Architect Archive
Thread: I am reading where folks want med and lg harvesters moved to higher skill levels or master.
I am reading where folks want med and lg harvesters moved to higher skill levels or master.
You guys know if you get this change you might be screwing yourselves. How many of you rent free lots? If you do and the other guy isn't a master artisan how are you going to deal with the fact he cannot put down your harvester? Will they even allow you to "Transfer" the structure? So, are you going to keep enough free lots on your main/artisan to be able to do that? To set down a harvester then transfer it? How about waiting for the other guy to come out to the site so you CAN transfer it EVERY time you find a new site? This also goes with your second account. Are you willing to make your second account a master artisan in order to have more lots? Many of you can't even get both accounts on-line at the same time. How are you going to use those lots then?
The consequences here would be devastating to the extraction industry and to other professions as well.
1. You are going to make it near impossible to have more than a few lots of harvesters or at least make it very very difficult.
2. The prices of resources are going to go WAY WAY up because there will be fewer artisans with the ability to extract them or have more than a few lots of extractors. Its hard enough right now to keep up with demand.
3. With fewer resources out there will be fewer items made from those resources and the prices of those that will be out there will REALLY skyrocket. Not to mention how difficult it's going to get to find your favorite armor or weapon.
In conclusion, if you guys keep whining about wanting to make it so medium and large harvesters are only able to be set up by higher level artisans, you are going to screw yourselves and everybody else in the game who relies on those resources. You cry now to make the profession more like the others, but be careful for what you wish. In this case I think it will come bite you in the behind. REAL HARD!
Listen this arguement is IN the WRONG place.. It is one thing to point out the thread that is discussing this to us but to accuse us of being the ones whining about it is out of line.. If you notice in that thread( yes I have read it) it is the Artisans and the Pro Miner Class people that are wanting this new Cert System..
It is also from RP players that are tired of seeing Fields and Fields of Lot traded Static Harvesters...
I did post one simple statement on that thread... Would this be a bad thing? it depends.. on how you look at it.. this would be a huge Change and many would be split on whether it was good or bad....
My Comment was that the only way Architects would feel accepting of this change is that if along with it a direct form of Harvester Decay was also implemented.. By cutting our potential costomer base you would have to balance it out by forcing them to have to replace there harvesters down the road...
For those of you that wish to read this current debate It is in the Artisan Profession Forum .. I will post again with the link....
This is the thread... http://forums.station.sony.com/swg/board/message?board.id=artisan&message.id=36236
basically the debate is over giving Harvesters a Certification Requirement.. the majority would want the certs involved in the Survey Line of the artisan tree... Some are also pushing for the Miner Profession and everything other than the personals would be certed in that new profession...
Who are you arguing against?
SeismicEdge wrote:
No. This arguement is in the right place. ....
1. You are posting an "alert" here so Architects can be aware of the discussion. Great - thanks.
2. You appear to have your facts wrong about *who* is asking for this.
3. You appear to have your facts wrong about exactly *what* is being asked.
4. You post your arguements here when they should be concentrated in *that* thread.
Thank you for bringing this to our attention. Those of us with the time and inclination will now follow that thread. We'll look forward to your comments in *that* thread.
BUZZZTTTT - wrong answer. The "base" of all crafting professions is the Artisan. This is being discussed there. Now that you've alerted the architects, let's PLEASE not continue the discussion here.
This would nerf so many people that there will be such a big out cry over it, that it simply won't happen. I feel it is kind of stupid to bring up.