Architect Archive
Thread: Lets Talk Loot.
1) Quests. I feel that Every Craft should have a "RIS" quest. along the same lines that armorsmiths have. A great one for Archs would be for a Mansion type Building or something along that lines.. ( mansion idea would be a schematic set up like the gungan head statues.. where upon final assembly you select the skin ( naboo, tatooine, or correlia )( this would of course be gated by rare looted subcomponants.
- Imperial Base (on Endor?)
- Rebel Base (on Hoth?
) - Neutral Base (on Talus?)
Message Edited by TK42I on 12-30-2004 04:37 PM
Message Edited by TK42I on 12-30-2004 04:38 PM
Dvnce wrote:
well.. I am not promoting Everything needing to be made from hand.. Although I do know that it was hoped that professions would hand craft more.. I have the feeling that the original idea for factories was mostly to help with Subcomponants and Consumables... However there is Very little Difference in the Experimentation results of most final goods and it is way too easy to get the best results everytime.. So there is really no point to hand craft.
We are used to not having to handcraft in SWG ( which is unlike any other game ) so at this point to completly turn the tables would be wrong... However If they balanced the expirementation results a bit, I think the best move to try to get more people to handcraft would be to add incentive. Thus the legendary success Idea..
I agree here. I've been an architect 3 times now. I enjoy crafting and I believe the majority of crafters are in it for the pleasure of seeing people buy their goods and use them. It gives me great satisfaction to see people buy my stuff and want more. Anyway, that's irrelevant.
I may be a little controversial here, but, whatif "final" items we're not factory manufacturable, or at least more limited. Maybe 10-20 final items per schematic. It's a little ridiculous when you can pull out 1000 heavy minerals from a factory run. All the subcomponents should be able to do in their 100's but the big stuff, factories, harvestors, guild halls etc should be hand craftable only, or at least limit the schematic limit. I like to see vendors in stock, but when I see 10 pages of heavies at 130k a pop, it makes me a little sick. As stated before, this would give crafters who enjoy crafting, something to do.
And I like the legendary success idea. As I was reading your original posting of the 4 idea's, something akin to this idea was already forming but you got there first.
Maybe there could just be a case of exceptional successes. Anything crafted on a exceptional success should not be schematic-able and should be a one time only. I'm not sure how this would be incorporated. An idea that was being begged for was the decay of factories / heavies / houses etc. If this were to happen, maybe an exceptional / legendary success on an item would be non decayable, thus making it rare, sought after and expensive.
The only other way I could see this eing implemented is adding something like an extra BER on harvestors. Again this would be a 1 in 1000 chance as to keep the number's down. An exceptional success on a factory could bring the maunfacturing times down. I don't believe this would adversely affect anyone too much, but it would be nice to have. Archies for example could keep them, but since they would be more preferential to hand crafting, it wouldn't make that much of an impact.
I'm sure this kind of thing could be incorporated into other crafting professions too. The one that immediatley springs to mind is weaponsmith. Those "uber" weapons that are made from rare looted components, could actually be a crafters goal. To make a weapon of the same quality, by getting a legendary success on blaster power handlers for example, without the need to buy 10 identical krayt tissues. etc etc
Just my thoughts.
Message Edited by TJMaverick on 01-02-2005 01:39 AM
bluejanus wrote:
Fhtagn wrote:
a dungeon .
I hate that word with a passion. Can we get away from EQ? Please.
Message Edited by RotorofCorRng on 01-03-2005 05:37 AM
A Warehouse?
Customizeable floorplans?
Anything but more widgets, please.