Architect Archive

Thread: Jedi Revamp

TrueGunner
Sat Jan 29, 2005 2:13 pm
#66

you cant explain your statement...


jedi had it before pub9 and grinded with it, with no def stacking templates as a backbone (plus there wasnt stun armor until late, so jawa's and stun batons killed em fast, ntm had no mind healing of 500, the first mind heal hit for like 100-200pts, and was i think x3xx in iniate, but the force bar you got was in the xx4x line so even if you had the healing you only had like 500pts of force depending on how high you were)..hell they didnt eve have medic to heal themselves, your gonna say its cruel to the new jedi???


current jedi have the def stacking templates to help them in their grind, melee mit vs any melee guy helps more than people realize, i still think melee/ranged mit should be taken out of the game because even if you got 90% armor without the mit, youll take more dmg...


i say the new jedi have it much easier than the old jedi did...


so please explain why its cruel now???


its only cruel if your a dumba$$ jedi who likes to show off in public and get on the terminals...people have grinded templates without ever getting on the terminals nowadays and its cruel to them?



i would give everything to get back to day 1 of this game
i do have one thing the new players dont...the memories of the past
Flurry.... Opern, Opern', Dogi, Dogi' and Verbal'
vendors located at -2988 -3975 on naboo outside of New Freeport.
TrueGunner
Sat Jan 29, 2005 2:20 pm
#67






VTmoon wrote:

mm... If you would give me 90% armor, hell yeah I'll take exp loses. Comparing Old Padawans to todays padawans is liek comparing apples to oranges.






its much easier to grind up a jedi now, getting to xx44 in LS is the only hard part from what i understand...


once at that point your getting 200k+ xp a buff, if you get the force speed you can get up to 500k xp a buff...


i never recall hearing anyone getting that much xp with their 90% armor...their force bars were soo much lower they couldnt spam as much as the jedi can now...at least not until you were a decent level in knight.



i would give everything to get back to day 1 of this game
i do have one thing the new players dont...the memories of the past
Flurry.... Opern, Opern', Dogi, Dogi' and Verbal'
vendors located at -2988 -3975 on naboo outside of New Freeport.
Rhayven
Sat Jan 29, 2005 2:21 pm
#68

Actually, my major problem with loss of skill boxes have to do with the FRS itself (can't use the argument about post 9 jedi with that, since the perma overt crap didn't exist back then). If you instituted loss of skills for death, there would be absolutely no jedi knights. With the FRS mods actually working BACKWARDS right now, no one in their right mind would utilize the FRS. So before you start complaining about not having skill loss since publish 9, why don't you stop and ask yourself "Why did they change it in the first place?" And to the last poster who talked about publish 9 jedi having it hard because of not having a def. stacker template...give me a break. Melee defense is NOT a huge factor in PvP when you compare it to the use of 90% armor. Also, the pre9 jedi had TONS of more skills at their disposal when they reached guardian. So, like one of the other posters stated, its like apples and oranges.

Rhayven



Rhayven Darkwater/Rhaithbacca



DarkwaterArmor
Closed Indefinitely

VTmoon
Sat Jan 29, 2005 2:25 pm
#69






TrueGunner wrote:





VTmoon wrote:

mm... If you would give me 90% armor, hell yeah I'll take exp loses. Comparing Old Padawans to todays padawans is liek comparing apples to oranges.






its much easier to grind up a jedi now, getting to xx44 in LS is the only hard part from what i understand...


once at that point your getting 200k+ xp a buff, if you get the force speed you can get up to 500k xp a buff...


i never recall hearing anyone getting that much xp with their 90% armor...their force bars were soo much lower they couldnt spam as much as the jedi can now...at least not until you were a decent level in knight.






you know the exp back then was more valuable though.




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
TrueGunner
Sat Jan 29, 2005 2:38 pm
#70






Rhayven wrote:
And to the last poster who talked about publish 9 jedi having it hard because of not having a def. stacker template...give me a break. Melee defense is NOT a huge factor in PvP when you compare it to the use of 90% armor. Also, the pre9 jedi had TONS of more skills at their disposal when they reached guardian. So, like one of the other posters stated, its like apples and oranges.

