Architect Archive

Thread: New Homes and Structures!

rofak
Wed Feb 04, 2004 5:38 pm
#1

this is basicly a request for new homes! so here's the deal... post your idea, state what it would be for (small tatooine home, generic guildhall, meduim naboo home, something entirely new (if so please state additional info... function, ect.), ect.), the number of lots, planets it could be placed on (talus and dantooine if so you wish!), and any additional info, along with a drawing or rendering if you've got one! ill start...


Small Tatooine Home, (Style 3)

Lots: 2/1?

Info: A small tatooine home.




nnnnnnnn4Ooco
nnnnnnnn4Sunburst Mining Township
nnnnnnnn4Kettemoor Server
Stargazer7
Wed Feb 04, 2004 6:04 pm
#2

Id love to see addons that we could constuct to addon to the houses. Say we built a house and it would have xxx amount of addon slots that we could addon to. In another MMO there were these space stations that we could buy and then buy extra addons for it. It was really cool. Everybody had a different station for their own. Some were refueling stations, ammo stations, merchant stations and so on. There were also combo stations with ammo and refueling.. etc...


Something like this would be really cool.. obviously not have refueling or ammo houses, but having the ability to configure our houses differently.





--------------------------------------------------------------------------------
BoNiggy McFrizz --- Master Rifleman :: Master Bounty Hunter-- ::

Corbantis - Dantooine

rofak
Wed Feb 04, 2004 6:09 pm
#3

i like the addon idea... they 'd like have x spots, depending on the home/structure, and would change the footprint/lots? like a extra room of varying shapes and designs... really good idea!



nnnnnnnn4Ooco
nnnnnnnn4Sunburst Mining Township
nnnnnnnn4Kettemoor Server
Redskuller
Wed Feb 04, 2004 7:56 pm
#4

i'd like to see a set of player shop buildings with a set of stairs for setting up displays.



Redskull Lobobo, Armorsmithe, Merchant
In game since day 2-- ex-M.DE (pre-CU, CU)
Forum Auction Vendor Located at ( -332. -5580 C-net, Corellia)
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Dnelle
Wed Feb 04, 2004 8:18 pm
#5

I would revamp the building designs, make a tool that would let the user design small, medium and large houses to their own desire, along with (similar to tailoring coloring) the ability to add their own type of siding they want, floor coloring, walls/wallpaper,etc. The higher up the skills tree they go, the more they would have to work with.
f0rmula
Thu Feb 05, 2004 12:18 am
#6

i'd just like to see a house with a large entrance hall, and a smaller private room..

all the larger residences seem to consist of a billion tiny rooms..

james
Burgundy
Thu Feb 05, 2004 5:14 am
#7

I would REALLY like a garden.



Burgundy
Master Architect/Artisian

------------`------------,------------------`---------------,----------`--@
Burgundy Wyne Designs -- Fine "ART"chitectural Decor

Brand new vendor located at -2928, 5217 in Twilight's End
Just outside of Theed, Naboo, Kettemoor





Bandola
Thu Feb 05, 2004 5:55 am
#8

I like the idea of building add-ons, each with different attributes e.g. store-room with increased content capacity, or shop front as only room where vendors can be positioned (except merchant tents of course), etc. but I see a big problem with the footprint. At the moment if you have placed your house in a highly populated area there simply isn't the space to add-on without either re-deeding and repositioning your current house, or destroying nearby structures. So this would be less attractive to anybody with an existing house, which I guess is most of the community.
If a way round that could be found it would be great.




__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Astev_Aris
Thu Feb 05, 2004 12:04 pm
#9



f0rmula wrote:
i'd just like to see a house with a large entrance hall, and a smaller private room..

all the larger residences seem to consist of a billion tiny rooms..

james



Hear, hear... The large Naboo could be so much nicer. All they need to do is knock out the upper portion of the wall that's right in front of you when you walk in and raise the ceiling to the same level as the main roon on the second floor.. presto: a nice big walk-in, open to that large main room which now would have a balcony overlooking the main entrance.



___________________________________________________________________

Astev Aris. (Formerly) Master Artisan/Architect/Shipwright
  • Founding Mayor of Skyfar (Retired) - Naboo, Bloodfin, -3980 6350.

    For those who may be unaware, this is a lame-a$$ sig.
  • Thero_Speer
    Thu Feb 05, 2004 12:22 pm
    #10

    I'd like to see it where we could build a certain amount in front and back of our homes



    I.e: We can have a front and back yard and maybe have gardens and other stuff out front.





