Architect Archive
Thread: BER14's are now possible
I just loaded my first schematic runs of BER14s! woohoo
err...any suggestions as to pricing? Typical prices on Chilastra run about 100-120k for a BER13.
devsamuck wrote:
err...any suggestions as to pricing?
Does anyone know if the buff enhances the subcomponents as well as the resources.
If it does then 99% ore mining units made with971+ quality metal/steel will work, with 981+ resources in final build.
gothyuk wrote:
Does anyone know if the buff enhances the subcomponents as well as the resources.
If it does then 99% ore mining units made with971+ quality metal/steel will work, with 981+ resources in final build.
I'm sure it won't increase stats on already made sub components.
I just made one on Shadowfire as well, and was told (on the general Shadowfire forums) that they should be priced as much as a 13 and to drop the price on the 13s. Oh boy, methinks to myself, here we go. *sigh*
Message Edited by Eronsill on 08-31-2005 06:24 PM
I think we'll need some good old fashion price fixing for this!
Price fixing never worked w/ our profession because way too many people were price cutters. No professions had them worse than this one. But w/ the ber14's being so hard to make, perhaps only a handfull of arch's will be able to make them. So search them out and try to work a deal. If everyone sells at identical pricing, no one undercutting to try and up their market share, it should work. If people think they're priced too high, and want to lower to attract more customers, then everyone can lower together.
Above allI like to be a fair and competitive merchant. I don't see this as a chance to start price gouging like oil companies are doing, but rather a chance for us to get a fair price for our product. Even at 2-3times the normal selling price, they'll make back their money in a couple days anyways from mining, and it'll never decay. They shouldn't complain!! =)