm
#6
me an a buddy looted 5 scales last night. it was on the start of the second buff. maybe the 5 or 6 kimo dropped them.
we had to head back to a city to heal mind. damn i hate mindpoison.
we had to head back to a city to heal mind. damn i hate mindpoison.
AndJusticeForAll
Wed Mar 02, 2005 1:13 am
#7
Time will tell. Im gonna go hunting tonight.... should be able to slaughter 20-30 with luck. Where have you been hunting them?
UmmonPrime
Wed Mar 02, 2005 1:20 am
#8
Good thing I bought about 30 of them when they were dropping good.
ZionHalcyon
Wed Mar 02, 2005 7:48 am
#9
Okram2k wrote:
I really hope they didn't break it again
Okram, its broke again.
![]()
Maybe not completely, but it isn't where it should be.
Message Edited by ZionHalcyon on 03-02-2005 08:49 AM
AlexPKeaton
Wed Mar 02, 2005 8:10 am
#11
Yeah you just gotta keep at it, even when they were dropping good, the drop rate is like 1 in 15-20. I killed51 of them with a friendlast Friday. Got scales from numbers 3, and 4, then nothing till number 49 so we had. 45 straight kills with nothing. All random.
ZionHalcyon
Wed Mar 02, 2005 8:10 am
#12
That's just it - I was under the impression the devs said they would be slightly increasing the rare loot drops, to help with the economy. Putting GDK's back to their previous status doesn't solve that - therefore, I am left feeling that it was unintentional, and that the loot spurt we got with RIS was the desired result.
jason67
Wed Mar 02, 2005 9:03 am
#13
ZionHalcyon wrote:
That's just it - I was under the impression the devs said they would be slightly increasing the rare loot drops, to help with the economy. Putting GDK's back to their previous status doesn't solve that - therefore, I am left feeling that it was unintentional, and that the loot spurt we got with RIS was the desired result.
Once again all opinion. The only thing we know for sure is we had a short period where they were dropping very well, now they are dropping rarely once again. I'm guessing they are changing around the loot tables on the backend, and trying to adjust the rates on the drops so we're somewhere in the middle. but a loot table change would effect an entire category of loot not just GDK's(ie pearls are probably in the same category as GDK's).
No one wants the loot to be too common or it becomes worthless, but we also don't want it to be nearly impossible to find either.
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