Architect Archive
Thread: macros
If you haven't found it by tonight when I get on, I'll post it for you.
Someone made comment about doing the tree in 3 hours without a macro... I did it in around 90 minutes with the macro.
I used this a lot for my martial artist to simplify special moves while moving around in a fight:
Macro = combat
/ui action targetSelf;
/ui action cycleTargetOutward;
/attack;
/unarmedStun1;
/unarmedblind1;
/loot all;
You can use a parent macro to trigger 2 or more macros. Its worth mentioning that there are only so many actions you can perform in a given combat round, therest will be queued up for subsequent rounds and special moves have a tendency to slow things down if you don't /dump the macro at some point.The macro will call the combat actions wait 10 seconds then call the heal actions you have put in. Of course you'll want to play around with the delay depending on how good your armor is etc:
Macro= heal
/healdamage;
Macro = combatheal
/macro combat;
/pause 10; // adjust time delay to suit
/macro heal;
/macro combatheal; // loop
/sample;
/pause 5;
/ui action defaultButton;
/sit;
/pause 10;
/ui action defaultButton;
/pause 10;
/ui action defaultButton;
/pause 9;
/ui action defaultButton;
/stand;
/pause 1;
/macro Sample2;
/ui action defaultButton;