Rhayven





im not talking about pvp, im talking about grinding, getting to the knight/guardian point...


if you havea good def stacking template you dont need 90% armor, especially when compared to melee mit and the LS toughness you get...


at guardian yes i would agree that the old jedi were better off with or without armor, simply because they had armor, healing, ls, and powers basically in 1 template...thats not even a comparison...and personally i dont even need the 90% armor because if you put that on top of my master defender, i dont think any non jedi would be able to even damage me...


but in the grind there is a huge difference... i would say its much easier to grind jedi with xx44 in ls and a def stacking template, than in the old system with no healing (the limited healing you had of 100-200pts, before the padawan level), no defenses, and a force bar of under 500, with or without 90% armor.



i would give everything to get back to day 1 of this game
i do have one thing the new players dont...the memories of the past
Flurry.... Opern, Opern', Dogi, Dogi' and Verbal'
vendors located at -2988 -3975 on naboo outside of New Freeport.
VTmoon
Sat Jan 29, 2005 2:58 pm
#71






TrueGunner wrote:





VTmoon wrote:





TrueGunner wrote:





VTmoon wrote:

mm... If you would give me 90% armor, hell yeah I'll take exp loses. Comparing Old Padawans to todays padawans is liek comparing apples to oranges.






its much easier to grind up a jedi now, getting to xx44 in LS is the only hard part from what i understand...


once at that point your getting 200k+ xp a buff, if you get the force speed you can get up to 500k xp a buff...


i never recall hearing anyone getting that much xp with their 90% armor...their force bars were soo much lower they couldnt spam as much as the jedi can now...at least not until you were a decent level in knight.






you know the exp back then was more valuable though.





not once you got the 4222 then they were costing 400k per box, and 800k per box(and i beleive the 2nd boxes were costing 200k)...and at 4222 you only had heal health/action of 200, lightsaber 4 which was just easy to get, 200-300force, and for kd (cant remember the other move you got at 2) ...ntm their LS were kinetic dmg and stopped by most armor...


if they got attacked by a BH or anyone else, they were dead...


a jedi that gets attacked in the new system if you have a good def stacking template, you can either fight with your ls(which most do for somer eason), or drop your LS and use your fencer or tkm and kill the BH...


if you ask a tkm/bh the thing that pisses them off most is when the jedi drops their ls and picks up a vk...at least from the ones ive talked to.


im gonna leave this post with my last thoughts...


the pre9 grinding was worse than it is now...but the finished template pre9 was better than it is now.




sorry let me clearfy that statement. By exp being more valuble I emant when you reach the end of the template you were actually a Mls+MH+ME+MP+MD, Jedi in the old day when they reached the good point worry very well worth the grind. Now a days it is not as close.





Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
.......:::: DarkLord of The Troll Order ::::.......
.......:::: Colonel Of the Imperial Army ::::.......
- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
e3ApeXX
Sat Jan 29, 2005 3:45 pm
#72






ScottyFL wrote:

I have no problem with what you propose, as long as it applies to Jedi that have 245+ skill points invested in Jedi.


To bring this stuff back to newbie Jedi would be cruel and inhumane punishment.







What do you mean? Wait, you mean that the spaceport lightsaber-weilding show-off jedi would actually, Hide?



Oh, and the idea of re-grinding I don't agree with. For the jedi that like to pvp, it would make master enhance the new FOTM, and all jedi would travel in 10+ gank squads.

Message Edited by e3ApeXX on 01-29-2005 02:47 PM



The Romans
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BLOODFIN

Master Bounty Hunter

Specialist in the Art of Dieing

TrueGunner
Sun Jan 30, 2005 1:34 am
#73






ScottyFL wrote:

I have no problem with what you propose, as long as it applies to Jedi that have 245+ skill points invested in Jedi.


