Armorsmith Archive
Thread: Armorsmith Vs. Weaponsmith resource needs
armorsmith can be as detailed resource wise, is no where near as detailed componet wise
also, if you focus on a few types of armors, then the resources aren't as bad, unlike WS where a lot try to make everything
armorsmith can be as detailed resource wise, is no where near as detailed componet wise
also, if you focus on a few types of armors, then the resources aren't as bad, unlike WS where a lot try to make everything
I'm doing both now, and I have to say that I'm seriously considering respecing back to shipwright from AS. Not that AS is a bad profession (though I think it's a shadow of it's former glory), but dealing with the new resource requirements on top of the resource requirements for WS is driving me mad. If you only did one or the other, it wouldn't be as bad, I'm sure. For me, though, the biggest headache is getting the hides needed.
If you already have a good resource collection for WS, I would say about25-33% of your resources will be good for AS as well. In particular, any aluminum, steel, iron, amorphous gemstone, oreor polymer with high OQ+SR.
While it's true weapons require more components, they require far fewer resources per item to make. Also, in the time it would take you to do the factory work to make about 33 quad-layeredsuits, you could make999 weapons (depending on type of weapon, of course)...and probably use fewer resources. However, one armor suit sells for hundreds of thousands (faction armor for millions), while most standard weapons will only sell for a few thousand.
Message Edited by EdOWar on 05-15-2005 09:57 AM
LOL...I'm an old weaponsmith (retired)and I recently added armorsmith ( and newly RIS certified). I find it a bit complicated...lol. It's probably what you get used to. Wep crafting is my passion and seems pretty straight forward.
Cheers,
weaponsmith requires a LOT of specific resources. take a t21 for example:
Ditanium Steel (OQ/CD)
Gallorian Rainbow Crystilline Gemstone (OQ)
Polonium Iron (OQ/CD)
Metal (most likely a polysteel or platanite copper for OQ/CD)
Alantium Carbonate Ore (OQ)
Rhodium Steel (CD/SR)
Duranium Steel (CD/SR)
Duralloy Steel (CD/SR)
Ryll Amorphous Gemstone (SR)
Metal (CD/SR - i use a 980/900 non-ferrous unknown)
Corellian Decidious Wood (SR)
Link Steel Aluminum (SR)
Ostrine Carbonate Ore (OQ/CD)
Phrik Aluminum (OQ/CD)
Irolunn Gas (OQ)
Polymer (OQ)
Diatium Copper (OQ/CD)
ZinaTheMaker wrote:
weaponsmith requires a LOT of specific resources. take a t21 for example:
Ditanium Steel (OQ/CD)
Gallorian Rainbow Crystilline Gemstone (OQ)
Polonium Iron (OQ/CD)
Metal (most likely a polysteel or platanite copper for OQ/CD)
Alantium Carbonate Ore (OQ)
Rhodium Steel (CD/SR)
Duranium Steel (CD/SR)
Duralloy Steel (CD/SR)
Ryll Amorphous Gemstone (SR)
Metal (CD/SR - i use a 980/900 non-ferrous unknown)
Corellian Decidious Wood (SR)
Link Steel Aluminum (SR)
Ostrine Carbonate Ore (OQ/CD)
Phrik Aluminum (OQ/CD)
Irolunn Gas (OQ)
Polymer (OQ)
Diatium Copper (OQ/CD)
I do understand that weaponsmith takes alot of resources, but so does armorsmith. Examples:
Naboo Bristley Hide
Lok leather Hide
Dant Wooly Hide
Dathomire Fiberplast
Polysteel Coppers
Beryllius Coppers
Neutronium Steel
Carbonate steel
Corellian Fiberplast
Endorian Decidious Wood
Endorian Conifer Wood
Endorian Everngreen Wood
Atlantium Carbonate Ore
Vintrium Extrusive ore
Chromium Aluminum
Titanium Aluminum
Phrik Aluminum
These are just some of them and all need oq and shock to be high. My point is, I dont think weaponsmith takes more or less than what an armorsmith takes. I believe soe just evened the playing field some is all.
justapilgrim wrote:
armorsmith can be as detailed resource wise, is no where near as detailed componet wise
also, if you focus on a few types of armors, then the resources aren't as bad, unlike WS where a lot try to make everything
As a new AS from respec (I've always wanted to be one...), that is what I'm trying to do, to focus on a few types of armor. I was a WS before, and it was fun for a little while, but it got to me, so I dropped it, but you're right about some WS trying to make everything. I was one of them... hehe.
i agree.i was a WS before grinding AS (pre crafting-respec AS).
Components are a pain.
and i dint like having to find a crapload of new resources for AS. But it's the profession I chose.
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