Architect Archive

Thread: Current Architect top 5 issues?

icred
Tue Jan 27, 2004 8:48 pm
#66






Pawlin wrote:

I think that it wouldn't hurt for us to decide what our top 5 issues are. Then when/if AA returns or if we end up with a new architect correspondent then we'll have a list ready. I'm sure we won't all agree but if we discuss enough and all vote on what we think is important then at least we'll have something to go on.


I think its pretty safe to say that the following 2 items are in the list:


#1 - Lack of experimentation on fusions and solars.


#2 - Display bug on harvesters for power balance.



Other possible items that we could add listed in no particular order:


A - Player garages. We've heard in mid December that they'll be out "within 2 months". Just want to make sure this is done.


B - We want new types of furniture and different colors.


C - We would like new color pallettes for houses.


D - Please add decay of buildings and structures.


E - Please fix the master armoire. The mid level and master level have the resource requirements mixed. The mid level requires rare stuff that the master should and vice versa.


F - Ore mining units don't crate.


G - We would like a furniture item that can be used as storage. Something like a storage chest that works as such.


H - Make it so that the free standing lamp will light.


I - Add an /levitate command to move furniture or other items in houses up or down.


J - Let us build some GCW structures.


K - Change the structure factory to 1 lot like every other factory in the game.


L - Animations for harvesters are not working right.


M - Please add experimentation to factories so that it does something.


N - A way for us to temporarily "buff" harvesters. e.g. an adjustment that increases BER 1-2 point for a day or two


O - Allow people to place furniture on rooftops and porches.


P - Balance the cost benefit of heavy harvesters to medium harvesters. Heavies only give 30% improvement in production for 50% more maintenance and 2-8 times the production cost.



So please post your response here to vote for the items above that you think are important. If you want to add an item then please do so but try to keep it as brief as possible. And if you think that something should NOT be done then say so about that as well.


My personal opinion is that #1, #2 and A, I, L should be the top 5.



Lets not turn this into an argument thread. Just one vote each please.









Pawlin..... without a doubt this is the most comprehensive list I have seen. Very nice.


If I had to ask for a christmas list, this would be it.



__________________________________________________________
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Sanctuary, Naboo
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Pawlin
Wed Jan 28, 2004 11:39 am
#67


Ok, I think we've had enough votes on this to call it closed.


TOP 5


I - Add an /levitate command to move furniture or other items in houses up or down. (18)


B - We want new types of furniture and different colors. (17.5)


#1 - Lack of experimentation on fusions and solars. (16)


M - Please add experimentation to factories so that it does something. (9)


F- Ore mining units don't crate. (9)


I'm removing #2 - Display bug on harvesters for power balance which got 13 votes since it is already being fixed in test center.


TOTALS


1-16, 2-13, A-4, B-17.5, C-4, E-2.3, F-9, G-4, H-1.3, I-18 , J - 2 , K-8 , L-3.3, M-9, O - 1, P-5, R-2 X-3.5, Y , Z-2, AA, AB, AC


Decay = 4 no, 3 yes = -1


Newer options:


Y - Apprentiship program instead of AP to get master.


Z- more lots for master x


AA- Warehouse building


AB - Colors or designs for interiors such as wallpaper or flooring.


AC - Design a floorplan with current houses as a shell.







Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
Pawlin
Wed Jan 28, 2004 1:53 pm
#68






Stargzrrag wrote:

Pawlin-


Don't get me wrong, I think we need to discuss our common problems. But do you think this thread (or anything like it) will ever actually cause something to be changed for the better?





I don't think I can kill all the DRall on Talus but it doesn't keep me from tryin.




Pawlin Construction of Kettemoor.
Harvesters and Crafting stations - Triad Coronet Mall just outside Coronet (-177 -5490)
Architect, House, Furniture, Harvester FAQ

Oprolan the Wookiee of Sunrunner. Cheap resources W. Daeric Talus (-639 -3058)
"Worst FF ever *thumbsdown*" -- Pawlin fan club
"I am not going to win Miss Congeniality again this year in the Senate." -- John McCain


** Please refer to Elyssa's answer
RotorofCorRng
Sat Jan 31, 2004 12:16 pm
#69

Free bump for Dvnce. Please do look here.



Rotor - Will cease to exist May 3rd.
Dvnce
Sat Jan 31, 2004 4:58 pm
#70






RotorofCorRng wrote:
Free bump for Dvnce. Please do look here.





i have read it 5 times now




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

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