To bring this stuff back to newbie Jedi would be cruel and inhumane punishment.






ive seen you post this at least twice...


why is it cruel and inhumane to do this to the new padawans?


the old padawans had no skills, and had to deal with it...


these padawans can have full templates...




as for the losing a box after 2-3deaths...


so bascially your saying that jedi should lose boxes and have to regrind the xp they lost and the box they just lost...while walking around perma overt, and most taking part in the GCW, base defenses and take downs...



i personally dont care for the FRS, but to take away boxes (the only box you can take from me would be a 3.2mil box or a 1.6mil box) and force me to regrind it (ntm the -10mil xp im in the hole, as well as many other jedi who pvp)...your just making more people get forcerun to run from a battle and everyone who doesnt have FR will be the main ones regrinding...



jedi arent goddly creatures in pvp, a good melee stacker will kill a jedi 1v1, turrets also kill jedi on base raids/defenses...i personally dont want to be fighting one day grinding back the xp the next...


our healing is slow, with enough people on 1 jedi the jedi cant heal fast enough to keep up with the dmg, also posion/disease healing take us longer and doesnt work as good as a docs cures, i also cant heal my own wounds or my buddies, it takes 32skill points to get what a novice medic (15sps) can do, heal action/health wounds, heal buddies wounds, and heal my own dmg, but i still cant heal a friend's dmg, so if they get incapped near me they are screwed...our moves take force, we cant spam all day and night like anyone else with buffs, also takes most jedi about 15min to regen a whole force bar, 15min may not seem long but in fights those with no force will die first...our 4th gen sabers cost more than any other master weapon in game (4 premium crystals for 3-6mil a piece, you got a saber worth 12-24mil, and not even a guarantee good saber...we all know premiums can tune as bad as a poor), if anyone else spent 12-24mil on a weapon they would have an exceptional weapon or at least a weapon that is close to exceptional...



you now want to make me regrind boxes all the time, fine...make me a god in pvp, then ill take those penalties...until we are "gods" in pvp (which i dont want to be) what we lose in fights is more than what anyone else loses in fights...for a death i lose xp(only matters if you want me to regrind my boxes, but if i do have to regrind then it means a lot) and i lose FRS xp no matter who deathblows me...to take more away from us, and not give us anything is just hurting us...at least give us a chance in pvp then, because besides melee stackers you have people that drop 1k poisons on you, with that and someone hitting you, you stand there for a good 5-10seconds healing the poison and taking more dmg...


plus i dont care about the tef idea, since im always overt anyway, if you want to attack me just declare and im red, you only need 1 person in a group to declare to get all your buddies in on the jedi beatdown...


so if you want to take my skill boxes, you got to give us a chance either in pvp or to gain rank in the FRS.



i would give everything to get back to day 1 of this game
i do have one thing the new players dont...the memories of the past
Flurry.... Opern, Opern', Dogi, Dogi' and Verbal'
vendors located at -2988 -3975 on naboo outside of New Freeport.
ScottyFL
Sun Jan 30, 2005 1:54 am
#74

If you have to ask that question, you don't have a clue, my friend.
LovetheCU
Fri Sep 23, 2005 5:07 pm
#75

Jedi needs to be like the old system... where damage pearls did not matter more or less just the force cost... because any jedi with a weak saber is horrible, and 95% goods, which are the only things we can loot, tune to 30 30 -3 or something like that... I am sick of not being able to do any damage and I have been krayt hunting everyday and still all pearls are horrible. So I suggest better tunes on pearls or make Jedi like the old system.



CANCELED Hytak Hytak | GoOsE'

Light Jedi Knight and Pre CU Pikeman/Fencer/Doctor

- I support a rollback and keeping & balancing the old combat system.
...and making SWG a better place to be.
Your voice counts!



We all know that the President of SOE was hyper-ventilating while he was eating that bag of chips when he typed that letter on his computer.
AtamPolaris
Fri Sep 23, 2005 5:29 pm
#76

/agree

devs dont listen though, only the moderators of these forums
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