Architect Archive
Thread: On Going New Structure Idea Thread..
Player Malls
Storage warehouses
Crafting shops
Those are my top three choices
1. A shipbuilders workshop-sorta-building, now when Jths is arriving soon.
2. Different workshops for the different crafters. WIth storagecompartments or something. I am sick and tired of using vendors, drois and what not. Some sort of storage locker.
3. Different military structures, like radars, StS (surface to Space) turrets, just for the scenery... Stuff like that.
I would like a Workshop building. Maybe something with a large display area in front that can be used to sell our wares. Must have high item count limit and be usable by Master crafters only. Can be mutiple workshop types, onefor each of the crafter professions. made with a factory built in.
Or take it one step farther and make a all encompassing factory for Master Crafters that is one building, enterable, has ability to perform as all factories, living quarters, workshop and display area. Would remove the need for so many buildings, decrease the running around caring for mutiple factories and homes.
Either way i want a building for Crafters that anyone walking by can tell is a crafters. Something that does not look like every house in the city will help with traffic into shops.
Iquite like all the ideas I've heard here, especially the post office, warehouse, apartment complex and manor house.
The one thing I would add a request for is not really a structure... I want signs. Obviously you would have to mouse over it to read it, but at least it's better than using statues or streetlamps, which are particularly ill-suited for this use since they can't be re-named, and they've become so ubiquitous in player cities that people rarely mouse over them any longer.
Just a simple signpost that you can name with a message, and more importantly, re-name. Maybe it changes appearance for a day or two, or includes a lightthat blinks for a while if a new or particularly important message is posted. Something that mayors can use to make an announcement without having to stay logged in all day in order to use a barker droid (saves on the spatial-annoyance factor too). You could also have a different model that could be used specifically for street signs.
How about the possibility of customizing the coloring on the houses and structures we can build. All of the housing templates, while nice, are so drab and cookie cutter in the fact that there is never any difference. Looking at a group of small naboo houses in a row next to each other is boring. Having the ability to decide what color the house will be on the outside, as well as on the inside, will offer a bit more flexibility for the person making the structure to put his/her own personal signature on it. Even better, let the person buying the structure be able to change the color. I'd also like the ability to choose the color on furniture. Let's face it, some of the colors chosen for us are hideous.
All these ideas sound great... im just grinding to become an architect my self, and im really excited and hope at least some of these ideas come into play, as it is quite well known that Armorsmiths & Weaponsmith and now chefs tend to be the money waggon to get on, i found chef to be borring and i haven't even tryed the others. but the prof sounds much funner and has so much potential i want to get it asap.
If anyone has any tips on grinding send my a PM or an ingame mail to -Logan- which is my toon for architect, id love to share the fun with others, as grinding can be mighty ardious, and if anyone knows where i can get my hands on cheap resources,as im not a millionare like most lol.
Kal'el Sullivan
And a Warehouse structure would be cool. Say M. Artisan could place a Small Warehouse, 1 lot, 200 item storage. Master all other crafting professions would be allowed to place Large Warehouse, 2 lots, 500 item storage. These warehouses would be accessed from normal radial menu and inventory window like a factory.