Architect Archive

Thread: /Sign for New Structures!!!

LamirVargas
Sun Apr 11, 2004 2:07 pm
#14

/sign


Corellian houses with balconies or roof gardens would be nice, I know it rains a lot on the planet but come on... why do naboo and tat houses get the better deal


More furniture and more schems for artwork.


Player city hotels/casinos (tie this in with arch, merchant or poli having ability to place gambling machines in them).


Player city starport (when space exp comes out?)


Ability to redeed city hall and replace it with bigger version (higher level city gives rights to bigger city hall).


More Statues, Fountains and gardens, basically more everything








Oman Turner - Master Architect of the Darkside
"Everything is going to my Design"
Elcido Highwind - Master Pikey of the Orangeside
VWBugKing
Sun Apr 11, 2004 9:02 pm
#15

/sign


WAREHOUSES!!!!!!
I want more Storage Space. Running a business as a DE and Architect is hard enough, let alone I need to store other people's resources that are a part of my business as well.



Straiff Blackthorn - AotOR
Master Architect of AotOR
Partner of Avatar Industries - [Ai]
Ratava, Lok on Eclipse Galaxy





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Nadun29
Sun Apr 11, 2004 10:17 pm
#16

Warehouse is a great idea, thought of the same thing. But what crafter hasent when ya got like 6mil units of resource you dont know what to do with.


I REALLY want better houses for Corellia and generic. I mean Tat houses are pimp, Naboo homes are like mansons, corellian homes are like jailcells. We got what 3-4 rooms in the mediums, 1 floor, no balcony. We really need more appeling homes on this planet.



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Imperial-Oli
Mon Apr 12, 2004 11:32 am
#17

/sign i like the idea of architects building structures for the gcw, maybe the faction bases and turrets etc.could somehow be made by architects.

dhcpSilicon
Mon Apr 12, 2004 4:04 pm
#18

/sign


Definitely wishing for some new house layouts so we don't get a gated community effect =)


Loic
Tue Apr 13, 2004 12:02 am
#19

/sign

And for the love of the Force, give Corellians cooler houses. What we have stinks!! Think Medium Naboo... in my opinion, the coolest house in the game.
WellDone
Tue Apr 13, 2004 12:18 am
#20

/sign I second the thought of structures for the GCW and maybe even let us experiment up the HAM of the structures.



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Kharas - Master Artisan/ Master Architect/ Master Merchant
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Lord_Melvin
Tue Apr 13, 2004 8:31 pm
#21




/sign!


As a budding Architect, I love the idea of new buildings. I am willing to take anything new! Malls sound like a great way to involve everyone as do casinos. As for Architects in the GCW, we should be able to make something unavailable elsewhere, maybe some sort of vehicles or being able to create recruitment centers and have Mayors be able to place them in their cities. Another cool thing would be bunkers or trenches. You could place a trench bit by bit to make any design of trench you wanted, or just have a bunker. A bunker would be essentially the same thing as a base, just underground. The entrance would be hidden to anybody not of the same faction. Any comments?




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Gilligan_Gil
Tue Apr 13, 2004 9:22 pm
#22



I myself am a master Architect....and as well have had VERY VERY little business in the past 2-3 months. I only get orders from guild members and people in the city I live in. How are Architects suppose to make money when no one has interest in buying what they make because it all looks the same?


Plus some of the structures still have bugs and such, like structure factorys. I probably am the only one who has them disappear when they have over a months maintenance in them. Just poof, its gone.....


But yeah...new structures and furniture would be nice. Maybe a chemical harvester that looks like a crude oil pump or a futon that actually folds down into a bed (too advanced for the game, I know...just an idea.). Ya know...just little things like that that would spark new interest in the Architect professions and bring us more customers.
Gilligan_Gil
Tue Apr 13, 2004 9:28 pm
#23

Also let houses hold more...I mean come on...a medium is 3 stories (counting the basement). A large house stores as much as a guild hall, and a guild hall takes up 9 lots while a large house takes up 6! And they hold the same amount even though a guild hall is prolly 3 times as big as a large house. There's way too much messed up about structures. I think you should just let the players control the professions and do what they want, not what you want Devs...
LinkRevan
Tue Apr 13, 2004 9:46 pm
#24

/sign



Linkish Revan from Flurry/ Bria
gagan
Tue Apr 13, 2004 10:44 pm
#25

/sign



please give us more structures, but above all GIVE US MORE SPACE.


Dnelle
Tue Apr 13, 2004 11:22 pm
#26

/sign



You need to give us more creativity for building houses. Like instead of pre-designed plots, let us design how we want rooms etc or how large a room is. They need to re-vamp this. It would be nice to have windows etc, a plot of land so we can have a small yard etc. Separate designs for businesses versus housing.
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