Architect Archive

Thread: Here are the Player City structures listed by Cert

ZeeEmperials
Sun Oct 19, 2003 6:13 am
#53

Tatooine house on dantooine? What the hell? They don't even match.





Franciscoe Winthrop ~ Imperial Colonel
Master Fencer/Brawler - Working on Master Smuggler
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Emperorkaotik
Sun Oct 19, 2003 11:34 am
#54






Knocky wrote:

I am thinking that I worded the 24 hour thing a little badly.


The Mayor gives a player permission to place his/her cantina for a 24 hour period.


The Mayor does not have to keep giving permission for the Cantina. The Cantina is now part of city.


The 24 hour period is only for the placement of the Cantina. It is not permission for the operation of said Cantina.





Thats what i was thinking...it makes more sense.



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ElBlufer
Sun Oct 19, 2003 11:44 am
#55

that does make more sense.




Elliott Blufer

Master Architect of New Acropolis
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CptCox
Mon Oct 20, 2003 8:29 am
#56




Dayln wrote:
I believe they said that was a one of a kind starport, now that could be covering up a bug so you might still be right




I'm not complaining, but in Episode II, the Theed (Civilian) Starport was at the bottom of the cliff and the 'military' one was up top (where the Queen's ship and RSF Fighters were).




No'saj Xoc
- Radiant - Imperial Army

(formerly Vegabond)
Lead Developer, SGCSim
Raverbane
Wed Oct 22, 2003 3:15 am
#57

Does anyone know what these are for?


-Dantooine Meditation Area
-Dathomir Obelisk
-Endor Huts

Veers_Intrepid
Wed Oct 22, 2003 3:27 am
#58

in my opinion this sucks badly really.



we all waited for a nice new feature and prolly making it worth to be master of the architecture.



wasnt it planned to be elite/elite profession and then well, moved to architect, which was fine by me, BUT why the heck into construction tree and not master box????


this is highest we should be able to build and now every wannabe architect can make it?


/clearly dissapointed



do you let novice CHs then also sell mounts? (would be same rediculous)



how about let novice artisans build spaceships later on, would be so nice /sarcasm off






Veers - Master Architect / Master Artisan / Master Droid Eng. / Merchant from Dantooine (SWG Beta Tester)
Customer: what i can do with a droid? DE: hmm i dunno, but they are cute ask a Dev
Ropock
Wed Oct 22, 2003 8:07 am
#59

at the very least, the largest structures including the city hall should be master only. right now we get 3 garden type things at master.... someone thinks they do something.... but no one knows.... its like being a master will mean nothing yet again in this area.



Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
Dayln
Wed Oct 22, 2003 8:08 am
#60

Veers is it not like it will make much of a difference, there simply will not be much of a demand for this stuff. There will be some in the begining and then almost no demand at all.

McThick
Thu Oct 23, 2003 6:16 am
#61

/whine
city structures should be master only...
now a one-tree wonder can build a city...
o joy another way to kill this profession...
looks like master is still useless...
/whine off

Come ON people! You think master arch is worthless? Drop the skill. You can spend your entire skill point on something else. What makes you people think that M. Architects are the only people in the whole universe who should be able to build anything.

You know what? You're right. I enjoy having an almost completely useless Construction tree. How DARE the devs make it useful for something besides experiment points?!

^^^^That was sarcasm...for those who missed it.

I can't believe that some people are whining about something that is a definite boost to the profession of architect and hasn't even been implemented yet!!

Grow the hell up.


And also, I would like to thank the guys who are busting their butts on TC to bring us this information....way to go!

//McThick Whinebane
Ropock
Thu Oct 23, 2003 7:46 am
#62

uhhh.... expressing my opinion that I thought the City hall building only should be in MA, much like a PA hall, is now whining?


Wow, so, can I call you a whiner for expressing your opinion that i'm whining? Just thought I'd ask.




Ropock Epock
Master Architect
Moenia, Naboo - Kettemoor

Interior design screenshots at www.81x.com/gridlokk/SWGdesigns
Dayln
Thu Oct 23, 2003 8:07 am
#63

You big whiner...


I agree the large city structures shoud have been MA, in fact just about all of them should have been MA. Not that there will be much of a market for this stuff. But I would have thought that citybuildings would have been reserved for the top of the profesion, I agree with that.

Archimast
Thu Oct 23, 2003 10:15 am
#64

Amen McThick



Aenaos Silverfire
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Creadux
Thu Oct 23, 2003 11:39 am
#65

Have any of you TC players built any of these structures ? What shows up on the experimentation bar ? Is it the ubiquitous but useless durability thing ? I don't know about the rest of you but we should be able to affect something on these as masters. The way I see it any Tom, **edit**, and Harry with half a mind for the grind can now just bridge right over us with 80 assembly and 80 experimentation. I would like to see our experimentation affect the maintenance rate on these things ... not in a real big way but if having master gets you 2 more exp points and it can save you maybe 20 credits and hour in maintenance it would be a nice boost for those who actually master the profession instead of climbing 2 parts of the tree.
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