Architect Archive
Thread: We need light bulbs / candle wax
/SIGN!
My candles are all gone, but my unlit lamps remain. I'm hearing conflicting reports...but /SIGN!
Yea that is great idea. Since replacing all burned take to much time
Really devs, what the f*** were you thinking?
Now if they added an option on the house menu "replace all burned out candles / lights", I would gladly buy all the stock the architects have if I had the option to replace the stuff on one click. But I won't do it manually, not even if they put a "replace" option in the burnt out stuff, since many of my lamps / candles are inside other objects to make it look like they're shining (like LS Crystals) and it would be a pain in the arse to pickup the cyrstals and place them back to replace the lamps.
I will not replace all of the lamps and candles in my many structures, way too time consuming.
I would re-charge or replace bulbs/wicks if the option was available on the radial menu.
If the devs dont seem inclined to institute the "recharge" option, I will simply be placing a bunch of torches instead. They dont burn out........yet.
We are in the process of pushing out a hotfix forcandles and lamps.Candles and lamps which had turned "off" will be "on" again. Once this is out on the server I will make another post to let you know.
Gorgar666 wrote:
And have an input hopper that you access from the structure management terminal. Drop the wick/wax/bulb into the hopper and the candle/lamp automatically feeds off of that when it reaches zero condition.
/wishful thinking off
nice idea
mmh - perhabs a kind of a house battery (like droid battery)?
Message Edited by Jago-Dwevo on 06-18-2005 01:18 PM