Architect Archive

Thread: New Architect, out of credits, out of resources...

Emk
Thu Jan 22, 2004 5:19 am
#1


Hi! Just got novice architect, but getting xp is diffucult because i lack resources and money. Have set up two personal harvesters but the process is slow. What in your experience is easiest to sell on the bazaar to get money for resources? Things will be easier when i can craft better Architect items i suppose. Anybody that can share a strategy?


Thx for answering!


Emk


Hunden
Thu Jan 22, 2004 5:23 am
#2

when i was grinding architect in the 3rd week the game was live, i ran artisan missions for 2 hours a day for cash



1st holo: BH - done... finaly.
2nd holo - commando - done
3rd holo - BE
Rezairan
Thu Jan 22, 2004 5:29 am
#3

one common strategy is to become an 'apprentice' of a master architect.


This architect will supply you with free training and resources and/or harvestors


you will supply him with walls, structural modules and do surveying for him.


If you are on Lowca and wish to do this you can be my apprentice






Smaca/Hugo

Streth
Thu Jan 22, 2004 5:32 am
#4

The artisan missions is not a bad idea.

What you might also consider is running more harvesters and selling the results. Get your surveying skills up to snuff and start running 8-10 harvesters at a time. Work your way up from personal harvesters to medium, then maybe heavy harvesters. Most metals sell well on the bazaar, especially the better quality ones. Good quality materials of any sort will sell well on the bazaar though.
Trambo
Thu Jan 22, 2004 5:47 am
#5

If you are onNaritus and wish tobe my apprentice contact maxx. Applicant needs to be Imp.



============= Sir'Dawin Kain ============

========== Swordsman / TKA ==========

================= TIG =================

Emk
Thu Jan 22, 2004 5:52 am
#6

Thx! for the tips all! I am on the Eclipse server btw, ifany Architect therewould like to buy walls etc..


Emk



Anubios
Thu Jan 22, 2004 6:56 am
#7

I ran Craft missions at the start.. picked up 2 at a time and just went between Moenia & Deeja Peak, sometimes earning up to 60k in a day to fund buying of materials.

Altho once I could Make houses I friend helped me out as he was a Bounty hunter



================================================
*** Anubios Oune -- Echo7 -- Elder Architect/Doctor/TKM - Chimeara ***
*** Egnaro Eciuj -- -bbb- - Level 64 - Medic - Farstar ***

rahbert
Thu Jan 22, 2004 8:08 am
#8

Learn some combat skills, they'll be useful when you're out surveying and get attacked anyway.....take on destroy missions. Once you're fairly decent with your weapon go to like Dathomir or something and get into a decent group...it's more fun than killing worrts. Maybe pickup some novice scout and harvest the corpses too....you can sell the hide and meat for a fair amount.

ZenDragonMLS
Thu Jan 22, 2004 9:24 am
#9

The problem with destroy missions is that it can take awhile and some skill points investment to get decent payouts.

I'd echo the comments on artisan missions. Particularly if you get yourself Novice Scout and at least Exploration 2 you can run around in Deeja Peak pretty fast. I can make 15-20K an hour running artisan missions between Moneia and Deeja Peak. Get 2 missions at a time 1300+ each), make the pickups, pay 110 for a shuttle ticket, go to Deeja Peak and deliver. Then get 2 back. It's boring but you can crank out the money pretty quickly.

Expand your harvester fleet immediately! Take the money you made running artisan missions and buy (or make if you have both Eng4 and DomArts4) the following harvesters:

- 2 BER9 wind generators
- 8 BER4 small mineral harvesters

*Invest* (one way or another) in getting the top-rated ones. Buy some power on the Bazaar if you need to to jump start, then get them out there right now. Put the winds up on a 45+% spot and get them cooking. Find a spot with a high concentration (75+%) of metal (any metal) and lay ALL of your harvesters down on it.

Go run some more artisan missions, then visit them one day later. (Eventually you'll want not to visit them that often, but to start with you don't have any money and you need to get your cash flow going). Put money into the winds for another day, pull the power out of them, go to the mineral harvesters. Put money and power into them for a day, and pull out the metal.

Go to the Bazaar and list 25 bundles of metal for 3K each. Before you do, see what other people are *asking* (perhaps not selling!) this for. If you don't seen any, offer it in blocks of 1000 (3 cpu). If you see some, check the "time remaining" - if it has less than 5 days remaining then that's probably NOT a good price to ask - you bundle yours up for cheaper.

Do this for a week or so. By that time you have:
- gotten effecient at running artisan missions
- gotten enough ahead on credits and perhaps power to load up your harvesters for longer periods so you don't have to go back every day
- started to understand the resource economy (when you are at the Bazaar, really *study* the mineral market to see what is commanding high prices)

At this point you are a beginning miner with positive (probably very positive) cash flow. Find a Master Architect if you can who *might* do a couple of things for you:
- buy walls from you to help with your operating expenses
- sell you medium mineral harvesters (BER10), perhaps for a price break or a commitment for you to supply them with some resources

At this point you can probably stop running artisan missions and start burning some of your resources for getting Architect XP rather than selling them. Congratulations - you are now completely self-suffient and self-started.

