Architect Archive
Thread: Here is the pricing I have to deal with on Starsider.
These people simply don't have the ore to keep up. I've seen them come and go. They try to fill those orders only to have a shift end them. At the end they have little money, in need to redeeding everything, little time to find a good spot, and tons of orders and upset customers that will never get their product.
My heavies never make it to the vendor. They are sold before they are built. Houses and PA halls do not sell for anything. If I make a house it is because a PA member needs one and I don't make money there. Everyone is wanting a full set of heavy harvesters now of every kind. So the market is huge and the supply is still small. You can sell at 110k for a large easially, if it is in stock. There is always that one good resouce everyone wants to get and they need a harvester today, not next week. So these low ballers won't keep up and won't affect the market.
It is sad that they don't realize how much money combat professions pull in. 60k an hour easially plus hides and exp. Takes me longer unloading bricks into my factory for a large harvester, not including harvester run times ect.. The low balls simply have no self value. It is sad really. I wouldn't worry about prices like this.