Architect Archive
Thread: Has anyone on any server made a 45.0 crafting station with the new insp buff?
donkeyP wrote:
Meplorium wrote:
I did my test using super tuesday 100% CU and buffed 99.99% CUs.
With 99.99% CUs - 44.968742
With 100% CUs - 44.968746
I don't believe 45.0s will be possible outside the super tuesday ones that were made.
So i am probably maxed with 44.92 on my server then![]()
Did you get amazings on all your subcomponents? I'm contemplating starting over. I'm hoping for something better than 44.90.
Yes i spent quite a bit of time making sure i got amazings on all components and this was the best i was able to hit. My server has not had a polymer over 975 and we might of been lacking in another slightly so i think that is what stopped me from getting any higher.
bluejanus wrote:
donkeyP wrote:
Meplorium wrote:
I did my test using super tuesday 100% CU and buffed 99.99% CUs.
With 99.99% CUs - 44.968742
With 100% CUs - 44.968746
I don't believe 45.0s will be possible outside the super tuesday ones that were made.
So i am probably maxed with 44.92 on my server then![]()
Did you get amazings on all your subcomponents? I'm contemplating starting over. I'm hoping for something better than 44.90.
Message Edited by bluejanus on 09-02-2005 11:29 AM
Cafa wrote:
I'm not seeing the resources go up for Artisan buffs at all. I've 1000CD copper and I cannot get 100% on the experimentation for repair kits. This with Fivo, 14 point suit, 4443 Artisan, FS Crafting Mastery.
Hmm, I'm redoing my run. Made the subcomponents all amazing this time. Going to be making my MSS' soon.
I did my test using super tuesday 100% CU and buffed 99.99% CUs.
With 99.99% CUs - 44.968742
With 100% CUs - 44.968746
I don't believe 45.0s will be possible outside the super tuesday ones that were made.
Exactly why i am satisfied with my results of 44.92....for now until new resources spawn.
Pawlin wrote:
donkeyP wrote:
...My server has not had a polymer over 975 ...
That would mean 984 with the 1% artisan buff. If 45 is possible I wouldn't expect to hit it without all your materials capped at 1000 with the 1% boost.
Oh yeah more on the buffs. I threw together some junk resources to test out the buffs for the final assembly of the crafting station.
With the Artisan buff
-33.937504
With the Architect buff
-33.817505
The Architect buff seems to be better by .1199. I'll have to try later with better resources so it doesn't look so odd. Just remember with negative numbers, the smaller figure is the higher value.
not ready, post glitch
Message Edited by darevsool on 09-02-2005 09:44 PM
ok, been playing around with the 1000oq polymer.
Using resources I can mass produce stations with (to be listed below afterward) I wound up with +44.810135 crafting stations.
I noticed absolutely no difference between an architect inspiration buff and an artisan inspiration buff. To further test THIS out, I made a bare-bones station using ONLY my 1000cd copper (yes, I have THAT much of it where I don't feel bad doing it). With artisan inspiration buff I got a 'great' assembly and 'great' experimentations, resulting in a 14.999998 station. Using an architect inspiration buff I got an 'amazing' assembly with 'great' experimentations, resulting in exactly the same 14.999998 station.
I don't know how Issander is getting a different result, I sure wish I was. Only thing I can think of is my musician toon isn't a master, but in all honesty that shouldn't matter at all, because the only thing that is supposed to be different is the maximum amount of time for the buff.
Control Unit/EGP mod resource stats:
997 oq kammris iron
1000 oq polymer
986 oq copper
999 oq ore
999 oq inert gas
Energy Distributor resource stats
999 oq ore
997 oq iron
982 oq duralloy steel
999 oq inert gas
1000 oq polymer
MSS Mod Stats
1 amazing experimenation result in each of the sub components using the above resources. I honestly believe this doesn't matter though for these. In single line items max'd out is max'd out, regardless of how many tries it takes you to get there. Amazings help for extra points in important secondary lines of experimentation, nothing else....from what I've seen.
982/639 oq/cd steel
975/973 oq/cd poly copper
999 oq ore
999 oq gas
Final assembly stats:
1000cd copper
99% DSC's (using the 975/973 oq/cd copper)
MSS mods with an amazing in the experimentation line
the same CU's with an amazing in the experimentation line.
Again, unfortunately I saw no difference using an architect/artisan buff on these things. I was even going so far as to get archi for assy and artisan for experimentation on the final stage of crafting. No noticable difference at all.
The components are in factories, and runs will be started in a few days.
Now I just have to figure out what to price them at? Any suggestions? I'd like to hear what you guys charge for your "uber" stations.
Message Edited by darevsool on 09-02-2005 09:55 PM
darevsool wrote:
...To further test THIS out, I made a bare-bones station using ONLY my 1000cd copper (yes, I have THAT much of it where I don't feel bad doing it). With artisan inspiration buff I got a 'great' assembly and 'great' experimentations, resulting in a 14.999998 station. Using an architect inspiration buff I got an 'amazing' assembly with 'great' experimentations, resulting in exactly the same 14.999998 station.
...
Message Edited by darevsool on 09-02-2005 10:05 PM