Architect Archive

Thread: OMU's are going to be looked at.

Dvnce
Mon Jun 07, 2004 1:39 pm
#14






Cafa wrote:

Still doesn't address OUR primary issues, D.


Storage, stacking and crating.


Why will the devs not talk to us about this?


Why the stone wall from TH?


Fivo Asia







there are discussions going on.. Just because the Devs may appear to be Stone Wallin topics to the open forums doesnt mean they are to the corres.. and I guess that is what I was trying to say a few posts up there..We are moving along.. I am holding the Devs accountable to our issues.. and they are listening..




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Dvnce
Mon Jun 07, 2004 2:16 pm
#15






Bashful wrote:

Every developer who answered panel questions at Fanfest said the same thing.


"I know this is broken,but I amworking on (Lightspeed, Jedi, Combat).


If they have ANYONE working on current issues, they weren't in Anaheim this weekend.







Every dev has so much time.. their focus is on those three areas. yes. but that isnt 100% of their time.. I dont know if you got a sneak peak of JustG State of the game address that was released early.. ( or if it has been Released officially yet) .. But if you look there you will see that infact a mini publish that is titled Correspondent Issues.. So the attention is there..

Message Edited by Dvnce on 06-07-2004 02:17 PM




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Kdr_Kane
Tue Jun 08, 2004 12:17 am
#16

It's these kind of discussions that make me wonder why we even have a "correspondent" or a forumat all.


Either the developer is lying because they have no intention of changing crating of OMU's or he hasn't got a clue that it's even an issue.


Even the correspondent doesn't know the answer to a question we've been asking for months. I'm not trying to pick on Dvnce. But, as I see it, I certainly wouldn't want to be in his position if we can't even get a straight answer on this issue.


Who wants to be correspondent if it's a useless position?
Dvnce
Tue Jun 08, 2004 12:18 am
#17






Pawlin wrote:





Dvnce wrote:
Actually I do beleive part of the intent was to make the crafting of Miners Harder. Since Miners are probably the number one seller for most architects.. .. I have been arguing that there are better methods of making a task more difficult.. the crating issue is more or less annoying... thus not doing what is intended.






So Dvnce is this a specific answer that they've given? You have the "I do believe" qualifier in there so I'm not certain.









no.. this is just my perception from a few responses that have been made by rednamed peeps in the live forum..... ( that has been somewhat biased by direct things that Have been said regarding this.. ) but none the less still my personal evaluation..


( although when am I ever wrong..)





Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Huntercrom
Tue Jun 08, 2004 12:24 am
#18

Like the general feelings here, I doubt that this will actually happen. The Dev that was talked to is probably so low on the totem poll that when he tries to bring this up, they'll sweep him, and this situation, under the carpet.


Architects will get no love in the near future. Sorry if that sounds a little down on our proffesion, but I don't see us getting to much attention.





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Dvnce
Tue Jun 08, 2004 12:29 am
#19






Kdr_Kane wrote:

It's these kind of discussions that make me wonder why we even have a "correspondent" or a forumat all.


Either the developer is lying because they have no intention of changing crating of OMU's or he hasn't got a clue that it's even an issue.


Even the correspondent doesn't know the answer to a question we've been asking for months. I'm not trying to pick on Dvnce. But, as I see it, I certainly wouldn't want to be in his position if we can't even get a straight answer on this issue.


Who wants to be correspondent if it's a useless position?







There are two parts to this..


First.. on the usefullness of the correspondent program.... 5 months ago I would have said the same thing.. the corr. program was more or less a try to keep the moods in your forum positive... and when we need some info please try to get it .. position.. I have been the Arch Corr since the end of Jan.. and There is a huge stride in improvements in the program.. where we ( the corres are being used more in open discussions about the concerns of the people we represent) the system is evolving and I truely do believe it to be heading in a direction that it needs to go.. The Devs are really seeing the value in what they started..


But you also have to understand.. We are not dealing with just one companies ownership rights either.. we are also dealing with Lucas Arts.. so what gets released to public knowledge is very scrutinized.. So then you bring in the corres.. who are after all paying players.. we are not paid employes of SOE who can be punished for violating the whole needs to be approved to be said guidelines.. ( see the trust issue that has to be developed in the program)


And the Corr Program is developing that trust.. I do know more than I am allowed to say here.. The Corr Program is beginning to have a huge impact in the Developement process.. So It will come to be..


Message Edited by Dvnce on 06-07-2004 12:34 PM




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

Cafa
Tue Jun 08, 2004 12:43 am
#20

Totally support you in this D.


Our disappointment is not you or the correspondents. It is the utter lack of communication to the playerbase and the putoffs that are never ending to any coherent feedback onANY subject.


Crafters continue to have ZERO voice in the development team. TH continues to accuse us of "evil" acts instead of owning up to devshort-sightedness on ANYTHING. And we continue to grow frustrated at a economy based upon almost zero-logic for Architects.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Bashful
Tue Jun 08, 2004 12:44 am
#21

I was at the same panel discussion as Athmet, and he has reported the devs reaction to his question accurately.


