Architect Archive

Thread: Why do I fail so much at master?

IUFAN4LIFEUL
Sat Aug 07, 2004 5:27 pm
#1

So, I get an order for 9 different medium harvesters at BER 10 apeice. I start making these things, everything is fine and good. I am writing this after having over 10 HARVESTERS, TEN HARVESTERS have a failure in them. I am using a 15 tool, 38 station, and am a master. This is bull**edit**. Money is going down the drain... Masters should fail once every 1000 times. Do you see 1/2 buildings in the world fall down during construction????? NO, and this is StarWars, they are supposed to beadvanced.
ZenDragonMLS
Sat Aug 07, 2004 5:47 pm
#2

Make a schematic and make them in factories.

Go to a research city and do your crafting there.

Make sure your crafting tools aren't damaged by being uninsured when you get DBed.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Pawlin
Sat Aug 07, 2004 5:53 pm
#3

What do you mean by "failure"? Do you mean you get poor experiment results?


If making them by hand I'd expect something in the range of 33% or less to come out with poor experimentation results. Might do better than that though.


But if you were trying to make 9 mediums and ended up with 10 sub-maximum BER in the process then thats pretty bad. WE all get streaks of bad luck once in a while though.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
ZenDragonMLS
Sat Aug 07, 2004 6:41 pm
#4

Also, did you have Critical Failures or did you get great / amazing and they still came out less than BER10? If the latter, then you have some sub-standard components or resources in the final assembly.

What was the *percentage* that you experimented the "mining component" (e.g., light ore mining unit, fluidic drilling pump unit) to?

What are the *exact* resources, with their HR/SR/UT that you are using for your final assembly?

Tell us those things and we can help you better.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

Elyssa
Sat Aug 07, 2004 6:49 pm
#5

I've heard that it's also tied to the number of drall that have been killed, but I could be misinformed.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

lmicheles
Sun Aug 08, 2004 6:21 am
#6






ZenDragonMLS wrote:
Make a schematic and make them in factories.

Go to a research city and do your crafting there.

Make sure your crafting tools aren't damaged by being uninsured when you get DBed.





Woaw, wait - this is the first I've heard of this - but then again I'm still a 5 month noob. Does crafting in a research city really effect the results on crafting??? ACK! I don't have much trouble making harvesters, but I can't seem to top my highest result on my crafting stations, and they're not maxed at all. How does working in a research city help and should I be seeking one out for things? (My current town still doesn't have enough to start its city...ok we're not a town, we're a hamlet of 7 atm. lol!)



Ellemir T'Tocs - Master Architect & Novice Fencer/ Ex Master Merchant & Scout(Current Vendor Location -853, 1211 Naboo (near Keren)
Valcyn
---------------------
Ehnoo - Novice Entertainer
AKA - "That Blue Dancing Girl"
Chilastra
bluejanus
Sun Aug 08, 2004 11:24 pm
#7






IUFAN4LIFEUL wrote:

So, I get an order for 9 different medium harvesters at BER 10 apeice. I start making these things, everything is fine and good. I am writing this after having over 10 HARVESTERS, TEN HARVESTERS have a failure in them. I am using a 15 tool, 38 station, and am a master. This is bull**edit**. Money is going down the drain... Masters should fail once every 1000 times. Do you see 1/2 buildings in the world fall down during construction????? NO, and this is StarWars, they are supposed to beadvanced.







You can use tools that haven't been damaged by decay. Use a higher level crafting station. Use food buffs like Bespin Port. Work in a research center. Do factory runs. Get attachments for experimentation and assembly. Before one of the patches that reduces our critical failures (and loss of materials),I did have a streakabout that long of harvesters I was hand crafting and lost all the parts for.


I do all my harvester runs withschematics now. I makemost furniture, houses, and city structuresby hand.






Isander Aperin - Kettemoor Master Architect (home: Serenity, Naboo)
Structures vendor in the HorkCo Shop near Coronet, Corellia (CLOSED)
Structures vendors in the Mos Mesric Mall near Mos Espa, Tatooine (CLOSED)
Structures, jedi kit, crafting station and resource vendors in Serenity near Kaadara, Naboo (CLOSED)
Pawlin
Sun Aug 08, 2004 11:37 pm
#8






lmicheles wrote:


...Does crafting in a research city really effect the results on crafting??? ACK! I don't have much trouble making harvesters, but I can't seem to top my highest result on my crafting stations, and they're not maxed at all. How does working in a research city help and should I be seeking one out for things? ...




Research city will give you a higher rate of Great success and Amazing success results during experimentation.


It won't help you get higher BER harvesters or higher ratings on crafting stations. All it will do is give you a better chance of getting a good experiment result.






Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
lmicheles
Mon Aug 09, 2004 3:53 am
#9

Thanks Pawlin - I'd hate to leave my comfy house to craft, but if it'll help me get to a +44 crafting station, it'll be well worth it.



Ellemir T'Tocs - Master Architect & Novice Fencer/ Ex Master Merchant & Scout(Current Vendor Location -853, 1211 Naboo (near Keren)
Valcyn
---------------------
Ehnoo - Novice Entertainer
AKA - "That Blue Dancing Girl"
Chilastra
Pawlin
Mon Aug 09, 2004 10:15 am
#10

Just so this is clear..


Reseach city really won't give you a higher maximum result on a single line of experimentation.


For example: If you get +42 with all great / amazing success normally then research city won't get you any higher than +42. Research city will just make it easier to hit your maximum rather than getting any 'good success' or 'failure' etc. during experimentation.


If we were working with something that had multiple lines of experiment then more amazing successes would help us get better results over all. It can help get larger hopper sizes on harvesters, but you would have to work at it and its not a large benefit to do so. This really comes in handy with things like food, guns and armor that have more than one important line of experimentation.


e.g. if it normally takes you 7 experiment points to max out BER with a great success leaving 3 points for hopper then with amazing success during experimentation on BER you might be able to max BER with 6 points and then have 4 points to spend on hopper.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Fneegan
Mon Aug 09, 2004 11:50 am
#11

Wow - 10 harvesters with failures ?? I've never heard of it. I normally make heavies and I get maybe a 1 outta 10 or 15failure rate.


I think it's because your midiclorian levelmust be too high.
SkyfireDL
Mon Aug 09, 2004 8:39 pm
#12


Also, check your BattleFatigue. Not sure if it does affect the crafting and experimenting process, but heard it does. I make it a point to make sure I have zero BF before I open a crafting tool, just in case.
MagneticBob
Tue Aug 10, 2004 1:19 am
#13

i'm 3442 and today at a 30 station i was making 10 mediums for someone. two came out ber9 instead of 10, and i had at least 10 fluid pumps have unacceptable experimentation results. i had little to no BF and it was not in a research center.
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