Architect Archive
Thread: Serious bug? Harvesters pulling half resources?
Message Edited by BoberFett on 02-10-2004 09:12 PM
Neclonmite wrote:
Closest thing I've seen to this is after 6 or so days of running on steal 2 of my 6 BER 13 had 75k and the other 4 had 65k. The concentratoin was actually more for one of the 65k ones i think.
Only 2 things I can think of is a: we've seen the game sometimes carries hidden decimals. Possibly some ber 13 are actually ber 13.8 and some are ber 13.1 ? Maybe. Would not seem to account for your big loss, though.
More likely b: they were spread over a serverline and the cluster holding the ones with less in them rebooted/rolled/back/went down or something.
Good thinking, but I can rule those out as well.
a: These haven't been moved in over a week. Previously they were all on the uber steel we had on Bria, and were getting what they should have gotten. The BER12s would pull about 14,000 per day and the BER13s would pull about 15,000.
b: They're layed out in a row, parallel to one another. Numbers 1, 5,6 were short, numbers 2, 3, 4 were not. I suppose this can't be totally ruled out, who knows how they've got their servers partitioned.
Padre
PadreBook wrote:
This is related to the fact that harvestors don't extract at a linear rate. Oh yes they say they do and logic dictates that how they 'should' work, but they don't. They are more logrithmic in the actual yield. There are certain percentage levels that you notice a sharper increase if you are over it (or decrease if you are under it), unfortunately for us is that ore is always in those lower levels. If you measure the yield from a 90% location and a 45% concentration, the 90% produces way more than double the 45% concentration does (you can test this out with base 10's, chems are the easiest to find a wide range of %'s of the same resource on the same planet). They have been adjusting that a bit behind the scenes so it's not as obvious now as it was say 2 months ago. They have also adjusted the frequency of metal spawns downwards over the last month or two.
Padre
BoberFett wrote:
We all know about the double power bug, but does anybody else have problems with harvesters pulling half the resources they should?
BoberFett wrote:
Check around this forum, it's been an annoyance for a long time. Basically, while running the harvester would appear to use twice as much power as it should. Soif you had 2000 power in a personal mineral, after one day itshould have used 600 power. Instead, it would show only 800 power remaining, as though it had used 1200.
If you turned it off and back on again, it would display the correct amount, 1400 remaining power. But, if you turned off the harvester and redeeded without turning it back on first then back off again, it would redeed with the incorrect power amount. It would just eat that power.
Really I guess that was not what was happening to be.I was putting in 7000 power but when I checked the harvester 14000 power had been added.
Kayah wrote:
BoberFett wrote:
Check around this forum, it's been an annoyance for a long time. Basically, while running the harvester would appear to use twice as much power as it should. Soif you had 2000 power in a personal mineral, after one day itshould have used 600 power. Instead, it would show only 800 power remaining, as though it had used 1200.
If you turned it off and back on again, it would display the correct amount, 1400 remaining power. But, if you turned off the harvester and redeeded without turning it back on first then back off again, it would redeed with the incorrect power amount. It would just eat that power.
Really I guess that was not what was happening to be.I was putting in 7000 power but when I checked the harvester 14000 power had been added.
maybe maybe not, 2 possibilities spring to mind :
a) which is unlikely because you should have noticed it, did you have 7k of power and put it all in without checking how much ? If so it is possible that you put in 7k resources with a PE of 990 (or close) this would give about 14k of power units. But as I say, you should have noticed because you type in the transfer amount now. Itused to use a slide bar, so in the 'old days' this could have happened
b) more likely, you thought you had run out of power because of the power display bug mentioned (it said 0 or a low number) you put 7k in when you checked it had 14k, maybe you had turned on again because it had stopped/you chenged selection or something. This could be the power bug manifesting itself, you really still had 7k in there.