Architect Archive

Thread: Is this a known bug?

Aglanon
Mon Sep 12, 2005 11:31 am
#27

I haven't yet tried without having the probot attack as well, however I have battled with the probot both grouped and ungrouped.


I guess i wouldn't care that much about a small xp cost for using probot, but only getting 1 fifth the xp?? That's a bit excessive.





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HesDeadJim
Mon Sep 12, 2005 1:02 pm
#28

So we can mark this one as "working as intended"?
Xrystal
Mon Sep 12, 2005 2:39 pm
#29






Drashk wrote:


Combat Droid use, during combat, reduces the XP that you gain. The more damage that the droid does in combat, the more XP that it will take during combat.


This was changed during post-CU, due to the number of people that were using their now 'uber' combat droids to take out mobs for them, while they gained all of the XP.





Akkori wrote:
Kinda like how grind groups work now, lol



XP is shared equally with all group members. There is even a +3% increase to xp for each group member added.Did you not get the memo?







I never noticed the difference with XP myself between using the droid and not using the droid. But, I would never expect to gain the same XP if it does all the work for me.


Similarly, my CH, Rifleman, Doc character has her XP split across the skills dependant on what she does while that critter is killed. The more I do the more it splits.


When I first started her out the droid did most of the work when fighting something nearer to my level or above. But as my CL grew the droid has become an emergency combat droid only while tagging behind me and boosting my medical repairs to my fellow guildies. When it comes to death or lower xp I know which my guildies would prefer I went to CL15 soloing with my droid in tow. But went from 15 to 48 across 3 weekend hunting trips with my level 70-80 guild mates.


Aglanon
Mon Sep 12, 2005 3:14 pm
#30


Well, I still think it ismessed up. I wasn't looking for the probot to do most of the work, I'm as powerful as the probot is. I guess by what you guys are saying, only REALLY powerful players can get use out of probots because for lower level players it's too powerful.


Maybe there should be more options for the droids, like how often it fires or something, i don't know. But surely a bunch of droid engineers can think a little more critically then just the knee-jerk reaction of assuming I was trying to let the probot do the work for me.





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Skizzik-
Mon Sep 12, 2005 3:21 pm
#31






Aglanon wrote:

Maybe there should be more options for the droids, like how often it fires or something, i don't know. But surely a bunch of droid engineers can think a little more critically then just the knee-jerk reaction of assuming I was trying to let the probot do the work for me.






I don't see anyone assuming that you were just trying to let the droid do all the work for you. they were just explaining how these things work. You need to stop your knee-jerk reaction of assuming everyone is trying to put you down.



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SnowDog2003
Mon Sep 12, 2005 4:02 pm
#32

If you're level 28 and the probot is level 30, then any level 28 missions will give reduced XP, right? A group acts as if every member has the highest level of the group. Try this: Take out the droid. Group with the droid. Then draw missions. Are the missions higher in this case, than they would be if you were solo?


Drashk
Mon Sep 12, 2005 4:25 pm
#33





Aglanon wrote:


Well, I still think it ismessed up. I wasn't looking for the probot to do most of the work, I'm as powerful as the probot is. I guess by what you guys are saying, only REALLY powerful players can get use out of probots because for lower level players it's too powerful.


Maybe there should be more options for the droids, like how often it fires or something, i don't know. But surely a bunch of droid engineers can think a little more critically then just the knee-jerk reaction of assuming I was trying to let the probot do the work for me.






For 0 Skill point cost to use,there needs to be some form of cost. This cost comes in the form of lowered XP values when it is used in combat. This happens for everyone across the board. This also means that a Level 80 toon that groups up with their Droid, and causes the droid to take on the damage (dealt and received) modifier, is also effected. This is a necessary precaution so that the use of a droid isn't abused for personal gain, when it comes to XP grinding.


I use a combat droid most of the time, when I am mission grinding for credits, as a MCH/MBH. Using 3 CH pets, I can clear out a spawn in approximately 5 mintues. Using 3 CH pets and a combat droid, I can clear out a spawn in approximately 3.5 minutes. The droid makes that big of a difference in well organized combat.