    Thero Speer (Sunrunner Server)
    Thero Speer(Radiant Server) Novice Bounty Hunter
    Lematea Speer(Shadow Fire Server)Master Architect, Master Artisian, Master Droid Engineer.

    Come Visit My Shop on the ShadowFire Server.

    Planet: Naboo
    City: Near Theed
    Location: Not hard facing the starport of Theed go Right and out of the city and turn right and follow the River to my shop.
    Poldano
    Sun Feb 08, 2004 10:33 pm
    #11

    PAINT!!!!! And STUFF TO HANG ON WALLS NOT JUST BACKPACKS AND WEAPONS ANDQUEST ITEMS AND ITEMS LIFTED FROM INCOMPLETE MISSIONS!!!!


    I know this is going to create havoc with the data bases, but it would be nice to have houses in different colors, with rooms in different colors.


    I would like to see artisans able to paint, with maybe architects making the paint. I really don't care who makes it, as long as I canpoint my customers at it and get some myself.Yes, make the paint, not just choose colors of the building when manufacturing or placing. Make the paint with probably some kind of chem and minerals, maybe a mix of different kinds. Maybe ore-based stucco for exterior colors, since all buildings seem to be made of reinforced concrete (helps reduce that combat damage, I guess). Different buildings require different amounts. Different size rooms require different amounts. Paint colors should be selected at application, at least if application is done by someone with a requisite skill.


    I am sure this has been said before.


    Likewise wall hangings and rugs. Textiles should obviously be made by tailors. Painting art, like sculpting art that sorta kinda exists already, is problematical. The "canned" nature of the "creative" endeavors represented may become too obvious.


    Saego Kennar

    master architect / master artisan, Wanderhome.
    PsychoticChipmunk
    Sun Feb 08, 2004 11:13 pm
    #12

    A new civic structure for city halls that basically controls the militia with a terminal much the same as a PA hall's. I call ita stronghold or station house but not really tied to it.


    Walk in the entrance (like a Cantina or you could do it like City Halls) and there is a large 2 story room roughly the size of a Corellian main room or medium Tat entryway room(the one with the arched doorway not the hall), it is well lit and has ahalfwall running across the room at roughly 2/3rds the length with a door(way) in the middle(much like a courtroom); the far wall and left and right side (beyond the half wall) rise up on stairs (like a PA hall but half the height to make it less obvoius); there are 2 doors on the far wall to the extreme left and right;(both of these have aceiling roughly the height of 1.5 stories)the left one leads into another large open space but this one will be roughly the size of a medium corellian/generic room with a small staircase against the far wall for a back entrance (hey why is it that we don't get them while NPC cantinas do?) the room on the righthand side has a hallway that is lined with cell-like rooms (no door and actual bars to allow this to be a storehouse rather then a jail if wanted however the ceiling dips down so that streetlamps will be hidden if you use them as bars)


    Whaddya think? Oh and also I would like to see many of the buildings in Coronet to be the Corellian style/new Corellian style homes. Even the skyscrapers, you can remove the basement lvl and have them be 4 or 5 stories tall but we only get access to 3 or 4 of them. Also add rooftop balconies and potentially real ones sorta forced into the building like apartments in any city. Really just anything to make Corellia look a hell of a lot nicer the it does now.


    Also on the add on structure ideas why not just make it so you can fill most of your property area? You choose to have an addition over the backyard. Perhaps you can't put them on the sides of your house and you are only able to go so far back to allow alleys but there is a good amount of no build zone that could be used for these things. Don't have it alter the footprint but use the footprint to determine how many you have. Also they should add a good deal to maintenance on small homes and less on large homes. After all if you double your building's size it's going to take a jump in the maintenance field, meanwhile it would just be a spare bedroom attached for a large house in a sense.




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    0000000000000000000000000000000000Decorator, Mayor, Rifleman, Bothan0000000
    TheMandel
    Mon Feb 09, 2004 12:01 am
    #13

    A bunker would be cool. Just a small concrete hut with an elevator shaft leading down into a 1 or 2 level bunker. That'd be cool for discrete residences on the elite planets like Lok, Dathomir, etc.





    uuuuuMANDELuuuuu
    PA: Titanic Revolt - Titan's Rest, Dantooine

    Master Smuggler, Master Gunfighter


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