Architect Archive

Thread: What DO YOU, the ARCHITECTS consider is a good price

Foxbat
Tue Jul 15, 2003 12:20 am
#27

i sell small houses (of the buyer's choice) for 15k. I also run a deal where I will trade them a house deed for the materials, but that's because I need the materials.

How about factories? What are those selling for?



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Mize21
Tue Jul 15, 2003 3:30 am
#28

Im fine with spending 15-20k on a small house, but i have a major problem with the way some architects are charing "If you supply hte resources". I assume that since your not providing the resources, you probbably dont have them, so if you fail on a part, or even critical fail on the whole house, do i get a house ? , sure dont. You may want to be careful with doing htings on the fly without a massive backup of resourced, if you critically fail with your OWN resources you can just say you dont have enough to complete the sale, sorry. But if you do with another persons, then their still gonna expect a house from you, and thats generally not good business . Anyway thats my thoughts on selling something you dont hold in your hands.

Rath
Tue Jul 15, 2003 5:07 am
#29

Well most the time when I work those deals I already have a completed product. I just take whatever credits I charge and the resources in the trade.



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LVDogma
Tue Jul 15, 2003 6:32 am
#30

We operate lthe only way I know. We harvest our own materials, we assemble them and then we sell the deeds as people ask for them.


We run a constant back order and make a profit right now. I can't imagine asking for cash up front, the damage to a reputation on a fail is too great. It only takes one grived customer to ruin business.


For people we know we have made 2 homes for provided materials at no cost... but if we had failed... well anyway I like to do it I would in reality.


Saxos

Skedoozy
Tue Jul 15, 2003 7:07 am
#31

The problem for Architects are fellow architects who feel they should practically give away things just to level up. It was the same for artisans when people were giving away Bone Armor. It's just ridiculous. I saw 2 small houses on the Bazaar! THE BAZAAR! 3000 Credits, less than 1c per Resource.. that is insane. But some people just care about leveling.. luckily these are the people who will get bored with the game the fastest.


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Selling houses for 15k on Tatooine, North of Mos Espa, on the Chilastra Server.




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Quadork
Tue Jul 15, 2003 9:56 am
#32

Skeedoozy: Hopefully you bought both of those houses and sold them 15 minutes later for 12k each.



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Betatoxin
Tue Jul 15, 2003 10:15 am
#33

There seems to be a lack of appreciation of the time and cost that goes into making installations in addition to the inherent value in these deeds. A harvester is not a couch. A single medium harvester can pull in enough resources to pay for itself in a day even at 20K or 5cr:1r let a lone a factory that can make hundreds of items in a day. I wish I could buy equipment in the real world that would give me 24hours ROI.

To be honest though I am an architect not to sell houses (I have everything else to IV but buildings) but because that is the best profession to help my friends and PA mates since like other architects I appreciate the inherent value in being able to build the infrastructure upon which the players stand.
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