Architect Archive

Thread: macros

mcnich50
Sat Apr 03, 2004 8:21 pm
#274

Message Edited by mcnich50 on 04-03-2004 10:23 PM



Iaken

Last Stand, Tatooine

Company 13

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Beladan
Sat Apr 03, 2004 9:15 pm
#275


Triple Post *sighs*

Message Edited by Beladan on 04-03-2004 10:19 PM

Beladan
Sat Apr 03, 2004 9:18 pm
#276


Gah - this is easy.


After having surveyed...


/sample;

/pause 4;

/sit;

/pause 30;

/stand;

/pause 4;

/ui action toolbarSlotxx


This will

Sample what you surveyed

Pause a second or four to allow for lag

sit you down to recover action faster

pause to allow the action bar to go back up

stand you up since you can't sample while sitting

pause a second or four for lag

recall the macro from the toolbar position you dragged it to..


very easy.

As for the concentration boxes etc - this macro still makes them popup but because you basically start a new sample each iteration of the macro, they are ignored and just stack up. You can come along later and simply close them all
Doq_Utek
Tue Apr 06, 2004 1:57 am
#277






Beladan wrote:


Gah - this is easy.


After having surveyed...


/sample;

/pause 4;

/sit;

/pause 30;

/stand;

/pause 4;

/ui action toolbarSlotxx


This will

Sample what you surveyed

Pause a second or four to allow for lag

sit you down to recover action faster

pause to allow the action bar to go back up

stand you up since you can't sample while sitting

pause a second or four for lag

recall the macro from the toolbar position you dragged it to..


very easy.

As for the concentration boxes etc - this macro still makes them popup but because you basically start a new sample each iteration of the macro, they are ignored and just stack up. You can come along later and simply close them all






lmao, no doubt man!!! This is the same as mine except I have a 27 second pause. I read almost this whole post thinking the same thing. Do this one people!! I swear to you it works.



Doq Utek Master Carbineer
TheMalle
Tue Apr 06, 2004 2:25 am
#278

I don't get it, why isn't anyone, well, almost noone, using /macro (or /m) instead of /ui action ToolbarSlot##?

I mean, you don't even have to put the macro in your toolbar then.
And besides, you don't need two macros to get rid of the sample pop-ups, when the macro loops itselfs and calls a new /sample, it wlil disregard the old pop-ups.


Old thread ;p



-------------------------------------------------------------------------------
Malle the Mon Calamari
Mos Entha Role Playing Community
http://www.mosentha.com

"Behavior is a mirror in which every one displays his image" - Johann Wolfgang von Goethe
MirthDragonfire
Tue Apr 06, 2004 3:17 am
#279

Yes You can STOP a macro very easily


Just type


/dump


much easier than logging out


Mirth






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Mirth Dragonfire - An Explorer out to see the worlds
Master Creature Handler - Master Carbineer - BH0400 - Nov Medic
-TROJAN- Imperial Guild at Sisar Run - Dantooine
Snowdrop - Hot white Wookie chick
Master Architect - Master Tailor - Master Artisan - Merchant



webbgerald
Thu May 13, 2004 3:04 am
#280

type /drump to stop a macro loop
callmedoug
Fri May 14, 2004 6:37 am
#281

not sure what you mean, but if you are referring to a macro for use in battle. you will find hte with BH this is not a very good idea. Given we generally switch between weapons on the fly, and the KD or positon changes should not be stacked (they cancel each other out) your best bet is to watch your specials hit and deal with outcome, not spam away with a macro.


As far a what does work, Generally I stick with pistol, but if the enemy is tough, or in PvP i start with carbine and hit Spray Shot twice, and then posture change down. If i get a dizzy with one of the spray shots, I switch to pistol, and since you can posture down with pistol as well, the special still fires while I am switching guns.


Then Torso and bleed, maybe a eyeshot if the blind didn't stick with the spray. then it all depends on the opponent HAM/resists/and tactics.

GumboBooyah
Fri May 14, 2004 2:11 pm
#282

/sprayshot


/fireknockdown


/checkfortargetflopping


/ifno


//burstrun





Gumbo
MBH, Novice Medic, Privateer
Coronet, Corellia
East-Clint
Sun May 16, 2004 4:08 am
#283

ok, but what would be the best 'side' proffession for a bounty hunter, i was thinking rifleman 0-0-3-4
RedSpawnBravado
Sun May 16, 2004 4:13 am
#284






East-Clint wrote:
ok, but what would be the best 'side' proffession for a bounty hunter, i was thinking rifleman 0-0-3-4







That is totally up to u.... If u haven't been getting what we are saying. If u like rifles... go with rifles.


There really is no "best" combo for a MBH, just how u handle yourself with all the specials you've got.




- RedSpawn Bravado -
Elder Master Bounty Hunter ~ Scylla - Guildleader, Underground Connection
Trekso, Elder Weaponsmith ~ Tempest +12 - Tempest 296 -3538 Corellia 1.2k North of Coronet
Macallan, Shipwright ~ Scylla
"Run! Run like the wind, run like crazy... Hell, I don't care how you run, just run. It makes killing you that much sweeter!."
East-Clint
Mon May 17, 2004 1:34 am
#285

I do understand it...i was thinking what would be the combat macro AND 'side' proffesion. I was talking about 2 different subjects.

I just wanna be a cool BH who is good in PvP.
SetzerZell
Mon May 17, 2004 1:57 am
#286






East-Clint wrote:
I do understand it...i was thinking what would be the combat macro AND 'side' proffesion. I was talking about 2 different subjects.

I just wanna be a cool BH who is good in PvP.





See that last statement is fine, untill you say "who is good in PvP" hehe



Setz-er Zei
Bounty Hunter
Fleet Commander of the Malador Mercenary Fleet
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