Armorsmith Archive
Thread: **REMOVAL OF ARMOR**
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NoisyJawa
Wed Jul 14, 2004 3:14 am
#1
Think about it, Remove all armor, except facional and makeit craftable....
Create several new factional armor types, commando, scout, rebel fleet trooper...
Keep them are their low percentage ratings, so while its armor is hardly helps, think about the good in this. You won't see everyone in the game wearing composite! It will actually have a star wars feel to the game, Neutrals can have padded armor and a few of the low ends possibly, or add some decent protections to some clothings. Also add speed encumberance to armor, to provoke people to take it off awhile in town while running about. Think about the good for the game, Rancors, Krayts, and Kimos, will no longer be tankable, and soloable! It may be somehwat realistic, well as realistic as a star wars game can be...
Think about the turnaround this could make, no more, Who's got the best armor, whos is 96% sliced, and no more tanking creatures that should never be tankable!
MalkavSez69
Wed Jul 14, 2004 4:10 am
#3
NoisyJawa wrote:
Think about it, Remove all armor, except facional and makeit craftable....
Create several new factional armor types, commando, scout, rebel fleet trooper...
Keep them are their low percentage ratings, so while its armor is hardly helps, think about the good in this. You won't see everyone in the game wearing composite! It will actually have a star wars feel to the game, Neutrals can have padded armor and a few of the low ends possibly, or add some decent protections to some clothings. Also add speed encumberance to armor, to provoke people to take it off awhile in town while running about. Think about the good for the game, Rancors, Krayts, and Kimos, will no longer be tankable, and soloable! It may be somehwat realistic, well as realistic as a star wars game can be...
Think about the turnaround this could make, no more, Who's got the best armor, whos is 96% sliced, and no more tanking creatures that should never be tankable!
Message Edited by MalkavSez69 on 07-14-2004 04:10 AM
Message Edited by MalkavSez69 on 07-14-2004 04:10 AM
Salomon_Orange
Wed Jul 14, 2004 4:17 am
#4
I like this idea alot, and have been thinking this way also. Saloma, my alt Master AS just made a run of comp last night, and frankly... it kind of sickens me that everyone and their brother runs around in this stuff. It's the ONLY armor people wear. No diversity anywhere.
MrMud
Wed Jul 14, 2004 5:08 am
#5
Comming to the AS forum and saying that Armor should be junk and we shouldnt be anything more than Tailors is borderline trolling. Please leave before the we start igniting the fires and tap the acid into bottles.
SithLordOfSemolina
Wed Jul 14, 2004 5:23 am
#6
what are you talking about man?
my dream was that there would always be a star wars game where the object of the game is to wear the heaviest, sweatiest,idiotic cylon-wannabe lookingarmor possible while spending all my time waiting in line for steroids from a doctor so i could spend all day on the remote planet of dantooine easily destroying the same creature (captain caveman)that's 10 times my level!
oh, rapture!
i'm a rifleman, and i love steroids! i say, keep the damn armor!
MrMud
Wed Jul 14, 2004 5:25 am
#7
No one is arguing that the system is fine the way it is but I for one dont want to see my entire buisness ruined
SithLordOfSemolina
Wed Jul 14, 2004 5:36 am
#8
'No one is arguing that the system is fine the way it is but I for one dont want to see my entire buisness ruined...'
make stormtrooper armor with good stats dude... me and the gang will buy you out on a daily basis...
oh wait... never mind...
MrMud
Wed Jul 14, 2004 5:43 am
#9
im all in favor of good faction based armor but read his post again
"Keep them are their low percentage ratings, so while its armor is hardly helps"
Ryche_Mykola
Wed Jul 14, 2004 7:04 am
#10
Salomon_Orange wrote:
I like this idea alot, and have been thinking this way also. Saloma, my alt Master AS just made a run of comp last night, and frankly... it kind of sickens me that everyone and their brother runs around in this stuff. It's the ONLY armor people wear. No diversity anywhere.
Maybe if the devs FIXED the other armor types people would wear something besides Composite.
I'd love to wear Padded Armor. But it has the same Encumbrance as Composite but lower resists. Why would I wear it?
I also think the Wear Values should be increased on all armor types (besides composite). Its ridiculous how fast some armor wears out.
CharPrime
Wed Jul 14, 2004 7:48 am
#11
nobody is forcing you to wear armor or buffsright now. you can wear faction armor if you want. NO armor, lol. everyone back to CH, throw the farm at the krayt and restart the pet war.
NoisyJawa wrote:
Think about it, Remove all armor, except facional and makeit craftable....
Create several new factional armor types, commando, scout, rebel fleet trooper...
Keep them are their low percentage ratings, so while its armor is hardly helps, think about the good in this. You won't see everyone in the game wearing composite! It will actually have a star wars feel to the game, Neutrals can have padded armor and a few of the low ends possibly, or add some decent protections to some clothings. Also add speed encumberance to armor, to provoke people to take it off awhile in town while running about. Think about the good for the game, Rancors, Krayts, and Kimos, will no longer be tankable, and soloable! It may be somehwat realistic, well as realistic as a star wars game can be...
Think about the turnaround this could make, no more, Who's got the best armor, whos is 96% sliced, and no more tanking creatures that should never be tankable!
Andymantium
Wed Jul 14, 2004 8:21 am
#12
Improvements to current armor types, or perhaps new types would be a better solution. Allowing faction armor to be player-craftable will be great as well.
I don't agree at all with "removing" armor though.
kneelocked
Wed Jul 14, 2004 11:11 am
#13
Armor Certifications
You can see it now with Mandalore, only certain professions can wear it, and only at master.
When the combat revamp happens Ill bet dollars to doughnuts that there will be Armor Certs.
And faction armor will be craftable, but like the rebel b-wing suit you willonly be able to wear it Overt.
All resists will get whacked extremly hard, the devs have admited this wasnt what they had in mind with 90% base for composite and only 2 armors worth wearing (Comp, Ubese)
You will also see loot having more to do with armor quality. Most smiths dont bother with the scales that are dropped off creatures and nightsister layers but in the revamp I think they will play a more important role. Also more things like interwoven RIS and Imp PSG schematics, limited use.
I have been an armorsmith since release and these are the trends I see.
But the things I WISH for are:
Species specific armor: similar to what wookies have/are getting.
Planetary Armors: LIke Naboo composite; Corellian Composite. Same resists just a diffrent look to each. The armorsmith gets to craft a planets armor as long as they have a declared residence on it. Would encourage people to move to player cities as well as spreading out the population a bit.
Color Change on ALL armors: Make it a dye kit or whatever, you can do it with comp now why not the others?
I have other wishes, but my break is over 
Kino Soliel
Corbantis
TKDS
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