Architect Archive
Thread: ARCHITECTS OF THE UNIVERSE UNITE! WE NEED MORE SPACE!
Alleric wrote:
I know Im not the only one who thinks that houses need more space and PA halls need more room! Now is the time to react! If this is going to change we all have to agree! I know there are decoraters out there who would kill to be able to put an extra fish tank, or fireplace, or display in the house but only have 5 items left! And Im sure there are Architects who need more room to store those pesky componants or extra resources. And Im certian for all of those loot fiends that they could use some extra room to drop the other days loot. PLEASE If you think that houses need more space reply to this post and rant and rave your opinions! We architects have been quite too long! WE NEED TO SPEAK UP! WE NEED MORE SPACE! THE TIME IS NOW!
This has been a post from your friendly wanderhome architect Alleric Easyvain.
I generally agree. We should still be limited to 75-100 items per lot, but there is no good reason to limit large houses to much less than this.
Actually increasing the amount of storage to 75/lot on all house might even reduce the server loads, because it would reduce the total number of houses that people place. Instead of placing 3small houseson 6 of our lots, we could simply place 1 large to get the same storage space.
Catfood
Fat Fish of Bria
zuljin321 wrote:
What bout this concept... leave the houses and all with the amount of items they can hold to what they are however if u place a chest in your house and it can say hold 50 items it should only count as one item ( the chest) and not whats inside the chest. A book case say holds 10 items, a chest holds 50 items, a cabinet holds 20 items, your closet holds 100 items, so the house should only count this as being 4 slots full but u would already have well over 180 items inside these units for storage.
The problem with this suggestion (which I see again and again and again) is that it does nothing to address the database size. (And if I see one more ignorant fool say "buy a bigger hard drive," I'm probably going to get reported for abuse. GRRRR.) It doesn't matter to the database whether the items count against the house or not, they still have to be accounted for. That means more entries and a bigger database. It might be that removing the cap would reduce the need for extra houses, thereby offsetting the load, but I doubt it. In the end, whats one house entry vs. 100 extra items?
Besides, the cynic in me says: once all the "dead lots" are purged in October, we won't need the extra storage space anyway, because we won't have the resources to store (or to make items to be stored).
Do you not agree that there should be a storage capacity experimentation line and that goes with all sub components?
this will do 2 things
1. put ALOT more demand on housing for sales
2. actualy be more fun to build and practice with if you are new because it isnt such a waste of materials as finding your way round by making BER7 and 8 harvestors, which NEVER SELL
If this takes off i think that the end product should be a rounded number of storage like 200 instead of 176..
Please post your veiws on this :-)