Architect Archive

Thread: Who do you think will build the Ships for the space expanshion?

LonelyGhost
Wed Apr 21, 2004 11:02 pm
#14

I was hoping it would be a hybrid of DE, Master Artisan, and Architect. Then it uses Weaponsmith and Armorsmith components (new ones of course) in the final combine.


Think about it...a ship is more than just a couple slabs of metal. It has carpet or tile, chairs, panelling, cushions, molded plastic and metal, complex electronics, viewscreens and monitors, and uses hazordous chemicals in its fuel cells and reactive mass for the engines, repulsors, shields, etc, etc....


That can mean:


Furniture line of AR for all the interior stuff, Refinement tree in DE for the foundation for the AI used in the ship computers and operating systems for the ship, Master Artisan for all the little electronics that go into everything. Then you get the Shields and Weapons from WS and AS....then you use your new Mini profession (2 trees?) to make the Hull, and covert the WS and AS components into SHip compoennts, then combine the mess into a Ship.Around a hundredthousandresources for the smaller ships.


It will really break my heart if they do Ships the same sad way they did vehicles: a couple lumps of metal to make a complex piece of machinery. The novelty of ships will quickly wear off if 36 hours after the patch EVERYONE has a "Millenium Falcon".



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Bandola
Wed Apr 21, 2004 11:15 pm
#15

Forgot to say, a fully equipped ship should need components from all sorts of crafters, WS for the guns, AS for the shields, DE for the droids we are all familiar with from StarWars, but now I start to worry, what comes from Architects if the actual ship is built by a new discipline? Are we going to be left out of SE in the same way we are now from GCW? If that happens then I am going to leave the profession as I suspect will so many others, this would be the final straw.


Dvnce, you know a bit of what is going on, or at least you hint on 'exciting developments' for our profession. Do you have any idea of how we will fit into SE? will we have a MEANINGFUL and fulfilling role, or are you in the dark on this one?






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Bandola
Wed Apr 21, 2004 11:17 pm
#16

Pawlin and Dvnce had an exchange the last few days discussing optimism vs pessimism.


I guess you could say right now my glass is half empty, I want somebody to come along and make it half full






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Bandola Da'Gear
-RETIRED-
((The Blue Ghost))

Pawlin
Wed Apr 21, 2004 11:42 pm
#17

My glass is ready for the vodka.






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Defconn
Thu Apr 22, 2004 4:00 am
#18






Bandola wrote:

Forgot to say, a fully equipped ship should need components from all sorts of crafters, WS for the guns, AS for the shields, DE for the droids we are all familiar with from StarWars, but now I start to worry, what comes from Architects if the actual ship is built by a new discipline?



Knowing SOE, they will probably require a quest acquired, limited use schematic, and NS leathers for the pilot's seat...




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d0qtrX
Thu Apr 22, 2004 8:32 am
#19






Defconn wrote:





Bandola wrote:

Forgot to say, a fully equipped ship should need components from all sorts of crafters, WS for the guns, AS for the shields, DE for the droids we are all familiar with from StarWars, but now I start to worry, what comes from Architects if the actual ship is built by a new discipline?




Knowing SOE, they will probably require a quest acquired, limited use schematic, and NS leathers for the pilot's seat...







Man, dont give them any ideas
LadyLeala
Thu Apr 22, 2004 9:58 am
#20

Well, I have a feeling that it is either going to be Master Artisans who make the ships, or else a new profession that requires Master Artisan as a base profession.


Of course I'm not certain. But didn't the devs say something in the Space information page about these ships opening up the market for Artisans? Unless they meant the more general definition of "artisan" meaning "crafters".


Anyway. It is entirely possible that the new ship designer profession will simply branch off of Engineering 4 like most of the other craft professions. But I'm still thinking that it's going to branch off of Master Artisan. My reasoning here is simply beacause Vehicles are at Master Artisan. And a Speeder seems a lot like a tiny space ship to me. So it would only make sense that a Speeder is a sort of pre-requesite to building a ship.


On a side note.... (kind of):


I also have a suspicion that the new professions are going to have their own points system. Meaning... you will not have to use points out of your current 250 point bank, but instead a new skill advance system will be implemented to go along with the new expansion. That way people can do both things.... space or land.


If that's the case, and they use a new skill point system, then it's very conceivable that the new ship designer will also fall into this new points system... which will be cool.





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Mkappus
Thu Apr 22, 2004 10:11 am
#21

Ladylea,


I believe he is using the more general term artisan. Any crafter has to have novice artisan, and I tree up it maxed out. I believe SOE uses the term artisan where we use the term crafter.





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Niklesnitz
Thu Apr 22, 2004 4:42 pm
#22






LadyLeala wrote:

On a side note.... (kind of):


I also have a suspicion that the new professions are going to have their own points system. Meaning... you will not have to use points out of your current 250 point bank, but instead a new skill advance system will be implemented to go along with the new expansion. That way people can do both things.... space or land.


If that's the case, and they use a new skill point system, then it's very conceivable that the new ship designer will also fall into this new points system... which will be cool.







I'm with you on this Leala. I believe the space specific professions like Pilot (if that is to be one) will take a special set of space expansion skill points. No reason not to as those skills will only be effective in space. Only reason it would take regular skill pionts is if you got some sort of benefit on the ground from it.


Crafting on the other hand helps in both situations. So I wouldn't be surpised if the new crafting profession takes away from our alloted 250 points. This would actually help in a way. It would break up the current crafting professions and cause people to really think on what they want to do. Continue with the old ways or jump on the new, potentially enormous cash cow.





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novaxalon
Thu Apr 22, 2004 10:37 pm
#23

I wouldn't be surprised if there are some kind of limited use schematics, at least for the factional craft. They said something like there'd be certain restrictions on certain craft (they said something like only those of a certain rank could fly certain craft), so I wouldn't be surprised if they excercise that restriction by making a player buy the schem from a recruiter :/


Of course, we can always hope that "we" (as in whoever makes the craft) can craft any vessel, and it's the pilots duty to get required rank.





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Macoot
Fri Apr 23, 2004 5:02 am
#24

I am quite sure we will see a new profession of Shipbuilder appear...


However they do like the professions to work together and they have already announced that there will be specific droids as part of combat ships (as per the 3PO units in the films).



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Mkappus
Fri Apr 23, 2004 10:18 am
#25

Nikelsnitz,


I think you are right. I am hoping and praying that starship builder will come from new space skill points, but if you think about it logically it should not.


Crafting is a ground activity, and not new space skills. Putting starship builder into space skill points would allow crafters the ability to master more professions based off of our core skills than anyone else.



Goliath
Master Shipwright, Master Architect, Master Artisan
-=V=- Shipworks 3 Locations Theed, Coronet and
Tatooine by Krayt Graveyard 5909, 4373

3 vendors at GF6 11/11 - Shipwright, Architect, Resources
Meplorium
Fri Apr 23, 2004 6:32 pm
#26

My guesses on the new professions are:


Ship Engineer


Ship Weaponsmith


Starfighter Pilot


Transport Pilot


As to who will build the ships, that one is easy, Mon Cals of course. I mean who would be stupid enough to buy a ship made by a lowely human





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