Architect Archive

Thread: Underpriceing

firennice
Wed Nov 05, 2003 4:18 pm
#1

I just ran accross another architect, a master this time....


selling heavies at 70-80k?????!!!!!


Mediums at 10k?!?!?!


What is this world coming to...


I guess i am only complaining because i had two customers cancel their order to buy from the guy.


If I had the money I would buy them and resell them ...


oh well...such is the life of a beginning archie.




Boni Glackin - Tempest, Master Architect, Master Creature Handler, , Pistoleer, Merchant, In the Taleth Mall in Taleth (outside Restuss on Rori)....The garden spot of the universe


Mkappus
Wed Nov 05, 2003 4:39 pm
#2

Those prices allow for some profit, but not a lot. That is about what I charge my PA members for items. Retail is just under twice that.




Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
firennice
Wed Nov 05, 2003 4:45 pm
#3

I admit I am a new architect and I am pricing low to get business. I typically price at 120 for a heavy extractor. After this guy posted his prices three of my customers cancelled. I dont really blame them that much they got 3 for the price of 2 of mine. Another asked me to drop my prices to match...I may drop them slow but oh well.


It just hurts. I hope he has time to play and not just grind.




Boni Glackin - Tempest, Master Architect, Master Creature Handler, , Pistoleer, Merchant, In the Taleth Mall in Taleth (outside Restuss on Rori)....The garden spot of the universe


Sevarhin
Wed Nov 05, 2003 4:47 pm
#4

My advice is to compete on rate, compete on service, and stock your vendor. Never underestimate the power of Now.




Tranquility Shipyards
Vendor wp: -3291 5615 (Tranquility, Naboo)
Founder of Tranquility, Ahazi's first Player City

Waste93
Wed Nov 05, 2003 5:04 pm
#5

I sell for between 3-4cpu. This allows me plenty of profit. I harvest all my own resources. If you harvest your own and have a nice site your cost is easily lower than 1cpu. I haven't yet had to buy resources from another person so I can keep my prices low. But that also means I have a smaller production size than someone that does. So lately I've had to turn off my Master Architect title to stop the orders. I don't use a vendor, all my sales are special orders. For large item orders I require a downpayment. Something I recomend. It reduces the number of times you have someone back out on you. My typical down is 40-50%.So even if they do find it cheaper they would end spending more because of the deposit.



Colonel Waste - The Wookiee Crusader
Dayln
Wed Nov 05, 2003 9:23 pm
#6

80K is a good value for the customer, Im not surprised they bought from the guy. It is even less than I charge, I am curious, were they full 10 BER harvestors?


At 80K he is still making a large profit if hepulled the materials himself, I could easily compete at that price, if I needed too, havent needed too yet.


Waste, On orders I cant fill right away I often also ask for a down payment of at least 25% for the same reason. I dont on return customers, but I do on inital ones.

Bmer
Wed Nov 05, 2003 9:59 pm
#7

I am selling my heavies for 75k........


But the order is for 15.




Treano




Treano
Treano Industries
Master Artisan
Ninachuu
Wed Nov 05, 2003 10:06 pm
#8

i dnot get this, i sell heavys at 75-80k each, and i'm still just over 30% profit

why do you think we should charge more?



Ninachuu - Master Architect, Merchant and Artisan
Pikadene Furniture and Construction
A Division of Crimson Phoenix Clan (CPC)
Vendor in the Mango Market Mall south of Theed (-5739 x 2963)
Scortch
Wed Nov 05, 2003 10:34 pm
#9

I charge 3CPU +/- a few k depending.


I make PLENTY of profit at that rate. I do all my own harvestign of just about everything so I rarely buy anything unless I need small amounts quick to fill an order.


I have done real well at this price as I get plenty of referals and re-orders from existing customers.


I price everything at 3CPU. Makes it easier for me and is what I consider a fair price for my customers.


Jorillian
Thu Nov 06, 2003 3:27 am
#10

Lol, moving harvesters arround every few days, setting up a factory, making scematics, praying not to get failures, finding customers who then say they can get the same for x instead of x, all this work for nothing... im just gonna sell material from now on, way less hassle and the same price... Dunno what i was thinking of going for architect in the first place.

No way am i making harvesters and selling em for 3cpm when i can just sell the material and be done with it.

On top of that all i hear are master architects undercutting the prices just to make a sale and say 'well i still make a profit', followed by the architects who cant sell anything because they try and keep the prices sane. Most of all the market is gonna be saturated soon enough without decay, and instead of keeping prices high to reduce this saturation... we actively add to that problem by selling cheaper and cheaper so the whole process speeds up even more.

I guess thats what you get when you have a player run economy... you get a player scr3wed up economy aswell.



Joril Lian
CH 4/4/2/4, Artisan 4/2/4/4, Architect 0/2/4/1
Veers_Intrepid
Thu Nov 06, 2003 5:11 am
#11

sorry daryl again shows that he got no clue about business, but thats nothing new.



you say he got large profit. ? crap is that, since u get for selling the pure resources for it way more credits.


u know daryl what u are missing? the sense of calculation. if u sell the resources or make them into items is your choice but as long u can get more money for the pure resources u make actually a minus and not a win, even when u get the resources cheaper then for what u sell them.


what u are calculation is a ghost win but no real profit.


you have to count in compare the cash u could get for pure resources and not anything else.


over and out



hope someday u would really notice the lag of logic in your argumentations.



PS: i wont answer anymore since i know what u would say and i disagree, its your right to talk trash with wrong bases tho. thats called liberty, but most wont agreee with you.






Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
Dayln
Thu Nov 06, 2003 5:49 am
#12

Of course he got a large profit, He sold for over 6 times what it cost thim to gain the raw materials. 600% profit is a good profit. Most businesses would kill to be able to make a 600% profit.

Korena
Thu Nov 06, 2003 6:01 am
#13

hmm daryl i guess u ddint read really what veers said.


if you would read carefully you see that u are totally wrong.



if u sell your resources without any work or risk for more then a structure then u got on that prices the original poster said no profit at all, since you can get for same stuff on easier way more money.



so business like spoken you dont get the point sadly it seems.


you got a win on your product, but you could without work and risk get mroe for same used resources.


its so easy to understand why you cant get it?





______________________________
Master Armorsmith / Master Smuggler
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