Armorsmith Archive

Thread: Non-human armorsmiths wanting to craft imperial armor pay higher faction prices

Qohelith
Sat Apr 16, 2005 4:10 pm
#1

Since the normal faction penalties apply to purchasing imp armor schematics, any non-human buying faction items from imperial recruiters pay a penalty (I'm zabrak, so I pay double.) Only a master Armorsmith can buy the imp armor schematics and I don't think they are tradeable once they are bought.


Is there no way around this other than to grind a new human armorsmith?


I'm sure darth maul was pissed when the imperial quartermaster charged him double faction for his probe droids.


Qohelith
NiBorg
Sat Apr 16, 2005 4:16 pm
#2

i hadnt thought of that, wook AS's are gonna be pissed.
Ryche_Mykola
Sat Apr 16, 2005 4:16 pm
#3

Doesn't really matter to me, the consumer will pay in the end for my increased costs.



Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Govo
Sat Apr 16, 2005 5:28 pm
#4






Ryche_Mykola wrote:
Doesn't really matter to me, the consumer will pay in the end for my increased costs.





It will matter to you. If it will cost you twice as much to make the same armor as another smith, why would anyone buy it?



-----------------------------------------------------------------------

Ledaw
Ryche_Mykola
Sat Apr 16, 2005 6:07 pm
#5



Govo wrote:


Ryche_Mykola wrote:
Doesn't really matter to me, the consumer will pay in the end for my increased costs.


It will matter to you. If it will cost you twice as much to make the same armor as another smith, why would anyone buy it?




Here's another question, why would I make it? (Except for me and my friends in-game).



Ryche Mykola
Outer Rim Collective (ORC) High Council


Ariakus Mykola
Outer Rim Collective Master Rifleman
Cancelled accounts for Wow
Mujadaddy
Sat Apr 16, 2005 8:11 pm
#6



Qohelith wrote:
I'm sure darth maul was pissed when the imperial quartermaster charged him double faction for his probe droids.
Qohelith



QM just called him a n00b and put corks on his horns and said "Don't let the blast door catch yer skirt"



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Navarchos
Sat Apr 16, 2005 8:14 pm
#7

Darth Maul probably got a five fingered discount.


You know, the sort that would leave the Quatermaster with a sore throat



They say that Jedi represent the best the Galaxy has to offer, they are smart, noble, wise, honourable and selfless, an example to us all. Jedi, they say, are like Eagles.
They also say that Bounty Hunters are dishonourable, cowardly killers with no respect for life or honour, who strike from ambush and exist only to kill. We are, they say, like Weasels.
Bounty Hunters are Weasels, Jedi are Eagles ? I can live with that, Eagles may soar but Weasels don't get sucked into Skyhopper jet intakes.
riotcontrol
Sat Apr 16, 2005 8:35 pm
#8



Qohelith wrote:
Since the normal faction penalties apply to purchasing imp armor schematics, any non-human buying faction items from imperial recruiters pay a penalty (I'm zabrak, so I pay double.) Only a master Armorsmith can buy the imp armor schematics and I don't think they are tradeable once they are bought.
Is there no way around this other than to grind a new human armorsmith?
I'm sure darth maul was pissed when the imperial quartermaster charged him double faction for his probe droids.
Qohelith





Hmm. Could a 'fix' to this be to allow Smugglers to purchase schematics too, so both the continuity is preserved in regard to the Imperial bias towards aliens and a bit of profession interdependency is achieved?



__
wieland argosy <gunslinger>
OptAEON
Sat Apr 16, 2005 10:02 pm
#9

if it cost to much to make it, then don't make it. Thats the price you pay for using a char with higher faction cost.



Opt

ConfusedRecruit
Sun Apr 17, 2005 6:14 am
#10

in all fairness, this is one thing that the game does have working properly. the fact that non-humans pay more is working correctly, as the game is actually following the story line. its a known fact thatnon-humans are at a huge disadvantage because they are considered inferior by the empire. i see far too many imperial wookies in the game now to be balanced to the storyline. its bad enough that they still cant seem to get the game to a point where blasters rule - seems that the post curb profession of choice looks to be tk again / still. give them credit forgetting the faction cost to make a difference, and keep with the storyline. at least they have one thing working correctly.
Keila8
Sun Apr 17, 2005 6:39 am
#11

I could be wrong, but when I first read that you had to be factioned to make faction armor, I really had visions of people buying armor schematics themselves and bringing them to me to make.


That is how alot of the loot schematics work now. You loot a droid body schematic and take it to a droidsmith to build for you. I have no combat skills, I certainly wont be getting faction points on my own.


Keila



KEILA'S ARMOR
PARADISE MINI MALL 84, 1883 Dantooine
Armor-Loot-Skilltapes-Clothing-Bio-clothing
KEILA'S ARMOR AND CLOTHING -163, -5644 Corellia
Skyshark29
Sun Apr 17, 2005 6:52 am
#12






Keila8 wrote:

I could be wrong, but when I first read that you had to be factioned to make faction armor, I really had visions of people buying armor schematics themselves and bringing them to me to make.


That is how alot of the loot schematics work now. You loot a droid body schematic and take it to a droidsmith to build for you. I have no combat skills, I certainly wont be getting faction points on my own.


Keila






Actually that's a good view imo. The issue i see arising is that the cost for the schematics is not really an issue as much as the individual cost of the armor to bio-sig it. IE if you're in a guild that wants a good run of the armor, band together and either delegate faction to the AS or just have ppl buy a schematic for the AS themselves, but from the cost of it, it might be better to just spend that faction on bases, turrets, etc. and spend credits on other armor and wpns to take down npc's and bases to get more faction, and avoid the faction armor all together.
Keila8
Sun Apr 17, 2005 7:22 am
#13







but from the cost of it, it might be better to just spend that faction on bases, turrets, etc. and spend credits on other armor and wpns to take down npc's ,and bases to get more faction, and avoid the faction armor all together.




/agree




KEILA'S ARMOR
PARADISE MINI MALL 84, 1883 Dantooine
Armor-Loot-Skilltapes-Clothing-Bio-clothing
KEILA'S ARMOR AND CLOTHING -163, -5644 Corellia
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