Architect Archive

Thread: Walls

Alanis
Fri Nov 21, 2003 3:40 pm
#1

Does Structure Modules work in factorys yet or do we still have to hand feed them?





Al'anis
Jaxom
DeejZozzle
Fri Nov 21, 2003 3:51 pm
#2

Nope they workfine - made a batch yesterday from 4 crates of structure mods.



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Deej Zozzle -Master Artisan, Master Architect, Master Merchant
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Frenzi
Sun May 09, 2004 3:26 pm
#3

I assume it takes everyone else to make a ton of walls? I only have 1 factory now which I have churning out modules...so can get 100 walls from these after 2-3 days. These are used in no-time and I always seem to be short.


Do others just have 5-6 factories working on making walls or is there an easier way?



____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

TookyG
Sun May 09, 2004 3:40 pm
#4

Get an apprentice to make them for you?



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Frenzi
Sun May 09, 2004 3:57 pm
#5

Been doing that today...gave her all the ore and metal and have a ton of walls now but obviously they are sick of it and have given the stuff back and are gonna make statues instead.


Its just frustrating as I dont have a lot of lots for factories.





____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

TookyG
Sun May 09, 2004 4:18 pm
#6

You could alwaysrent lots from someone.



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ZenDragonMLS
Sun May 09, 2004 7:56 pm
#7

Find a friend with a combat character to hold your factories for you. There was a thread a little while ago on "how many factories do you run?" - it ran from 1 up to into the teens.

I have 2 structure factories. I try to have structure modules running as much as possible in one of them. The other one makes walls and then harvesters in batches.



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Bandola
Sun May 09, 2004 10:54 pm
#8

I run 3 structure factories, I have at least 2 running full time, I make walls even when I don't need them and store any excess. Even with just 1 factory I would have thought it likely you can get some spare time. I make walls in batches of 1000. Not difficult to do if you have the resources, since the structure modules just have to be similar I make sure I have enough ore and metal for a full run of 1000 walls, then throw a schematic together, this just goes in and out of a factory as and when (it usually just stays, but if I am using all the factories I simply put in a new schematic for omus or whatever, the walls one automatically pops out, then I put it back when I have the factory free again). I currently hold around 800 walls in stock and like to keep over 500 available at all times. That way I never have to wait for walls. I do the same for the other common components, sssms and gen turbines make 1000 at a time, there is some wastage of course as I often end up with 20-30 of something that I cannot use in a factory run, but these can always be used up in hand-mades later. This leaves me only needing to make the major components (omus. fdps etc) and the final combine when I need to make something in a hurry to fill up my vendors.




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Bandola Da'Gear
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Frenzi
Mon May 10, 2004 2:06 am
#9

Cheers for the replies...im gonna have to sort a lot trade I reckon to get 5 factories placed.


Err...anyone here not on Radiant interested in a lot trade?





____________________________________
Frenzi / Armourer
Cancelled due to the 'NGE'
They destroyed the game we love

EnFERn0
Mon May 10, 2004 2:14 am
#10

3Factories. If you keep them busy 24/7. It will do.


I think I'm pretty uniqe on this matter, but I manually assemble Harvesters.

So no factory time needed for them.

(I only make Heavies)



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d0qtrX
Mon May 10, 2004 8:28 am
#11

And what stinks is our factories take two lots, while everyone else's takes 1.


What kind of sick joke is that?


We require millions and millions of units of resources, and they screw us by forcing us to waste 1 lot every time we drop a factory. A lot that should have a heavy mineral on it pulling ore 24x7x365.


Compound that with the fact that we need to have storage for all that ore. All those little 100k stacks. Houses are inefficient. Equip or food facts hold 100 items per lot. Do the math. Six lots with factories = 600 items. Six lots with 3 mediums, = 450 items. Six lots with 1 large = 250 items.


gjhancock
Mon May 10, 2004 1:48 pm
#12

I'm similar to most of those replying here. I have 3 structures going. 2 of them on modules/walls at all times, and the other for deeds, OMUs, turbines, etc. I then also have 4 other 1 lot factories dropped in which I use their input hoppers as storage. Nothing like trying to store a load of OMUs that don't crate. Once I had the 10 lots filled with factories, I did a static lot trade and freed those 10 back up.



Nodrog
Archangel98
Mon May 10, 2004 5:15 pm
#13

Hey im on Chilastra and would trade you some lots. Im also a pretty new arch and having lot problems hehe. E-Mail Salvan on Chilastra and Ill try to get with you.

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