Ok boys and girls now I think I've seen the full extent of SOE's 'lack' of player to game knowledge.
Picture this... I'm a master Architect looking for a little bit of fun ( I know I know 'What was I thinking!' ) and I herd of these new quests you can get from a 'Contractor' in Crafting Guild Hall's in NPC Cities so I go take a look.
Me> Hello mister contractor please give me a hard Architect quest...
Contractor> *Snigger* Ok please build me 6 couches and put them in this factory crate
Me> Er what type of couches? Hello?
Contractor> *Chucking in the corner of the room*
Me> Ok ill try the basic one....
First I made a normal couch the easy ones, nope wouldn't go in the box, then I tried the large half moon couch, mmm strange that wont go in either... hang on a sec the only other couch is the Master Couch than only 'Master Architects' can make and why would one of them want to do a Quest like this?? (yeaI know ironic)
So I build a Master Couch and low and behold it goes in...
Me> Stuff that! I'm not wasting masses of hard to obtain resources to put in your crate take it away, er can I have my couch back please
Contractor> *Slight tear in eye* hehe erm I mean no sorry now gimme that crate.
Me> *Sigh* Fine let me try a Challenging task
Contractor>*Laughing out loud now* hehe sure OK Please make me.... 6 Correlian Shuttleports *LOL*
Me> Er... you have to be kidding me! No way man!
Contractor> Ahhh. ok but you have to wait 2mins before you can ask me for another mission.
Me> Fine fine,
-- 2 Mins Later --
Me> Ok smart guy give me an easy Architect mission
Contractor>*Still slightly wheezy from the last laughing fit* Ok please build me 8 Squared Metal Chairs and put them in this box..
Me> hmm ok they use about 100metal each so I don't mind
I set to work and build 8 Squared Metal Chairs and put them in the box, now I'm not sure about other servers but on my server each one of these chairs will fetch about 300-500creds and the metal alone about 2-3 CPU so I'm expecting the reward for this to be about 2400 credits.
Contractor> Thank you ill take that *snatches box*
Me> Ah yea OK erm where's my reward *rubs fingers together*
Contractor> Oh yea....*starts tearing up* Here you go... 120credits *Now crying with laughter and can no longer speak*
Me> .... *Pulls out Stun Baton and ....... well you don't wanna know!*
So basically the Dev's are saying... " Hay people do you want togrind easy items and get a little exp using a small amount of resources and getting no money / Craft decent items at anOK exp reward using a fair amount ofresources and getting paid well for your work and sales skills to players,or..... Craft extremely hard items with subcomponents and factory items using a ton of resources for a high amount of exp and only getting an amount of money less than that you find down the side of your sofa! Comon you know you wanna use our 'GREAT' new quest system"
Well I'm not really that surprised considering this idea came from the people that thought there weren't enough things for junk-dealers to do and junk to find so well put out 50 items that are dam near impossible to find and when you do eventually get all the pieces you need for your 1 loot kit (probably after paying millions for the last piece) you can just hand it back to the junk-dealer for a whopping 1000credits, oh yea its all good!
I am so glad I never lost my brain entirely and started crafting shuttleports, so basically people DO NOT try this system if your an Architect you can make more money shouting 'CHEEEESSEEEEEEE' in a variety of funny emotions at a shuttleport and you will save yourself a lot of resources.
/Rant off
Zujin
* I'm NOT CRAZY, just uniquely sane

*