Architect Archive

Thread: Urban Planner?

Brooklynjibaro
Mon Aug 18, 2003 8:59 am
#1

Has anyone seen or heard what the skill tree will be like for this profession? wondering how many points I'll need to save for it




MALYKAI VELDRIN

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Dumin
Mon Aug 18, 2003 9:24 am
#2

Most skill trees need 63 points I think this would be no different.


Dumin

ION, Naboo

Chilastra

Mkappus
Mon Aug 18, 2003 9:49 am
#3

No information has been posted about skill points. They did say this was going to be an elite elite, Master Architect is required. Some of us are hoping that elite elite skill points won't come from the pool of 250. As the previous poster said a typical elite is 63 skills points. Who knows if Urban planner will be 4 branches or not.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Lordomatic
Mon Aug 18, 2003 9:51 am
#4

I would hope the skill cost would be substantially less as you have to master architect in order to access it.



Shylok, Architect at large


UPSWG


Lowca

ThorsAnvil
Mon Aug 18, 2003 10:03 am
#5

really , I hope its a bubble rather then a whole proffesion.



I mean look at the Bounty hunter, 3 master's to be a master BH. so there is less likely an option to get an elite proffesion for the BH guys.






Understand JEDI EXP (exp based on normalized kills)

Master Elite Prof 3,891,000 exp / 4200 exp = 926 Rancors for Master Elite anything
Master LightSaber 15,280,000 exp / 1000 exp = 15280 Rancors for Master LS
Brooklynjibaro
Mon Aug 18, 2003 10:41 am
#6

Agreed, and while there will be many new things that can be built, there aren't THAT many that would constitute 16 more skill boxes, I would imagine...




MALYKAI VELDRIN

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RoadieRik
Mon Aug 18, 2003 10:54 am
#7

I have no clue on the points needed. From what I do know it branches off of master architect. Personally I think its a joke and an insult to architects. What they SHOULD do is change the worthless, pointless contruction line of the architect tree to an urban planningline and give master architects the abilities for urban planning. This would eliminate the "need" to fabricate an item decay system for our product by giving us more useful things to do once everyone has all the structures they could need or want.


All an elite elite profession like this will do is encourage more "grinder" types to blow through the architect tree borking the economy further.




Adlil Arthuri
Master Architect -- Tarquinas
Specializing in home furnishings!
Visit my shop at 68,-4860 right outside of Anchorhead.
Arkalius
Mon Aug 18, 2003 1:18 pm
#8

Devs have said there won't be any special elite-elite skill points or any skill points added. You'll just have to be very specialized if you want to go the urban planner route. If you can't handle that much specialization then your own choice. They haven't said though if it is going to take the standard 63 points to master.





-Arkalius Darksky, Master Architect, Bloodfin
Vilkata
Mon Aug 18, 2003 1:56 pm
#9

yeh, what he said.


Our only "hope" is that they won't require the full 63 to master it. They've already shot down our other chances of getting out of this with the ability to be an urban planner and do anything other than spend all day burst running from chubas while we try to go to our harvesters.


Sergeant Vilkata Grazioso - Master Architect, Master Creature Handler (until Urban Planner is released, then I'll be lucky to be a novice scout)




Master Sergeant Vilkata Grazioso
Leader of Praxis Imperia
Master Teras Kasi Artist

Master - Musician (Holo #1), Artisan (Holo #2), Droid Engineer (Holo #3), Doctor (Holo #4)
Master - Creature Handler, Architect, Medic, Scout, Swordsman, Brawler, Image Designer, Entertainer, Dancer, Marksman
TalonStar
Mon Aug 18, 2003 2:56 pm
#10

Well my char is a 100% pure crafter Master Artisan->Master Architech + Novice Droid Engieneer (for the droid storage modules). I have a wopping 30 combat xp from the tutorial (first char wanted to see it). I plan on being a Master Urban Planner or what ever its going to be called. So i have no problem with the urban planner costing antoher 60+ skill points. Also its not as bad as most think, you only need to get engineering 1-4 on the Artisan tree to become an Architech. The only draw back is you will not have the ability to make GP modules for the Architech's torches. Heck if you are really worried about that just make about 500 of them before you drop the skills. Thats a drop in the bucket comparied to the resource cost of a PA hall.



Here is just some ideas of what the Urban Planner might look like. This is just off the top of my head


Recreation 1-4


Parks


Fountains


Statues


etc.. all the stuff in cities that are just for looks



-Municipal 1-4


Shuttle Ports


Space Ports


Banks


Cloneing Faclities


Town Halls


Medical Centers



-Economy 1-4


Cantinas


PC NPC Vendors Tents


NPC Trainers


Bazzar terminals



-Inferstructure 1-4


Arches


Walls


Mission Terminals(all types)


Streets




Acko Tiaco - Master Architech - Naritus

Acko's Designs
Independently owned and operated
Sheia
Mon Aug 18, 2003 3:42 pm
#11

Total = 250


Master Artisan = 77


Master Architect = 77


Marksman (Range & Range Special) = 33


67 left over =( what to do...



Valerien
Mon Aug 18, 2003 8:56 pm
#12

Didn't Q or Holo already post saying there weren't planning on giving more skill points and that if you wanted to be an Urban Planner you would just have to specialize and sacrifice elsewhere? You people hoping for extra skill points for the elite-elite class are going to be disappointed.
TroThorns
Mon Aug 25, 2003 6:24 pm
#13






Arkalius wrote:

Devs have said there won't be any special elite-elite skill points or any skill points added. You'll just have to be very specialized if you want to go the urban planner route. If you can't handle that much specialization then your own choice. They haven't said though if it is going to take the standard 63 points to master.







Where did they say this? And also master architect is 1 point. Maybe urban planner is just one box and 1 skill point?



Tro Thorns - Master Architect (semi-retired)
In The Town of Lake Destiny
East of Keren, Naboo, Ahazi
Visit Lake Destiny Bazaar
For All Your Vehicles, Weapons, Architecture, and Smuggler Needs
Waypoint 3156, 2779

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