Architect Archive

Thread: Harvester commands

Elyssa
Sun Aug 01, 2004 12:14 am
#27

So you're saying that there aren't any commands for opening the hopper, removing resources from the hopper, or selecting resources?



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Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Bandola
Sun Aug 01, 2004 12:42 am
#28






ZenDragonMLS wrote:


"There are no commands that I'm aware of for opening the hopper, removing resources from the hopper, or selecting resources."









__________________________________________________________
Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Crimsonsplat
Sun Aug 01, 2004 12:06 pm
#29

I did some experimenting tonight and discovered that if you just type in:

/harv

the game responds with "You cannot retrieve anything from the hopper in your current state." (something close to that, may not be exact)

Didn't matter if I was mounted or dismounted, standing still or moving. So maybe the command exists, but is bugged.

Crimsonsplat
Mon Aug 02, 2004 9:52 am
#30

/harvester gets no response at all. Not even a"no such command"error message.


/harvesterSetResource does get "no such command"

/harvesterOpenHopper, ditto.


As did many others I tried.


After the recursive nerf mentioned elsewhere, I'm of the opinion that if any command ever did work, Sony broke it on purpose. I really don't like whiners who say "the devs hate my class!"but I sure ain't feeling the love here.


Until the issues of lots, storage, and consumables are addressed, we're the weakest of the crafting professions.

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