Architect Archive
Thread: Bug: Existing Naboo structures can't be built on Dantooine
you'll see this with all the planets with all the old deeds... i don't think they intended the old houses from naboo, tat or corellia to be transplanted.
thats the way it showed up on TC anyway.
Arch Angel - could you find out if 1) the devs think this is a bug, and 2) if the devs intend to fix it any time soon? This is causing our guild pretty significant problems, starting with the fact that we can't move our guild hall to our city.
Yup, we were left in the dust with a ton of old houses that don't work anymore (we moved to Dant, as Tat filled up fast for cities). Oh well. I was busy whipping out houses left and right last night to get our city back on its feet.
It's also a craptacular move to two-hop to another planet ![]()
Same here. We set up a city on Dantooine at about 12 PM EST last night and didn't realized until we were halfway through moving all our stuff that our Naboo houses didn't work there. I ended up staying up all night to make the rquired 5 small Naboo housesto keep our PA from turning into a pumpkin tonight and I'm not sure that enough folks will be able to get on by tonight to make the cut. This is crazy given that some PAs have critical errors and were scrounging materials last night just to get a city hall made.
Also, if this is not a bug, we were grossly misled, because we chose to move to Dantooine or Rori over other planets in part because we would not be required to rebuild all our houses. If it is a bug, it needs to be fixed ASAP and there should be some leniency given for cities that can not both build a city hall and 5 houses within 24 hours, plus get their members there to build.
I have verified that newly created naboo houses can be placed on Dantooine, and that pre-patch Naboo houses can't, so this is pretty straight-forward.
Its important for us to know what's in store on this. The city-cap on Naboo has forced a mass migration, and this deeding problem is becoming a critical.
Its most acute for Guild Halls. If you say that this isn't going to be fixed for a couple of weeks, we'll grit our teeth, disband our PA, build a new guild hall, and reform. If you say that this IS going to be fixed, we'll grit our teeth and live with a PA hall that's two shuttle tickets and a long run away from home, at least for a week or so. But not knowing whether it will be fixed and how soon makes life very difficult; we have to guess what's going to happen and there are VERY significant problems associated with guessing wrong.
We have a similar problem with respect to housing. Fortunately, we can get by for a few days using 'disposable' small houses, but people need to know whether they will be able to use their existing medium/large houses on Dantooine or whether they will need to blow up the old ones and buy new ones. Again, not knowing is very difficult; nobody want's to be without their house for an indefinite purpose, but nobody wants to buy a new house either.
My small tatoonie house made back in early july, one of my first, was redeed today. It says on the deed placable on all the different planets. A few others that redeed yesterday on old houses can place on dantoonie. However any deeds that weren't place, can not be. I tried placing all my naboos on naboo and then redeeding, it didn't help. Maybe they need to be in place during a server restart? If not, I guess they had to be in place during the patch time and we are all screwed. I put in a CSR on this, as I have 20 unusable deeds and asked that they be replaced. This is rather pathetic if you ask me.
If I am successful tomorrow with the redeeding, I'll let people know. This isn't a pre/post patch thing so much as unused deeds just were not updated. Also the naboo hall seems to be only placeable on naboo, reguardless of when it was made. Not sure if this was intended or not.