Okay. Here's a new idea for the Devs I'd like to toss out here. It might be popular..It might not. But how about PLAYER placeable Gardens? Each garden could have a SMALL item limit, say 10 items, and each garden would count as 4 lots. If someone is serious about wanting that gorgious view..They'll do a cross-server swap, or something, to get those 4 lots. And 10 peices of furniture wouldn't kill framerates (look at the typical NPC city). Most of us live in cities anyhow now, and most gardens would be in cities, but I know of a few places a nice player garden would be a nice place to rest, and no, not the usual camping spots ie rancor valley, the porches on talus, etc.
As a player benefit, pop in code to make these gardens function as open-air player cantinas, and use the same code to fix theatres? Just a thought.
Another thought..A few newbuilding ideas
A Colosseum. An open aired pit surrounded by benches, and unclimable walls. Clear barriers would stop cheaters from shooting down into said pit. A MCH could release an animal into the pit, and it could be fought by other players, or pets could fight, or robots could even spar in the pits. An in-game betting terminal, useable by any Smuggler with underworld 4, could be set with odds, and players could bet. A share of thepool goes to 'the house' as a money sink. The rest is automatically given to players based on who they bet on, and what odds they set at. Of course, it could be placed by a smuggler with Underworld 4, or a Merchant with an appropriate level 4 skill (not sure what one be best here).
Player Casinos. Or, player placeable gambling machines to be used in any buildings.
A player Stat Migration Booth. Maybe with a 20 minute wait, but good for those out of the way planets.
An Incubation Chamber. Place a baby animal in it, it grows in 24 hours. Low quality ones would weaken the pet's stats. High quality ones would boost stats.
An Oil bath. An incubation Chamber for Droids, with temporary benefits, but requires an oil change kit, that takes 300 units of lube oil or so, per use. But will boost a droid's abilities for so many calls, like a paint job, perhaps as much as an extra K in HAMs.
A heath Spa. Similar to an Incubation Chamber, it would take some BE made micronutrients. perhaps Micronutrient suppliments, giving novice BEs some needed market share. A player sits in it, for 10 minutes, and gains a boost to ALL stats. Mental and physical, and loses BF at double the rate (Entertainers at a spa gain double xp) Of course, the rate could be toyed around with, it's just an idea here. Of course, the nutrients would be PER CUSTOMER, and somewhat expensive, for a moderate to small boost. The real benefit, is the lowered downtime. Another option- instead of a buff... the player would gain BF at half the normal rate for the next 4 hours. Spend 10 minutes in a spa, and for 4 hours, you'll be cool and relaxed, and less apt to get frazzled nerves from a messy situation.
A player house for a chef. it would add up to 10% to the boost from any food eaten while inside, would include a food crafting station, and a free merchant that would automatically look like a random NPC with chef clothes, to sell the player's foods. Master Chef to place, of course.
A new marketplace or bazaar building for Merchants. the tents are cool, but an actual MALL, using 8 lots (so we can have a home too), placeable by a MASTER merchant only. It would allow anyone on admin to place a vendor, 5% of all sales inside would automatically be given to the merchant who owns the building. It would have a hallway, two floors, and stairs (no elevators, I hate those things, they're buggy). Each floor would have 4-6 'boutiques' in which a player may place a sign, and decorate, the merchant can give admin to a single room to a player or guild. So a guild could have a recruiter at the local mall, much like the USArmy does in many, an ID could have their shop there, a band could set up a door charge, all master musicians and dancers, and run a healing/buffing service. No tips, pay the doorman, and go. A doctor could have a paid clinic. Door fee, get in, and get buffed or healed or whatnot. Merchants could use a little love in this game, it's a player based economy, why not let the players actually have a hand in it?

No I don't have a freakin sig. Just make something up and pretend it's here man. woman. umm...Whatever.