What you call knee-jerking, I call making it so that the system doesn't get abused, so that the Droids are nerfed. If the XP reduction wasn't in place, then the droid or the grouping mechanic would need to be changed, so that droids weren't as useful in combat. Both of which would reduce the effectiveness of being able to use the droid to clear out an area, as a Level 1 crafter.






Neologist wrote:




It comes down to skill point costs and where the costs are. Droids cost 0 skill points to use. Your comments are flawed because you are comparing something that requires you to spend skill points, with something that requires 0 skill points. I guess I am retarded for seeing what you don't understand.





SnowDog2003 wrote:

If you're level 28 and the probot is level 30, then any level 28 missions will give reduced XP, right? A group acts as if every member has the highest level of the group. Try this: Take out the droid. Group with the droid. Then draw missions. Are the missions higher in this case, than they would be if you were solo?





Droids, and pets, take on the CL of the group, not the other way around. If you group up with your droid, it will assume your level, which in this case would be 28.







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Aglanon
Mon Sep 12, 2005 5:42 pm
#34






Drashk wrote:


What you call knee-jerking, I call making it so that the system doesn't get abused, so that the Droids are nerfed.



That's ridiculous. You're basically saying that you want to completely nullify the usefullness of the probot. For every shot he takes for you, you lose xp, what's the use of having him then?





Neologist wrote:




It comes down to skill point costs and where the costs are. Droids cost 0 skill points to use. Your comments are flawed because you are comparing something that requires you to spend skill points, with something that requires 0 skill points. I guess I am retarded for seeing what you don't understand.



I believe he was referring to the probot as a tool, much like a weapon. Basically again what you are saying is that since it doesn't cost any skill points to get a probot, any of it's usefullness should be completely null and void. Ridiculous.




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Neologist
Mon Sep 12, 2005 5:48 pm
#35


That's a preposterous response drashk. The skill point "argument" is flawed from the start. Or did I miss where you must invest some amount of skill points into grouping? Yeah, didn't think so.


Since the obvious has escaped you, allow me to enlighten you. Two weapons can be for the same level character and have the same certification, and thefore the same so-called skill point investment, and NOT have the same DOT. Crappy weapons and Great weapons, they exist. If you punish Aglanon for his probot, then you should punish the guy who has a sliced/maxed weapon to equal the same effective xp over time as the guy with the cheap knock off version of the same weapon. It is EXACTLY the same argument as punishing the guy with the probot.


You didn't even address grouping, no surprise there. Looks like you got one thing right. I leave it toyou to figure out what.


No wonder droids suck, the droid engineering correspondent doesn't think they should be valuable.


Message Edited by Neologist on 09-12-2005 05:49 PM

Drashk
Mon Sep 12, 2005 6:07 pm
#36






Aglanon wrote:





Drashk wrote:


What you call knee-jerking, I call making it so that the system doesn't get abused, so that the Droids are nerfed.


That's ridiculous. You're basically saying that you want to completely nullify the usefullness of the probot. For every shot he takes for you, you lose xp, what's the use of having him then?



  1. Protecting folks that don't have combat.

  2. Increasing overall damage input of those that don't care about XP, which gives a person the ability to still solo in the game.

They have their usefulness. Unfortunately, its all about the numbers game to min/maxers. Unless you have a balancing mechanism in place, to keep people from using the droids to do the job for them, then that is what will happen. Just because you aren't going to do it doesn't mean that 5000 other people won't be doing it in your place.









Neologist wrote:


That's a preposterous response drashk. The skill point "argument" is flawed from the start. Or did I miss where you must invest some amount of skill points into grouping? Yeah, didn't think so.


Since the obvious has escaped you, allow me to enlighten you. Two weapons can be for the same level character and have the same certification, and thefore the same so-called skill point investment, and NOT have the same DOT. Crappy weapons and Great weapons, they exist. If you punish Aglanon for his probot, then you should punish the guy who has a sliced/maxed weapon to equal the same effective xp over time as the guy with the cheap knock off version of the same weapon. It is EXACTLY the same argument as punishing the guy with the probot.


You didn't even address grouping, no surprise there. Looks like you got one thing right. I leave it toyou to figure out what.


