Architect Archive
Thread: Top 5 List Candidate: Bugs
but to pick one only, i would pick the ore mining units.
hund
2) Oremining units and Deeds not crating.
3) Factory owner gets his/her name on the Product, not the person who actually made the schematic (this applies to all professions, I believe).
Those are the most pressing bugs, with #3 not being too important, i guess.
Item #F - Ore mining units don't crate. Was in the top 5 of the previous top 5 voting thread. It had 9 votes there.
The only other bug'ish item was:
E - Please fix the master armoire. The mid level and master level have the resource requirements mixed. The mid level requires rare stuff that the master should and vice versa.
As far as this goes its pretty straight forward..
If I am correct we have really only 3 bugs
Display bug on harvesters (which is getting worked on in test center now)
Harvester Anime Bug (which may not be one they may have cut it to save database space( working on getting this clarified)
Factory bug .. Schematics are not being finished but resources still betting used up.. This is one that we need more testing done on to narrow down when and what exactly triggers this..
The mining units not crating I dont think is a bug but more or less an over sight
I think another "bug" item is I believe that right now the graphics of the master and middle armoire are swapped. Initially they both had the graphic for the middle armoire and when they "fixed" that they gave what should really be the middle armoire the graphic for the master armoire. I don't make armoires too often so I'm not 100% sure on this, can someone confirm? I'd personally consider this a low priority item.
How bout light fixtures that don't light?
Or desk lamps that can't be placed on a desk
Or that there arn't any desks (aside from faction one)
Crafting stations take artisan experimentation points not structure ones.
I have several factories that all have shut down when the output hopper reaches 68-75%. Ingredients are still there, power and maintence are just fine, it just stops working.
Go
- Armoire schematics are incorrect - give us the correct master armoire! (this is my top priority)
- /move forward command seems to be broken *sometimes* (I get the "that object is not in the building" notice)
Thanks, and welcome to the position!