Architect Archive
Thread: /Sign for New Structures!!!
Fokker9202
Wed Apr 14, 2004 5:42 am
#27
/sign
More structures = more people staying architects
--Fokker
Ledeanna
Wed Apr 14, 2004 11:53 am
#30
/sign
I agree with that as a master architect also I think it would be nice to have a real nice master architect boost like extra lots :-)
TealcJaffa
Thu Apr 15, 2004 6:08 am
#32
/sign
PLEASE add something new. On our server prices for ORE are going up & orders are going down please add a super store or shopping mall or something
PLEASE add something new. On our server prices for ORE are going up & orders are going down please add a super store or shopping mall or something
torgo23
Thu Apr 15, 2004 10:21 am
#33
/sign
How about some new PA hall designs... or some new Corellian small and medium mutli floor houses...
dhcpSilicon
Thu Apr 15, 2004 4:24 pm
#34
Lord_Melvin wrote:
As for Architects in the GCW, we should be able to make something unavailable elsewhere, maybe some sort of vehicles or being able to create recruitment centers and have Mayors be able to place them in their cities.
Personally, I think they should REQUIRE an Architect to make faction bases. You purchase a schematic with FP, then bring it to your Architect. Bam, recurring revenue. They could even allow for a component to be experimentable to improve defense, reduce costs, etc.
ChewieFodder
Thu Apr 15, 2004 8:16 pm
#36
/sign
I am an architect and it is not going good. Sales are down to nothing hardly. Unfortunately, i started my character a little later after everything had already been made and bought, i just barley caught the tale end of player cities. The only thing i can make money on is selling resources practically. It seems there's some sort of monopoly out there and i just could never get ahead in the game unless i would have started my character when the game first started. There needs to be new "something, anything" just that this profession needs a major overhaul. I wish i would have know about the BER 14 Harvestors. It was really lame to make that a one day thing. Now i couldn't even get ahead there. Oh well.
A struggling architect
ChewieFodder
Thu Apr 15, 2004 8:18 pm
#37
/sign
I am an architect and it is not going good. Sales are down to nothing hardly. Unfortunately, i started my character a little later after everything had already been made and bought, i just barley caught the tale end of player cities. The only thing i can make money on is selling resources practically. It seems there's some sort of monopoly out there and i just could never get ahead in the game unless i would have started my character when the game first started. There needs to be new "something, anything" just that this profession needs a major overhaul. I wish i would have know about the BER 14 Harvestors. It was really lame to make that a one day thing. Now i couldn't even get ahead there. Oh well.
A struggling architect
SimplyADreamer
Fri Apr 16, 2004 12:41 pm
#38
/sign
All faction buildings should be made by architects. Buildings should have to be repaired over time by replacing generators, power cores, etc... We need some renewable business.