No wonder droids suck, the droid engineering correspondent doesn't think they should be valuable.





Your comments were about how anyone should be able to use the Droid and gain the most out of it, without a skill point cost. You were stating that the droid should still give the same XP because it was a tool and were comparing its use to a weapon, which requires skill point use.


You were alsocomparingthat the reduction in the Droid use XP reduction to a weapon XP reduction. This is another flawed comment, since you spend skill points to be able to use the weapon, were as the droid is free of cost.


Grouping is done with other people, that are playing the game. Again, you are trying to compare two different subjects of different values. Grouping with your droid, that is commanded by you is not the same as grouping up with other people.


You are mentioning dots on Weapons, however the damage isn't what is being discussed. Its the XP that you gain when you use a combat droid in combat. Droids are not Dots. You are only listing them as Dots, because that is how you see them begin used. Besides, weren't Dot weapons removed from the game?


And just so that you know, in case you missed it, I am not the Droid Engineer Correspondent.






Making SWG more Star Warsy. One droid at a time.
Obo_alCan
Tue Sep 13, 2005 12:17 am
#37

Well if the droid is doing most of the work, then it is probably working as intended. Otherwise a player could just tap a mob once and then let the droid finish it off, but still get full xp without having to do the work.





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Akkori
Tue Sep 13, 2005 12:36 am
#38

Kinda like how grind groups work now, lol



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Lamgwin
Tue Sep 13, 2005 5:57 am
#39

"You were stating that the droid should still give the same XP because it was a tool and were comparing its use to a weapon, which requires skill point use."


Incorrect. The assertion made above was that there should be no punishment of a player who is able to do more Damage over time than another player. Clearly weapons are meant to be an example of a way in which two otherwise equal players can do different amounts of damage, yet receive the same amount of experience. IN much the same way, a player with a probot can do more damage than a player without one. Yet one is punished... why?


"is another flawed comment, since you spend skill points to be able to use the weapon, were as the droid is free of cost."


First of all, I don't know about you, but my droids aren't free. Second of all, the skill point argument was rightly pointed out to be invalid. The reason you and the devs say teh XP is reduced is because the player doesn't have to work as hard for it, since damage is coming from the Probot. Exactly the same scenario occurs if a player has an uber weapon. That player doesn't have to work as hard, because he can do more damage. Should not his XP be reduced? Skill points do NOT enter into it. You are embarrasingly missing this point. Two weapons of the same level on two players of the same level can do different amounts of damage. This puts one player in the position of having spent the exact same amount of skill points while reaping greater XP rewards, due to doing more damage over the course of time.


"Grouping is done with other people, that are playing the game. Again, you are trying to compare two different subjects of different values. Grouping with your droid, that is commanded by you is not the same as grouping up with other people."


This is pretty weak argument. The same principle applies. If a player only gets one shot off on a creature, in a group he gets the full experience amount. If the argument against full XP for those with probots is that they didn't have to EARN it somehow (which is itself a flawed premise) then the same is true of grouping. There should be reduced experience. This also totally undermines the position you have taken above that it is about skill points. Is it about skill points or about having another player there?



"You are mentioning dots on Weapons,"


Wrong again. Clearly the DOT in question means Damage Over Time, as anyone can see. Damage over time means how much damage a player can do in a given amount of time. DOT weapons are a different thing with the same terminology and for the same reason. If you have ever played other MMORPGs you will be abundantly familiar with using DOT calculations to determine if character classes are balanced. It is the same principle in use here. The player with the probot is experiencing reduced experience, due to his being able to do more damage in the same amount of time, theoretically making it so he and the guy without the probot can only earn the same amount of xp in a given timeframe.


As the Test Center correspondent, I would expect you to be exceptionally familiar with such concepts. The purpose of the XP reduction is staggeringly obvious. You can use a probot, but you will not gain additional experience due to killing things faster. How this is even in question is beyond me.


The question ought to be whether this is reasonable. Since you can gain the exact same advantage, in principle, by having a better weapon or being in a group, there's no basis in principle for punishing the droid user.


Unless, of course, you and the devs just don't LIKE droids.





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