Here's what I took away from FanFest:


1. SOE is very aware of WoW's upcoming release.


2. They are banking on Lightspeed, Jedi Revamp, and Combat Revamp to maintain customer base and attract new customers.


3. Most, if not all, of the developers are currently working on those 3 publishes, not on current issues.


4. Unless something is totally broken or unbalancing, we shouldn't expect any responses to our issues any time soon.





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Dvnce
Tue Jun 08, 2004 12:59 am
#22






Bashful wrote:

I was at the same panel discussion as Athmet, and he has reported the devs reaction to his question accurately.


Here's what I took away from FanFest:


1. SOE is very aware of WoW's upcoming release.


2. They are banking on Lightspeed, Jedi Revamp, and Combat Revamp to maintain customer base and attract new customers.


3. Most, if not all, of the developers are currently working on those 3 publishes, not on current issues.


4. Unless something is totally broken or unbalancing, we shouldn't expect any responses to our issues any time soon.









Though the over all focus for Publishes is this.. they are squeezing in mini publishes to address Correspondent Issues.. Though it is true if we as for revamp sized changes we must wait in line.. the smaller stuff isnt getting neglected..


One thing that all of us needs to remember is some things may look a heck of alot simpler than they realy are.. take for example.. the tailors want a hooded Robe that actually covers the heads.. the artwork is already in the game. there are hooded npc's running around.. well.. that is not entirely a true statement.. yes the artwork is in the game for 1 npc species and 1 color.. the code has to be done for each species and each color.. so it is not as simple as making 1 robe with a hood on it.. that make sense? (BTW this example is modified from an example given from one of the powers that be.. )

Message Edited by Dvnce on 06-07-2004 01:01 PM




Imaka QuHurl

Im Not Dead Yet Careful I bite

Heed the warning

zoynk
Tue Jun 08, 2004 5:16 am
#23

Yes, harvesting units/turbo pumps serve the same purpose as OMUs and yet the stacking issue still remains. If the devs are arguing the scale/size issue being to blame for OMUs not stacking, then there are countless other issues that come into play. We can carry 60 OMUs in our inventory, overriding the size/scale issue, yet they won't stack? Walls, being much larger then a mining unit can stack with ease. Are we to belive that 10 LOMU's are smaller then a pair of OMUs? It doesn't make sense.

I don't believe that the stacking of components would flood the market per se'. The market has already been flooded to a certain extent and will continue to flood once holo grinding comes to an end.



"You feel an inner glow... The caffeine is with you."
Master Smuggler
Master Architect
Master "Oh look, another revamp pushed back " Mad Man
Cafa
Tue Jun 08, 2004 7:58 am
#24






Athmet wrote:





Cafa wrote:

Still doesn't address OUR primary issues, D.


Storage, stacking and crating.


Why will the devs not talk to us about this?


Why the stone wall from TH?


Fivo Asia







These are all part of the challenge of the game. There are very few players that need resources to stack to 1 mill containers. Even in the Architect ranks there are some of us that don't need this. Yes things would be easier for us if things stacked in larger numbers. But there is a huge game balance problem with doing that. The first person to do a huge run of things would flood the market and the rest of us would be SOL. The devs are thinking about meeting us half way of the resources, and are listening to us about reasonable requests like the OMUs. Just take it on as part of the challenge of the game and it will make it more fun.






As you have probably not seen my post to TH I will repeat myself.


I and MANY OTHERS have been able to give harvestors away for free for the past three months on Tempest. I could easily destroy the architect economy there single-handedly right now. But I don't, so your supposition is false and based solely on conjecture or what YOU would do if you were in my position.


With 40 million units of harvestor-grade steel banked there's not much of a problem making harvs anymore for me.


Nothing personal, but telling me to respect game balance is a bunch of crap when I see professional game wreckers (aka. holo-grinders) rewarded DAILY with more personalized attention than hospital patients.


Also, I coordinate that "part of the game" for a large guild. If you call that fun then I don't know what to say.


Fivo Asia




- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

Athmet
Tue Jun 08, 2004 12:23 pm
#25



Cafa wrote:

Still doesn't address OUR primary issues, D.

Storage, stacking and crating.

Why will the devs not talk to us about this?

Why the stone wall from TH?

Fivo Asia





These are all part of the challenge of the game. There are very few players that need resources to stack to 1 mill containers. Even in the Architect ranks there are some of us that don't need this. Yes things would be easier for us if things stacked in larger numbers. But there is a huge game balance problem with doing that. The first person to do a huge run of things would flood the market and the rest of us would be SOL. The devs are thinking about meeting us half way of the resources, and are listening to us about reasonable requests like the OMUs. Just take it on as part of the challenge of the game and it will make it more fun.
Arratarr
Thu Jun 10, 2004 6:11 pm
#26



Cafa wrote:

Go in a house, pull a wall out, pull a power core out, pull a OMU out.

Does this make sense? Don't think so.

Fivo Asia






Actually, you want a real laugh? Try BE stuff thats sometimes taller than a wookiee.

Size matters not... judge me do you by the size of my OMUs? Hmmmmm??
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