Architect Archive

Thread: macros

Zoshev
Sun Feb 22, 2004 10:01 pm
#261

spend some time searching, especially in the profession forums for your particular macro



Homer - Flurry
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Tsunami87
Sun Feb 22, 2004 10:54 pm
#262

Type // while in-game to see some commands




Tsu - Master Squad Leader

leelad
Mon Feb 23, 2004 4:03 am
#263

also if you go a couple of pages back there was a spot on guide you wont miss it it had loads of replies




~~~~~~~~~~~~~~~~~~~~
OKAG - LEE'LAD
Bria
Commando - Trader

~~~~~~~~~~~~~~~~~~~~


SkinsFan
Fri Mar 26, 2004 11:59 am
#264

I have looked all over this board (I'm sure they're here somewhere), but was unable to find a good link to some spice crafting macros. Can someone point me in the right direction? Thanks!
mka
Fri Mar 26, 2004 12:08 pm
#265

Head over to the Weapon- or Armoursmith boards and nick a crafting macro from one of their sticky threads, then startgrinding onShadowpaw. That's the most cost/xp effective way to go up the spice tree.



Jeswin Esqui - Master Smuggler - Master Commando - Master Pilot - Chimaera Galaxy
Aladine
Fri Mar 26, 2004 12:23 pm
#266

Crafting spices is so fast it doesn't make a huge difference macroing it. I did the whole tree in under 2 hours without a macro, and with 3 crafting tools.



Cryonax -- Novice Ranger, Medic, 4000 TKA, Master Rifleman
Mastered: Marksman, Tera Kasi Artist, Smuggler, Pistoleer, Commando, Swordsman, Rifleman, Chef
Next: Ranger then MCH
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DigiDante
Fri Mar 26, 2004 12:29 pm
#267

A crafting macro is very handy. If I was in game right now I'd copy and paste mine...

If you haven't found it by tonight when I get on, I'll post it for you.

Someone made comment about doing the tree in 3 hours without a macro... I did it in around 90 minutes with the macro.



Selusa Secundus - Elder Smuggler - September 2003.
Sheeana Secundus - Respec Jedi - Elder Carbineer @ heart.
Raylonis Del'Rathin - Elder Chef, Dancer - Retired / Canceled July 2005.
Leader of the fallen Guild, Veil of Silence.

Without the past, the future would never happen.
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SkinsFan
Fri Mar 26, 2004 2:36 pm
#268

Ahhh...I found it on the third page of the unnofficial FAQ. Thanks guys.
Scoob86
Sat Mar 27, 2004 10:15 pm
#269

Is there a place that has theusable macro commands listed.




XeoX Logan
Posting on Scoob cause I forgot to renew and dont get paid till Next week
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UbifaA
Fri Apr 02, 2004 1:37 am
#270

So is it possible to setup a macro to grind away at unarmed XP, and occasionally heal myself via stims. I would like to set this up whileI sleep in that little concrete area just outside of Tyrena. Theres a nice little NPC spawnthere that would helpme get unarmed IV in a matter of hours.My only problem would be not being there to heal myself.


I have a rough idea of the macro (involving repetitive ui action ToolbarSlot xx


Your thoughts ?


Ubi.

CALORENDAR
Fri Apr 02, 2004 3:38 am
#271



I used this a lot for my martial artist to simplify special moves while moving around in a fight:


Macro = combat



/ui action targetSelf;
/ui action cycleTargetOutward;
/attack;
/unarmedStun1;
/unarmedblind1;
/loot all;


You can use a parent macro to trigger 2 or more macros. Its worth mentioning that there are only so many actions you can perform in a given combat round, therest will be queued up for subsequent rounds and special moves have a tendency to slow things down if you don't /dump the macro at some point.The macro will call the combat actions wait 10 seconds then call the heal actions you have put in. Of course you'll want to play around with the delay depending on how good your armor is etc:

Macro= heal

/healdamage;


Macro = combatheal



/macro combat;
/pause 10; // adjust time delay to suit
/macro heal;
/macro combatheal; // loop

Sengis
Fri Apr 02, 2004 6:21 am
#272

For pure flashynes, ui have placed differing weapon within toolbars, so as to switch weapon types mid macro, between a flurry of quick scoutblaster shots, to a couple of nasty dx2 shots, to no pistol, adn soem unarmed to fnish, ( Using Roll attack, to get in their faces, adn clsoing distance to unarmed range)


Has anyone else had success with this, I sometimes, get kinda jammy bits with it. I will post the macro itself when i get back home,



ex Colonel Sengis Ghean NVA
Founder, Arroyo, Dantooine and NVA - I²D²
Master Smuggler since 01/04 | | Spice for sale PST
"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres
Navara
Sat Apr 03, 2004 6:17 pm
#273


/sample;
/pause 5;
/ui action defaultButton;
/sit;
/pause 10;
/ui action defaultButton;
/pause 10;
/ui action defaultButton;
/pause 9;
/ui action defaultButton;
/stand;
/pause 1;
/macro Sample2;
/ui action defaultButton;


No tweaking needed, all boxes are removed after about 10 seconds after they appear, works on all chars and u won't run out of stats, and is 100% efficient. Just name the macro Sample2
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