Architect Archive
Thread: Harvester e-mail when resource shift ????
Please impliment tis DEVS!
I have thought of tis idea before but never put it in post for, thank you for doing that for me ![]()
This is greatly needed, because whenever resources roll, they usually roll right after I check them, its really annoying!
Yes, I have noticed this, it's uncanny, you go back a day or 2after 'servicing' your harvesters to find the hoppers are at 1% and you have 1-2k of resources on each. I support this suggestion.
ElBlufer wrote:
whenever resources roll, they usually roll right after I check them, its really annoying!
Pawlin wrote:
I think we should add this to our Top 5 Issues.
agreed
There are two questions with this mechanic.
First,
Do we really want the System to send out this message? I see the message as having a negative effect on Architects and Artisans who want to be miners, as it will give everybody with a Harvester a heads up. Those Marksman and Brawlers who plop down Harvesters to make extra money and help flood the market with resources will be rewarded with having to spend less time checking up on their harvesters. I'd rather have to go make my Harvester runs every couple of days than make it easier for non-crafters to flood the market with resources.
Second,
This isn't as easy to code as the Factory situation. The factory can send out an e-mail because it is basically working on a timer. It knows what when it will finish the job as soon as you start it. It doesn't rely on any outside situations to determine when to send out a mail. That's less server load because there is less cpu power used to compare different DB values. With this it will need to query the DB on if the resource it is mining is still available. Which means the harvester will need to be loaded all the time, which eats up server power.
/agree
Indeed, this would be an excellent aid for those who have ALOT of harvestors down.
MasterGuiJan wrote:
There are two questions with this mechanic.
First,
Do we really want the System to send out this message? I see the message as having a negative effect on Architects and Artisans who want to be miners, as it will give everybody with a Harvester a heads up. Those Marksman and Brawlers who plop down Harvesters to make extra money and help flood the market with resources will be rewarded with having to spend less time checking up on their harvesters. I'd rather have to go make my Harvester runs every couple of days than make it easier for non-crafters to flood the market with resources.
Second,
This isn't as easy to code as the Factory situation. The factory can send out an e-mail because it is basically working on a timer. It knows what when it will finish the job as soon as you start it. It doesn't rely on any outside situations to determine when to send out a mail. That's less server load because there is less cpu power used to compare different DB values. With this it will need to query the DB on if the resource it is mining is still available. Which means the harvester will need to be loaded all the time, which eats up server power.