One other comment - learn to use www.swgcraft.com and use it *every day*. Get to the point where you contribute when you can when you spot new resources. You want to:
- look for brand new spawns of rare or high-quality minerals and go look for them
- make sure that when you put out your harvesters you try to find things that are as new as possible - unless it is something that I *really* need, I don't set up harvesters on a resource that shows over 3-4 days old in swgcraft. Otherwise you have to tear them down too soon.

Good luck.



Chilastra: Mikka R'zrPoint, Spy (Master Ranger/Master Pistoleer)
Chilastra: Zalle RazorPoint, Trader:Engineer (Master Architect, Master DE, Master Shipwright) - vendors just north of Theed at -3858 6181
Test Center: Rikka R'zrPoint, Master Artisan, Master Architect - showroom just south of Theed at -5370, 3139

viali
Thu Jan 22, 2004 10:06 am
#10

Here is what i did to suppliment my income while i was a low level architect. It brings in a little easy cash. Since you are always running harvesters, make sure to write down what you are getting and the percentage of the find. Before heading out to your harvesters each time, get a survey mission for that type of material at a percentage requirement below what you already found. Then you just have to survey once while you are out at your harvester getting resources. Not alot of money but it helps and is easy.


Viali Lightcloud

Master Architect
Pawlin
Thu Jan 22, 2004 10:32 am
#11






ZenDragonMLS wrote:

Go to the Bazaar and list 25 bundles of metal for 3K each. Before you do, see what other people are *asking* (perhaps not selling!) this for. If you don't seen any, offer it in blocks of 1000 (3 cpu). If you see some, check the "time remaining" - if it has less than 5 days remaining then that's probably NOT a good price to ask - you bundle yours up for cheaper.






To find the good selling price for the bazaar, I would list a few items at different prices. I'd sell a bundle or two for 2.5 cpu, 2.75 cpu, 3 cpu, 4 cpu, 5 cpu etc. Course it would be in the range of other prices. Then if the 2.5 - 3 cpu all sold in an hour and then the 4 cpu sold in 5 hours and the 5 cpu was sitting there the next day then I'd know that 4 cpu was my price. You can then fine tune it by testing out 3.5 cpu, 3.75 cpu, 4 cpu, 4.25 cpu.


Another way to make easy cash is to corner the market on a popular furniture type on the bazaar. For example you could put trees on the bazaar for 10 cpu and then if anyone else puts up a tree for less then you buy theirs and relist at your price. Course this will only work if furniture is selling off the bazaar and if your diligent enough to watch the bazaar a lot. I learned this one from someone who did it on our bazaar in Coronet. I kept listing for cheaper and he kept listing for more so I finally got it through my thick skull and joined him and used his higher prices and made more money.


You might try artisan Survey missions between Theed starport and somewhere else. Theed might be a good launching point cause its no wait. Or if you can find 2 player cities with mission terminals about 1500m from one another and you've got a vehicle then I think you can probably crank out a lot of cash just driving back and forth between the two.





Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Manipulative
Thu Jan 22, 2004 11:13 am
#12

Credits made easy for struggling architects 101:


#1- Easiest thing to sell on the bazaar is wind energy. 2 wind harvs will power your fleet with energy to spare, so list that on the bazaar for 3cpu, and it'll sell in an hour or two.


#2- Survey missions. This takes a tad bit of setup, but once you get going, you can make 1k-2k every 10 minutes, depending on your combat skill. Travel to a city with a shuttle and survey for a high conc of onematerial (steel, fiberplast, whatever). Make note of the high conc material. If there's nothing in the 80% range, move along to another city. Repeat this process, until 2 high concs are found, by 2 shuttles at least 1k apart, with an artisan mission term nearby. Now, take survey missions for the mineral in the opposite city, hop shuttle, survey, rinse, repeat. Every shuttle trip will net 1k-2k. That's 10k an hour, minimum, and at zero risk of getting hurt on a destroy/deliver mission.


These are the absolute easiest credits in the game. Use these credits to feed and fill your fleet of harvesters. When you can, build walls and sell them to a master architect. I typically pay 7k a wall, and have paid 7.5k a wall. That's great credits for an up-and-comer.





Cher & -Chastity- SuperStar - Shadowfire
Master Sharpshooter, Master Combat Medic
Master TK, BE, Smuggler
Mayor Juliani - Master Architect, Master Artisan, Musician, Politican - City of Angyls, Tatooine
Thero_Speer
Thu Jan 22, 2004 11:32 am
#13

One way to make money is to sell your resorces on the bazarr.



Thero Speer (Sunrunner Server)
Thero Speer(Radiant Server) Novice Bounty Hunter
Lematea Speer(Shadow Fire Server)Master Architect, Master Artisian, Master Droid Engineer.

Come Visit My Shop on the ShadowFire Server.

Planet: Naboo
City: Near Theed
Location: Not hard facing the starport of Theed go Right and out of the city and turn right and follow the River to my shop.
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