Architect Archive

Thread: Coming Soon BER 11 mediums!!

walcyradiant
Mon Aug 29, 2005 12:55 am
#92

Reminds me a lot like doc buffs preCU and how required those were to fight. But since it's crafting, that's ok it seems. =)



Walcy

Back visiting during a free trial.

Last account cancelled as of 12/1/05
Thanks for the memories.
gothyuk
Mon Aug 29, 2005 11:38 am
#93

I'm a noob poster but been playing for about 18 months.


When this 2% buff hits and BER 14s are possible, I can see the architects that have good stocks of steel with stats over 981 will have the monopoly, and everyone else will have to shut up shop until the next spawn, which could be six months away.


What would be good is if harvesters could show decimals places, this would allow us to produce a product that would sell, but still have something to aim for, eg BER 13.8 would still sell but for a lower price than BER 14. (don't know if this has been discussed before?)
Pawlin
Mon Aug 29, 2005 11:58 am
#94






gothyuk wrote:

I'm a noob poster but been playing for about 18 months.


When this 2% buff hits and BER 14s are possible, I can see the architects that have good stocks of steel with stats over 981 will have the monopoly, and everyone else will have to shut up shop until the next spawn, which could be six months away.


What would be good is if harvesters could show decimals places, this would allow us to produce a product that would sell, but still have something to aim for, eg BER 13.8 would still sell but for a lower price than BER 14. (don't know if this has been discussed before?)






THe impact of BER14's will depend on how things pan out. IF BER14's are really rare then they'll go for a premium and there will still be a good market for BER13's. But if one or more big archis pump out a ton of BER14's and sell them cheap then that will definitely put a pinch on BER13 sales.


Stats >980 are rare. So I think its unlikely that BER14's will be common.



I agree though that allowing decimal point BER ratings would be good. If they did it so that there was diminishing returns and BER13 wasn't too hard and it got harder and harder to high higher until BER14 being perfect, then that would give us more variety in quality to distinguish one archi from another.





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Gorgar666
Mon Aug 29, 2005 1:55 pm
#95






gothyuk wrote:

I'm a noob poster but been playing for about 18 months.


When this 2% buff hits and BER 14s are possible, I can see the architects that have good stocks of steel with stats over 981 will have the monopoly, and everyone else will have to shut up shop until the next spawn, which could be six months away.


What would be good is if harvesters could show decimals places, this would allow us to produce a product that would sell, but still have something to aim for, eg BER 13.8 would still sell but for a lower price than BER 14. (don't know if this has been discussed before?)





I like the decimal idea. Let's hope if they ever do it they get the decimal placing right. Instead of a good BER 13.8 you end up with BER 1.38....ooopsy.



Big Z's House of Stuff
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DocSchlock
Wed Aug 31, 2005 11:29 am
#96

w00t! I just made a BER14 Mineral Harv




Zurielle Isxeo - Master Musician
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